- common/gamepad/genericfooters/genericfooters.lua:102 --
internalassert(false, "Unsupported data type. A custom narration function will need to be set for this control that returns a string or number.")
- common/gamepad/genericheaders/genericheaders.lua:479 --
internalassert(false, "Unsupported data type. A custom narration function will need to be set for this control that returns a string or number.")
- ingame/actionbar/actionbutton.lua:250 --
internalassert(setupSlotHandler, "update slot handlers")
- ingame/addoncompatibilityaliases/pc/addoncompatibilityaliases.lua:10 --
internalassert(sourceObject[methodName] == nil, string.format("Method '%s' of sourceObject already exists.", methodName))
- ingame/addoncompatibilityaliases/pc/addoncompatibilityaliases.lua:11 --
internalassert(type(targetObject[methodName]) == "function", string.format("Method '%s' of targetObject does not exist.", methodName))
- ingame/alerttext/alerthandlers.lua:1307 --
internalassert(ANTIQUITY_SCRYING_RESULT_MAX_VALUE == 15)
- ingame/antiquities/antiquitydatamanager.lua:198 --
internalassert(false, string.format("Invalid antiquityId (%s)", tostring(antiquityId) or "nil"))
- ingame/antiquities/antiquitydatamanager.lua:209 --
internalassert(false, string.format("Invalid antiquityId (%s)", tostring(antiquityId) or "nil"))
- ingame/antiquities/antiquitydatamanager.lua:220 --
internalassert(false, string.format("Invalid antiquityId (%s)", tostring(antiquityId) or "nil"))
- ingame/antiquities/antiquitydatamanager.lua:230 --
internalassert(false, string.format("Invalid antiquityId (%s)", tostring(antiquityId) or "nil"))
- ingame/antiquities/antiquitydatamanager.lua:246 --
internalassert(antiquityData ~= nil)
- ingame/antiquities/antiquitymanager.lua:297 --
internalassert(false, "Unable to get passive rank data.")
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:637 --
internalassert(false, "Trying to view an invalid parentCategoryData")
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:649 --
internalassert(false, "Trying to view an invalid subcategoryData")
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1339 --
internalassert(false, string.format("Row template '%s' has no 'Near Expiration' template mapped.", tostring(rowTemplate) or "nil"))
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:1420 --
internalassert(false, string.format("Antiquity set '%s' has exceeded the maximum number of supported antiquity fragments.", antiquitySetData:GetName()))
- ingame/armory/armoryskillsactionbar.lua:35 --
internalassert(false, "The armory skills action bar does not support this hotbar category")
- ingame/armory/armory_manager.lua:62 --
internalassert(self.currentBuildOperation == ARMORY_BUILD_OPERATION_TYPE_NONE, "Attempting to start an armory build operation when one is already in progress")
- ingame/battleground/battlegroundscoreboardroundindicator.lua:178 --
internalassert(#tiedTeams == 2)
- ingame/battleground/battlegroundscoreboardroundindicator.lua:185 --
internalassert(tiedTeams[2] == BATTLEGROUND_TEAM_STORM_LORDS)
- ingame/battleground/battlegroundscoreboardroundindicator.lua:189 --
internalassert(tiedTeams[1] == BATTLEGROUND_TEAM_PIT_DAEMONS)
- ingame/battleground/battlegroundscoreboardroundindicator.lua:190 --
internalassert(tiedTeams[2] == BATTLEGROUND_TEAM_STORM_LORDS)
- ingame/campaign/campaignbrowser.lua:372 --
internalassert(CAMPAIGN_RULESET_TYPE_MAX_VALUE == 4, "Update Campaign Rulesets")
- ingame/campaign/campaignbrowser_manager.lua:184 --
internalassert(queueType ~= nil, "Campaign queue flow completed without picking a queue type")
- ingame/campaign/campaignbrowser_manager.lua:392 --
internalassert(CAMPAIGN_RULESET_TYPE_MAX_VALUE == 4, "Update ruleset icons")
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:736 --
internalassert(data.id == GetAssignedCampaignId())
- ingame/centerscreenannounce/centerscreenannounce.lua:354 --
internalassert(false, "Unhandled CSA Category type")
- ingame/centerscreenannounce/centerscreenannounce.lua:2253 --
internalassert(false, string.format("CSA Bad Bar Params; barType: %d. Triggering Event: %d", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:150 --
internalassert(false, string.format("CSAH Bad Bar Params; barType: %d. Triggering Event: %d.", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:460 --
internalassert(false, string.format("No Rank Start XP %d %d %d %d %d %d", skillType, skillLineIndex, reason, rank, previousXP, currentXP))
- ingame/champion/championdatamanager.lua:15 --
internalassert(championSkillData, "skill data missing; can be caused by calling ZO_ChampionSkillData:LinkData() before instantiating all skills")
- ingame/champion/championdatamanager.lua:298 --
internalassert(false, string.format("Missing data for skill %d; used in the cluster group with root id %d. Is this skill connected to the cluster root?", skillId, self.rootChampionSkillData:GetId()))
- ingame/champion/championdatamanager.lua:560 --
internalassert(self.championSkillDataById[championSkillData:GetId()] == nil, "Duplicate champion skill")
- ingame/champion/championstar.lua:349 --
internalassert(false, "missing star visuals")
- ingame/chatsystem/chatdata.lua:54 --
internalassert(OFFICIAL_LANGUAGE_MAX_VALUE == 6)
- ingame/chatsystem/chatoptions.lua:52 --
internalassert(OFFICIAL_LANGUAGE_MAX_VALUE == 6)
- ingame/chatsystem/gamepad/gamepadchatsystem.lua:90 --
internalassert(OFFICIAL_LANGUAGE_MAX_VALUE == 6)
- ingame/collections/collectibledatamanager.lua:1191 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1279 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1326 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1348 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1359 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1425 --
internalassert(false, errorString)
- ingame/collections/collectionsbook_manager.lua:157 --
internalassert(#unlockedHouses <= MAX_HOUSES_FOR_PERMISSIONS, "There are too many houses for permissions messaging to handle. Have an engineer update cMaxHousesPerAccount.")
- ingame/collections/itemsetcollectionsdata.lua:243 --
internalassert(itemSetCollectionPieceData ~= nil)
- ingame/collections/itemsetcollectionsdata.lua:334 --
internalassert(ITEM_SET_TYPE_MAX_VALUE == 5)
- ingame/collections/gamepad/itemsetsbook_gamepad.lua:145 --
internalassert(false, "Trying to view an invalid parentCategoryData")
- ingame/collections/gamepad/itemsetsbook_gamepad.lua:176 --
internalassert(itemSetCollectionCategoryData:IsTopLevel(), "Attempting to select a subcategory with the SelectTopLevelCategory function")
- ingame/collections/gamepad/itemsetsbook_gamepad.lua:188 --
internalassert(itemSetCollectionCategoryData:IsSubcategory(), "Attempting to select a top level category with the SelectSubcategory function")
- ingame/collections/keyboard/collectibletile_keyboard.lua:450 --
internalassert(collectibleData ~= nil)
- ingame/collections/keyboard/collectionsbook.lua:565 --
internalassert(collectibleData, "CollectionsBook UpdateCollectible called with invalid id")
- ingame/collections/keyboard/collectionsbook.lua:607 --
internalassert(COLLECTIBLE_USER_FLAG_MAX_VALUE == 1)
- ingame/collections/keyboard/itemsetcollectionpiecetile_keyboard.lua:141 --
internalassert(itemSetCollectionPieceData ~= nil)
- ingame/companion/keyboard/companioncollectionbook_keyboard.lua:448 --
internalassert(collectibleData, "CompanionCollectionsBook UpdateCollectible called with invalid id")
- ingame/compass/compass.lua:372 --
internalassert(pinTexture ~= nil)
- ingame/contacts/notifications_common.lua:856 --
internalassert(LEADERBOARD_SCORE_NOTIFICATION_TYPE_MAX_VALUE == 1, "New Leaderboard Score Notification Type, please add to ZO_LeaderboardScoreProvider checks")
- ingame/contacts/notifications_common.lua:1819 --
internalassert(collectibleData ~= nil)
- ingame/crafting/consolidatedsmithingsetdata_manager.lua:254 --
internalassert(false, string.format("No category set for ItemSetDef %d", setData:GetItemSetId()))
- ingame/crafting/craftingresults_base.lua:153 --
internalassert(false, "Context does not have a contextual animation")
- ingame/crafting/craftingresults_base.lua:421 --
internalassert(SMITHING_TYPE_TO_FAILED_EXTRACTION_SOUND[craftingType])
- ingame/crafting/craftingresults_base.lua:642 --
internalassert(false, "No equality has been defined for crafting result type %d.", resultType)
- ingame/crafting/craftingutils.lua:68 --
internalassert(self.emptySlotOverrideIcon ~= nil)
- ingame/crafting/craftingutils.lua:624 --
internalassert(SMITHING_FILTER_TYPE_MAX_VALUE == 7, "Update for new smithing filters")
- ingame/crafting/scribingdatamanager.lua:69 --
internalassert(numCraftedAbilities > 0, "GetNumCraftedAbilities returned 0")
- ingame/crafting/scribingdatamanager.lua:72 --
internalassert(craftedAbilityId > 0, "GetCraftedAbilityIdAtIndex returned 0")
- ingame/crafting/scribingdatamanager.lua:86 --
internalassert(not self.isDataDirty, "Failed to load crafted ability data")
- ingame/crafting/scribing_shared.lua:412 --
internalassert(self.emptySlotOverrideIcon ~= nil)
- ingame/crafting/scribing_shared.lua:524 --
internalassert(self.emptySlotOverrideIcon ~= nil)
- ingame/crafting/sharedalchemy.lua:80 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/crafting/sharedalchemy.lua:539 --
internalassert(false, "Multiple solvents found that match the crafting goal")
- ingame/crafting/sharedprovisioner.lua:85 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/crafting/smithingcreation_shared.lua:1007 --
internalassert(false)
- ingame/crafting/smithing_common.lua:81 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/crafting/gamepad/craftingutils_gamepad.lua:274 --
internalassert(GAMEPAD_SMITHING_DECONSTRUCTION_TYPE_TO_MULTIPLE_ITEMS_TEXTURE[deconstructionType], "No multiple items texture for deconstruction type")
- ingame/crafting/gamepad/enchanting_gamepad.lua:158 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/crafting/keyboard/craftingutils_keyboard.lua:11 --
internalassert(KEYBOARD_SMITHING_FILTER_TO_ITEM_SLOT_TEXTURE[smithingFilter], "No slot texture for smithing filter")
- ingame/crafting/keyboard/craftingutils_keyboard.lua:23 --
internalassert(KEYBOARD_SMITHING_DECONSTRUCTION_TYPE_TO_MULTIPLE_ITEMS_TEXTURE[deconstructionType], "No multiple items texture for smithing deconstruction type")
- ingame/crafting/keyboard/enchanting_keyboard.lua:28 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/crafting/keyboard/scribing_keyboard.lua:689 --
internalassert(scriptData ~= nil, "Attempting to pick up invalid script")
- ingame/dyeing/dyeing_shared.lua:97 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/endlessdungeon/endlessdungeonmanager.lua:510 --
internalassert(buffStackCountTable, string.format("Invalid buffType: %s", tostring(buffType) or "(nil)"))
- ingame/gamepad/zo_gamepadparametricscrolllist_search_screen.lua:5 --
internalassert(type(searchFilterType) == "number")
- ingame/gamepad/zo_gamepadparametricscrolllist_search_screen.lua:6 --
internalassert(type(searchContext) == "string")
- ingame/giftinventory/giftinventoryview_shared.lua:47 --
internalassert(self.overlayGlowControl ~= nil)
- ingame/giftinventory/giftinventoryview_shared.lua:185 --
internalassert(MARKET_PURCHASE_RESULT_MAX_VALUE == 42, "Update gift claim dialog to handle new purchase result")
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:173 --
internalassert(false)
- ingame/globals/ingamedialogs.lua:4959 --
internalassert(false, "Dialog data is missing 'houseId' and/or 'housePermissionDefaultAccessSetting'.")
- ingame/groupfinder/gamepad/groupfinder_additionalfilters_gamepad.lua:372 --
internalassert(GROUP_FINDER_SIZE_MAX_VALUE <= math.pow(2, GROUP_FINDER_MAX_SEARCHABLE_SELECTIONS), "Number of possible options exceeds max, please set a max number of selectable items for this dropdown")
- ingame/groupfinder/gamepad/groupfinder_searchresults_gamepad.lua:94 --
internalassert(GROUP_FINDER_CATEGORY_MAX_VALUE == 6, "A Group Finder category has been added. Please add it to the PRIMARY_FILTER_TYPE_BY_CATEGORY and SECONDARY_FILTER_TYPE_BY_CATEGORY tables")
- ingame/groupfinder/keyboard/groupfinder_additionalfilters_keyboard.lua:96 --
internalassert(false, "No Difficulty button found to match button that was clicked.")
- ingame/groupfinder/keyboard/groupfinder_createeditgrouplisting_keyboard.lua:184 --
internalassert(false, "No Difficulty button found to match button that was clicked.")
- ingame/groupfinder/keyboard/groupfinder_keyboard.lua:179 --
internalassert(GROUP_FINDER_CATEGORY_MAX_VALUE < 10, "The category priority algorithm does not support this number of categories, please re-evaluate the priority algorithm.")
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:348 --
internalassert(false, "No Difficulty button found to match button that was clicked.")
- ingame/guildfinder/guildbrowser_guildinfo_shared.lua:46 --
internalassert(false, "can't have no data and can't fetch data simultaneously")
- ingame/guildfinder/guildrecruitment_panel_shared.lua:18 --
internalassert(self.onGuildPermissionChangedDialogCallback == nil, "Attempting to set guild permission changed callback when one already exists")
- ingame/guildfinder/guildrecruitment_panel_shared.lua:19 --
internalassert(onPermissionRemovedCallback ~= nil, "Attempting to register a nil callback")
- ingame/guildhistory/guildhistory_data.lua:170 --
internalassert(enumPrefix, "InternalRefreshText must be overriden to pass appropriate string args")
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:625 --
internalassert(guildBankedMoney ~= nil, string.format("Result [%s]. InteractType [%d]. GuildId [%d]. NumGuilds [%d]", resultText, interactType, guildEntry.guildId, GetNumGuilds()))
- ingame/housetours/housetours_playerlistings_manager.lua:212 --
internalassert(self.currentListingOperation == HOUSE_TOURS_LISTING_OPERATION_TYPE_NONE, "Attempting to start a listing operation when one is already in progress")
- ingame/housetours/housetours_search_manager.lua:88 --
internalassert(false, "Cannot copy filters with a listing type of %d to filters with a listing type of %d", filters:GetListingType(), self:GetListingType())
- ingame/housetours/housetours_search_manager.lua:229 --
internalassert(HOUSE_TOURS_LISTING_SORT_TYPE_ITERATION_END == 2, "A new house tours sort type has been added. Please update the SORT_FUNCTIONS table")
- ingame/housingeditor/furnitureclasses_shared.lua:815 --
internalassert(parent ~= nil or self:IsRoot(), "Non-root categories must have a parent category")
- ingame/housingeditor/furnituremanager_shared.lua:54 --
internalassert(BAG_MAX_VALUE == 18, "Update ZO_SharedFurnitureManager to handle new bag")
- ingame/housingeditor/furnituremanager_shared.lua:679 --
internalassert(false, string.format("Removing non-existent furniture from %s.", categoryTreeData:GetRootCategoryName()))
- ingame/housingeditor/furnituremanager_shared.lua:685 --
internalassert(categoryData ~= nil, string.format("Uncategorized furniture has no 'needs categorization' category. Furniture is likely missing furniture data. Furniture name: %s", furniture:GetRawName()))
- ingame/hud/huddaedricenergymeter.lua:181 --
internalassert(DAEDRIC_ARTIFACT_VISUAL_TYPE_MAX_VALUE == 1, "Make new weapon animation for visual type")
- ingame/hud/huddaedricenergymeter.lua:305 --
internalassert(GetLocalPlayerDaedricArtifactId())
- ingame/interactivewheel/interactivewheel_manager.lua:28 --
internalassert(false, "Invalid interactive wheel type")
- ingame/interactwindow/interactwindow_shared.lua:124 --
internalassert(chatterOptionCount <= MAX_CHATTER_OPTIONS, string.format("Tried to begin a chatter from source type %d with %d chatter options, which is invalid. Please notify a UI engineer.", debugSource, chatterOptionCount))
- ingame/interactwindow/interactwindow_shared.lua:568 --
internalassert(REWARD_TYPE_MAX_VALUE == 15, "Check if new RewardType needs REWARD_CREATORS")
- ingame/interactwindow/interactwindow_shared.lua:636 --
internalassert(REWARD_TYPE_MAX_VALUE == 15, "Check if new RewardType is a currencyRewards")
- ingame/interactwindow/interactwindow_shared.lua:654 --
internalassert(REWARD_TYPE_MAX_VALUE == 15, "Check if new RewardType maps to a currencyRewardToCurrencyType")
- ingame/inventory/inventoryslot.lua:1686 --
internalassert(ACTION_TYPE_MAX_VALUE == 10, "Update quickslot actions")
- ingame/inventory/sharedinventory.lua:248 --
internalassert(CURT_MAX_VALUE == 13, "Check if new currency requires unique acquire sound hook or other behavior")
- ingame/inventory/sharedinventory.lua:936 --
internalassert(ITEM_TRAIT_INFORMATION_MAX_VALUE == 5)
- ingame/inventory/sharedinventory.lua:955 --
internalassert(ITEM_SELL_INFORMATION_MAX_VALUE == 5)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:95 --
internalassert(bag ~= nil)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:101 --
internalassert(category)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:140 --
internalassert(category)
- ingame/keybindings/keybindings_manager.lua:136 --
internalassert(GetMaxBindingsPerAction() == 4, "Max bindings per action changes, update KeybindingsManager:GetBindTypeTextFromIndex")
- ingame/keybindings/gamepad/keybindings_gamepad.lua:290 --
internalassert(GetMaxBindingsPerAction() == 4, "Max bindings per action changed, update switch case in GetKeybindingEntryNarrationText")
- ingame/leaderboards/leaderboards_shared.lua:288 --
internalassert(self.leaderboardSystemObjects[sortOrder] == nil)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:103 --
internalassert(HIRELING_TYPE_MAX_VALUE == 5, "A new hireling type has been added. Make sure to update the HIRELING_CORRESPONDENCE_ICONS table below.")
- ingame/map/worldmapfilters_shared.lua:123 --
internalassert(newCurrentPanel, "Invalid mapFilterType returned from GetMapFilterType, was this called during a load screen?")
- ingame/map/worldmapfilters_shared.lua:129 --
internalassert(MAP_FILTER_TYPE_MAX_VALUE == 4, "New MapFilterType, account for it in OnMapChanged")
- ingame/playeremote/gamepad/playeremote_gamepad.lua:338 --
internalassert(false, "Trying to view an invalid category")
- ingame/playerprogressbar/playerprogressbar.lua:589 --
internalassert(self.barType ~= nil, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playerprogressbar/playerprogressbar.lua:822 --
internalassert(false, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playertoplayer/playertoplayer.lua:259 --
internalassert(self.isLastRadialMenuGamepad ~= nil, "GetLastActiveRadialMenu() called without a previous active menu")
- ingame/playertoplayer/playertoplayer.lua:261 --
internalassert(self.gamepadMenu)
- ingame/playertoplayer/playertoplayer.lua:263 --
internalassert(self.keyboardMenu)
- ingame/promotionalevents/promotionalevents_shared.lua:532 --
internalassert(self.overlayGlowControl ~= nil)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:51 --
internalassert(false, "Attempting to narrate unknown quickslot assignment type")
- ingame/quickslot/gamepad/quickslot_gamepad.lua:181 --
internalassert(false, "Unsupported assignment type")
- ingame/retrait/zo_retraitstation_base.lua:13 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:410 --
internalassert(traitData)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:270 --
internalassert(traitData)
- ingame/scenes/ingamescenemanager.lua:220 --
internalassert(false, "Gamepad preferred mode changed while locked in UI mode: could the player be locked inside a dialog or menu without an input method?")
- ingame/scenes/uisystemmanager.lua:161 --
internalassert(self.systems[system], "That UI system cannot be opened in this manner.")
- ingame/scenes/uisystemmanager.lua:168 --
internalassert(self.systems[system], "That UI system cannot be opened in this manner.")
- ingame/skills/actionbarassignmentmanager.lua:8 --
internalassert(HOTBAR_CATEGORY_MAX_VALUE == 14, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:21 --
internalassert(NUM_ASSIGNABLE_HOTBARS == 11, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:497 --
internalassert(false, string.format("Attempted to place non-companion ability %d on companion bar; does the companion skill manager know about this ability?", abilityId))
- ingame/skills/actionbarassignmentmanager.lua:635 --
internalassert(false, "Invalid slot ID")
- ingame/skills/actionbarassignmentmanager.lua:675 --
internalassert(false, "unimplemented action slot type")
- ingame/skills/actionbarassignmentmanager.lua:692 --
internalassert(false, "unimplemented action slot type")
- ingame/skills/actionbarassignmentmanager.lua:1030 --
internalassert(hotbar ~= nil, "invalid hotbar category")
- ingame/skills/actionbarassignmentmanager.lua:1135 --
internalassert(oldCycleIndex ~= nil, "Current hotbar isn't defined in cycle")
- ingame/skills/actionbarassignmentmanager.lua:1142 --
internalassert(newCycleIndex ~= oldCycleIndex, "no other hotbar found in cycle, cycling requires at least 2 hotbars")
- ingame/skills/actionbarassignmentmanager.lua:1158 --
internalassert(false, "Invalid hotbar category")
- ingame/skills/companionskillsdatamanager.lua:97 --
internalassert(false, errorString)
- ingame/skills/companionskillsdatamanager.lua:108 --
internalassert(false, errorString)
- ingame/skills/skillpointallocationmanager.lua:192 --
internalassert(not self.skillData:IsPurchased() or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to sell skill when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:229 --
internalassert(self.skillData:GetCurrentRank() < self.skillProgressionKey or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:244 --
internalassert(morphSlot ~= MORPH_SLOT_BASE, "Use Unmorph function to go to base")
- ingame/skills/skillpointallocationmanager.lua:247 --
internalassert(self.skillProgressionKey == MORPH_SLOT_BASE or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to change skill morph when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:262 --
internalassert(SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to unmorph skill when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:278 --
internalassert(allocationMode ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to clear skill in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:286 --
internalassert(lowestDecreaseRank == self.skillData:GetCurrentRank() or allocationMode == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:805 --
internalassert(allValidChanges, "Has pending skill changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:32 --
internalassert(SKILL_POINT_ALLOCATION_MANAGER:HasValidChangesForMode(), "Skill point allocation manager has pending changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:92 --
internalassert(RESPEC_RESULT_MAX_VALUE == 44, "Update EXPECTED_RESPEC_FAILURES")
- ingame/skills/skillsandactionbarmanager.lua:105 --
internalassert(EXPECTED_RESPEC_FAILURES[result], string.format("Unexpected Respec Failure (%d)", result))
- ingame/skills/skillscomponents_shared.lua:6 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/skills/skillscomponents_shared.lua:76 --
internalassert(false, message)
- ingame/skills/skillscomponents_shared.lua:199 --
internalassert(type(craftingTypes) == "table", "craftingTypes must be a numerically indexed table of craftingType values.")
- ingame/skills/skillsdatamanager.lua:159 --
internalassert(false, errorString)
- ingame/skills/skillsdatamanager.lua:170 --
internalassert(false, errorString)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:148 --
internalassert(false, "Button not found")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:205 --
internalassert(skillData, "Needs skillData")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:220 --
internalassert(self:SelectButton(actionSlotIndex))
- ingame/skills/gamepad/gamepadassignableactionbar.lua:222 --
internalassert(self:SelectFirstUltimateButton())
- ingame/skills/gamepad/gamepadassignableactionbar.lua:224 --
internalassert(self:SelectFirstNormalButton())
- ingame/skills/gamepad/gamepadassignableactionbar.lua:641 --
internalassert(self.assignableActionBar:IsActive(), "The action bar must be active for the quick menu to work")
- ingame/skills/gamepad/gamepadskills.lua:2189 --
internalassert(link, "Unable to generate link for skill.")
- ingame/skills/keyboard/scribinglibrary_craftedabilityskills_keyboard.lua:99 --
internalassert(link, "Unable to generate link for skill.")
- ingame/skills/keyboard/skillscomponents_keyboard.lua:377 --
internalassert(link, "Unable to generate link for skill.")
- ingame/stable/keyboard/stable_keyboard.lua:68 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/stats/zo_stats_common.lua:50 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/stats/gamepad/zo_stats_gamepad.lua:1543 --
internalassert(false, "Invalid advanced stat format type.")
- ingame/stats/keyboard/zo_stats_keyboard.lua:1061 --
internalassert(false, "Invalid advanced stat format type.")
- ingame/storewindow/storewindow_shared.lua:193 --
internalassert(CURT_MAX_VALUE == 13, "Check if new currency requires unique transaction sound hook")
- ingame/storewindow/gamepad/storewindow_gamepad.lua:644 --
internalassert(CURT_MAX_VALUE == 13, "Check if new currency has a store failure")
- ingame/subtitles/subtitles.lua:21 --
internalassert(OFFICIAL_LANGUAGE_MAX_VALUE == 6)
- ingame/timedactivities/timedactivities_manager.lua:124 --
internalassert(false, string.format("Unsupported reward type %d for Timed Activities", leftRewardType))
- ingame/timedactivities/gamepad/timedactivities_gamepad.lua:200 --
internalassert(dataIndex <= MAX_GAMEPAD_HEADER_DATA_PAIRS, "The number of Timed Activity Types has exceeded the maximum number of supported Gamepad Header data pairs.")
- ingame/tooltip/crowncratetooltips.lua:20 --
internalassert(false, "Unsupported crown crate reward type")
- ingame/tradinghouse/tradinghousecategories_shared.lua:171 --
internalassert(categoryName and categoryName ~= "")
- ingame/tradinghouse/tradinghousecategories_shared.lua:273 --
internalassert(ZO_TRADING_HOUSE_CATEGORY_KEY_TO_PARAMS[key] == nil)
- ingame/tradinghouse/tradinghousecategories_shared.lua:333 --
internalassert(EQUIPMENT_FILTER_TYPE_MAX_VALUE == 11, "Update weapons in trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:334 --
internalassert(WEAPONTYPE_MAX_VALUE == 15, "Update weapons in trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:410 --
internalassert(ARMORTYPE_MAX_VALUE == 3, "Do you need to update the trading house?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:619 --
internalassert(PROVISIONER_SPECIAL_INGREDIENT_TYPE_MAX_VALUE == 4, "Update trading house recipe categories")
- ingame/tradinghouse/tradinghousecategories_shared.lua:811 --
internalassert(CRAFTING_TYPE_MAX_VALUE == 8, "Add new tradeskill to trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1109 --
internalassert(GLYPH_TYPE_TO_FEATURE[glyphItemType])
- ingame/tradinghouse/tradinghousecategories_shared.lua:1464 --
internalassert(ITEMTYPE_MAX_VALUE == 74, "Do you need to update the trading house with your new itemtype?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1465 --
internalassert(SPECIALIZED_ITEMTYPE_MAX_VALUE == 3300, "Do you need to update the trading house with your new specialized itemtype?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1466 --
internalassert(EQUIP_TYPE_MAX_VALUE == 15, "Do you need to update the trading house with your new equip type?")
- ingame/tradinghouse/tradinghousefeatures_shared.lua:93 --
internalassert(self.displayName)
- ingame/tradinghouse/tradinghousefeatures_shared.lua:351 --
internalassert(ITEM_TRAIT_TYPE_MAX_VALUE == 60, "Update when any new trait type is made")
- ingame/tradinghouse/tradinghouse_shared.lua:11 --
internalassert(false, "OnInteractSwitch is being called.")
- ingame/tradinghouse/tradinghouse_shared.lua:318 --
internalassert(maxExactTerms >= numExactTerms, "Too many filter arguments")
- ingame/tradinghouse/gamepad/tradinghousenamesearchautocomplete_gamepad.lua:52 --
internalassert(numResults, "match results not available for given nameMatchId")
- ingame/tradinghouse/keyboard/tradinghousecategories_keyboard.lua:57 --
internalassert(ZO_ItemFilterUtils.GetTradingHouseCategoryHeaderIcons(header), string.format("missing icon for header(%d)", header))
- ingame/tutorial/keyboard/pointerboxtutorial.lua:35 --
internalassert(false, string.format("No tutorial layout registered for trigger %d", trigger or 0))
- ingame/unitframes/unitframes.lua:2699 --
internalassert(COMPANION_STATE_MAX_VALUE == 7, "A new companion state has been added. Please add it to one of the state tables.")
- ingame/unitframes/unitframes.lua:2719 --
internalassert(false, "Unhandled companion state")
- ingame/utility/textsearchmanager.lua:90 --
internalassert(false, string.format("Activating text search %s, but text search %s is already active, there should only ever be one context search active at a time!", context, currentContext))
- ingame/utilitywheel/assignableutilitywheel_shared.lua:2 --
internalassert(HOTBAR_CATEGORY_MAX_VALUE == 14, "Update category data.")
- ingame/utilitywheel/assignableutilitywheel_shared.lua:3 --
internalassert(ACTION_TYPE_MAX_VALUE == 10, "Update category data.")
- ingame/utilitywheel/assignableutilitywheel_shared.lua:176 --
internalassert(false, "No valid hotbar categories found")
- ingame/utilitywheel/utilitywheel_shared.lua:2 --
internalassert(HOTBAR_CATEGORY_MAX_VALUE == 14, "Update category data.")
- ingame/utilitywheel/gamepad/assignableutilitywheel_gamepad.lua:76 --
internalassert(false, "Unsupported slot type")
- ingame/utilitywheel/gamepad/assignableutilitywheel_gamepad.lua:312 --
internalassert(false, "Invalid pending data")
- ingame/utilitywheel/gamepad/assignableutilitywheel_gamepad.lua:391 --
internalassert(false, "Unsupported action type")
- ingame/utilitywheel/gamepad/assignableutilitywheel_gamepad.lua:435 --
internalassert(false, "Unsupported action type")
- ingame/zo_loot/loothistory_shared.lua:21 --
internalassert(RAPPORT_ADJUSTMENT_AMOUNT_ITERATION_END == 7, "New RAPPORT_ADJUSTMENT_AMOUNT added, new rapport increase and decrease icons will need to be created.")
- ingame/zo_loot/gamepad/loothistory_gamepad.lua:98 --
internalassert(BONUS_DROP_SOURCE_MAX_VALUE == 1, "Add icons for new Bonus Drop Source values.")
- ingame/zo_loot/keyboard/loothistory_keyboard.lua:98 --
internalassert(BONUS_DROP_SOURCE_MAX_VALUE == 1, "Add icons for new Bonus Drop Source values.")
- ingame/zo_quest/gamepad/questjournal_gamepad.lua:220 --
internalassert(ZONE_DISPLAY_TYPE_MAX_VALUE == 12, "A zone display type has been added. Please add it to RegisterIcons and RegisterTooltips")
- ingame/zo_quest/keyboard/questjournal_keyboard.lua:36 --
internalassert(ZONE_DISPLAY_TYPE_MAX_VALUE == 12, "A zone display type has been added. Please add it to RegisterIcons and RegisterTooltips")
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:262 --
internalassert(giftId == data.giftId)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:200 --
internalassert(giftId == data.giftId)
- internalingame/globals/marketdialogs.lua:909 --
internalassert(false, "Market Product is not a house")
- internalingame/market/market_manager.lua:129 --
internalassert(MARKET_PURCHASE_RESULT_MAX_VALUE == 42, "Update market error flow to handle new purchase result")
- internalingame/market/market_shared.lua:196 --
internalassert(marketProductId ~= 0, "OnShowMarketProduct called with market product id: 0")
- internalingame/market/gamepad/marketdialogs_gamepad.lua:630 --
internalassert(wasGift == self.isGift)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:978 --
internalassert(false, string.format("MarketProduct (%s) is not a house and should not be passed into house template selection dialog.", tostring(self.marketProductData.marketProductId) or "nil"))
- internalingame/market/keyboard/market_keyboard.lua:537 --
internalassert(false, string.format("Category not found for market product id: %s", tostring(marketProductId) or "nil"))
- internalingame/market/keyboard/market_keyboard.lua:613 --
internalassert(false, string.format("Category not found for market product id: %s", tostring(queuedMarketProductId) or "nil"))
- internalingame/marketannouncement/marketannouncement_shared.lua:207 --
internalassert(marketProductId ~= 0, string.format("Announcement Crown Store Keybind for %s has a market product id: 0", targetData.marketProduct:GetMarketProductDisplayName()))
- internalingame/rewards/internalingame_rewards_manager.lua:40 --
internalassert(GetNumRewardListEntries(rewardListId) == #rewardListEntries, string.format("Code Redemption: Unsupported reward type in reward list %d", rewardListId))
- internalingame/rewards/internalingame_rewards_manager.lua:46 --
internalassert(rewardData, string.format("Code Redemption: Unsupported reward type for reward %d", rewardId))
- internalingame/scrying/scrying.lua:642 --
internalassert(targetHex, "targetHex is nil")
- internalingame/scrying/scrying.lua:1723 --
internalassert(normalizedX >= 0 and normalizedX <= 1)
- internalingame/scrying/scrying.lua:1724 --
internalassert(normalizedY >= 0 and normalizedY <= 1)
- internalingame/scrying/scryinghexanimations.lua:231 --
internalassert(hex, "Edge not found")
- internalingame/scrying/scryinghexanimations.lua:252 --
internalassert(false, "too many iterations: potential loop")
- internalingame/scrying/scryinghexanimations.lua:275 --
internalassert(SCRYING:GetScryingBoard(), "Missing scrying board object: maybe initializing an island too early?")
- internalingame/tribute/tribute.lua:979 --
internalassert(TRIBUTE_GAME_FLOW_STATE_ITERATION_END == 5, "New Tribute game flow state, check INPUT_ENABLED_GAME_FLOW_STATES")
- internalingame/tribute/tributemechanic_manager.lua:775 --
internalassert(false, "A new sound hook needs to be added for non passive patron mechanics")
- internalingame/tribute/tributemechanic_manager.lua:1248 --
internalassert(false, "Unknown mechanic entry type")
- internalingame/tribute/tributepatronstall.lua:25 --
internalassert(TRIBUTE_PATRON_REQUIREMENT_ITERATION_END == 3, "A new Tribute Patron requirement has been added. Does the REQUIREMENT_PARAM_MODIFIERS need special modifiers for this requirement?")
- internalingame/tribute/tributepileviewer_manager.lua:5 --
internalassert(TRIBUTE_BOARD_LOCATION_ITERATION_END == 20, "New TRIBUTE_BOARD_LOCATION added, check if it should be added to the PILE_FAMILIES table")
- internalingame/tribute/tributepileviewer_manager.lua:51 --
internalassert(family ~= nil, "No matching family found for composite pile grouping.")
- internalingame/tribute/tributepileviewer_manager.lua:65 --
internalassert(pilesData[boardLocation] == nil, "The pile at board location %d already exists.", boardLocation)
- internalingame/tribute/tributesummary.lua:1219 --
internalassert(false, "Unexpected Tribute match reward type")
- internalingame/tribute/tributesummary.lua:1407 --
internalassert(numPatrons == #patronDisplayOrder, string.format("Ensure TributeSummary.xml contains the correct number of patrons."))
- internalingame/tribute/tributesummary.lua:1606 --
internalassert(false, "Unexpected Tribute match reward type")
- internalingame/tribute/tributetargetviewer_manager.lua:130 --
internalassert(false, "Target selection is not active")
- internalingame/tribute/tributetargetviewer_manager.lua:132 --
internalassert(false, "Unimplemented target selection source type")
- internalingame/tribute/gamepad/tribute_gamepad.lua:220 --
internalassert(control, "ZO_TributeCardTooltip_Gamepad failed to initialize.")
- internalingame/tribute/gamepad/tribute_gamepad.lua:280 --
internalassert(control, "ZO_TributePatronTooltip_Gamepad failed to initialize.")
- internalingame/tribute/gamepad/tribute_gamepad.lua:389 --
internalassert(control, "ZO_TributePatronUsageTooltip_Gamepad failed to initialize.")
- internalingame/tribute/gamepad/tribute_gamepad.lua:445 --
internalassert(control, "ZO_TributeResourceTooltip_Gamepad failed to initialize.")
- internalingame/tribute/gamepad/tribute_gamepad.lua:505 --
internalassert(control, "ZO_TributeDiscardCounterTooltip_Gamepad failed to initialize.")
- libraries/globals/localization.lua:7 --
internalassert(formatString ~= nil, "no format string passed to zo_strformat")
- libraries/globals/localization.lua:44 --
internalassert(false, string.format("Argument %d with invalid type passed to zo_strformat: %s", i, currentArgType))
- libraries/globals/localization.lua:69 --
internalassert(formatter ~= ZO_CACHED_STR_FORMAT_NO_FORMATTER)
- libraries/screennarration/screennarrationmanager.lua:25 --
internalassert(NARRATION_TYPE_MAX_VALUE == 5, "A new narration type has been added, does it need to be added to the QUEUEABLE_NARRATION_TYPES table?")
- libraries/screennarration/screennarrationmanager.lua:100 --
internalassert(false, string.format("%s is not a valid value for narrationText", narrationText))
- libraries/screennarration/screennarrationmanager.lua:461 --
internalassert(false, assertMessage)
- libraries/screennarration/screennarrationmanager.lua:642 --
internalassert(false, "Attempting to queue an invalid narration type, please see the QUEUEABLE_NARRATION_TYPES table for the queueable narration types")
- libraries/screennarration/screennarrationmanager.lua:729 --
internalassert(false, "Unhandled narration entry type")
- libraries/screennarration/screennarrationmanager.lua:1426 --
internalassert(false, "Unhandled dialog type")
- libraries/screennarration/screennarrationutils.lua:62 --
internalassert(TEXT_TYPE_MAX_VALUE == 5)
- libraries/utility/zo_auditobject.lua:13 --
internalassert(not mt[PROCESSING_UPDATE_SENTINEL_KEY], "An update callback has caused a recursive update: Use 'rawget' and 'rawset' to access and modify table values in update callbacks.")
- libraries/utility/zo_auditobject.lua:95 --
internalassert(type(object) == "table", "object must be a table.")
- libraries/utility/zo_auditobject.lua:115 --
internalassert(type(beforeUpdateCallback) == "function", "beforeUpdateCallback must be a function or nil.")
- libraries/utility/zo_auditobject.lua:130 --
internalassert(type(afterUpdateCallback) == "function", "afterUpdateCallback must be a function or nil.")
- libraries/utility/zo_easing.lua:144 --
internalassert(#progressValues >= 2, "piecewise ease needs at least two values to ease between")
- libraries/utility/zo_platformutils.lua:32 --
internalassert(UI_PLATFORM_MAX_VALUE == ACCOUNT_LABEL_MAX_VALUE, "There should be a platform account label for every platform")
- libraries/utility/zo_platformutils.lua:37 --
internalassert(PLATFORM_STORE_LABEL_MAX_VALUE == PLATFORM_SERVICE_TYPE_MAX_VALUE, "There should be a platform store label for every platform service")
- libraries/utility/zo_platformutils.lua:93 --
internalassert(UI_PLATFORM_MAX_VALUE == 4, "Do these functions still do what they say they do?")
- libraries/utility/zo_prioritizedvisibility.lua:121 --
internalassert(descriptor, "Parameter 'descriptor' is required.")
- libraries/utility/zo_tableutils.lua:100 --
internalassert(false, string.format("%s is not a valid sort key for this data. value1 = %s. value2 = %s.", sortKey or "[nil key]", value1Text, value2Text))
- libraries/utility/zo_tableutils.lua:380 --
internalassert(false, "Comparing tables with cycles.")
- libraries/utility/zo_tableutils.lua:387 --
internalassert(false, "Max table limit reached")
- libraries/zo_contextmenus/zo_contextmenus.lua:267 --
internalassert(onSelect, "AddMenuItem requires a valid onSelect function")
- libraries/zo_contextmenus/zo_contextmenus.lua:477 --
internalassert(false, string.format("Attempting to click menu entry [%s] but it has no OnSelect behavior defined.", control.nameLabel:GetText()))
- libraries/zo_keybindstrip/zo_keybindstrip.lua:342 --
internalassert(false, assertMessage)
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:55 --
internalassert(self.nextOperationId == 1, "You have to call this function before adding templates or they won't get the indent amount")
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:245 --
internalassert(dataIndex ~= nil)
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:253 --
internalassert(dataIndex ~= nil)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:219 --
internalassert(self.contentsControl:GetSpace() == SPACE_INTERFACE, "Non-interface space PointerBox contents controls are not supported.")
- libraries/zo_radialmenu/zo_radialmenu.lua:630 --
internalassert(ordinalIndex <= 10, "Invalid ordinal index")
- libraries/zo_radialmenu/zo_radialmenu.lua:631 --
internalassert(ZO_IsIngameUI(), "Radial menu action hotkeys do not exist in this GUI")
- libraries/zo_scene/zo_scenefragment.lua:43 --
internalassert(false, string.format(assertString, oldCurrentScene:GetName(), oldCurrentScene:GetState()))
- libraries/zo_scene/zo_scenemanager_leader.lua:10 --
internalassert(_G[reasonName] == nil)
- libraries/zo_scene/zo_scenemanager_leader.lua:221 --
internalassert(false, string.format("Missing scene: %q", sceneName or "missing scene name"))
- libraries/zo_systems/zo_systems.lua:25 --
internalassert(false, string.format("Duplicate registration of %s system %q", systemKey, systemName))
- libraries/zo_templates/scrolltemplates.lua:822 --
internalassert(not self.dataTypes[typeId], "Data type already registered to scroll list")
- libraries/zo_timerbar/zo_timerbar.lua:395 --
internalassert(not self.running, "TimerBars do not support adding segments while the timer is running")
- libraries/zo_tooltip/zo_tooltip.lua:18 --
internalassert(LINK_TYPE_MAX_VALUE == 10)
- libraries/zo_vectorrange/zo_vectorrange.lua:14 --
internalassert(numValues > 0 and numValues % 2 == 0, "ZO_VectorRange: Lower and upper bounds are required.")
- libraries/zo_vectorrange/zo_vectorrange.lua:196 --
internalassert(#self.vectorRangesAndWeights > 0, "ZO_WeightedVectorRanges: No vector ranges have been added.")
- libraries/zo_vectorrange/zo_vectorrange.lua:313 --
internalassert(weight and weight > 0, "ZO_WeightedValue: weight must be numeric and greater than zero.")
- libraries/zo_vectorrange/zo_vectorrange.lua:352 --
internalassert(weightedValue and weightedValue:IsInstanceOf(ZO_WeightedValue), "ZO_WeightedValues: ZO_WeightedValue instance required.")
- libraries/zo_visualeffects/zo_basevisualeffect.lua:39 --
internalassert(false, string.format("%s:RegisterControl: Invalid ControlType: %d", self:GetEffectName(), controlType))
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:197 --
internalassert(false, "Server selection not implemented")
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:1092 --
internalassert(ZO_IsPlaystationPlatform(), "ingame free trial ended dialog only supported for playstation")
- pregame/accountlogin/gamepad/legalagreementsscreen_gamepad.lua:152 --
internalassert(false, "platform eulas not supported")
- pregame/charactercreate/zo_charactercreate_shared.lua:243 --
internalassert(false, "A collectible must be added to this entitlement restricted class/race def.")
- pregame/charactercreate/gamepad/zo_charactercreateselector_gamepad.lua:148 --
internalassert(false, errorString)
- pregame/charactercreate/gamepad/zo_charactercreateselector_gamepad.lua:474 --
internalassert(buttonControl, "missing control for button")
- pregame/charactercreate/gamepad/zo_charactercreateselector_gamepad.lua:554 --
internalassert(buttonControl, "missing control for button")
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:177 --
internalassert(characterData)
- pregame/globals/pregameglobals.lua:55 --
internalassert(MEGASERVER_MAX_VALUE == 2, "update platform names")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:22 --
internalassert(g_backgroundParameters[parameterKey] == nil, string.format("Failed to register duplicate background parameter value [%s]", parameterKey))
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:116 --
internalassert(parameterInfo, "Failed to retrieve background parameter [%s]", parameterKey)
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:130 --
internalassert(parameterInfo, "Failed to update background parameter [%s]", parameterKey)
- pregame/statemanager/pregamestatemanager.lua:492 --
internalassert(newPregameState, "missing state for " .. stateName)
- pregame/statemanager/pregamestatemanager.lua:514 --
internalassert(newPregameState, "missing state for " .. stateName)
- pregame/statemanager/pregamestatemanager.lua:550 --
internalassert(false, string.format("Non-advancable state: %s", tostring(g_currentStateName)))
- pregameandingame/optionspanels/keyboard/optionspanelbuilder_keyboard.lua:57 --
internalassert(settingTemplate.header, "All settings need a header")
- pregameandingame/optionspanels/keyboard/optionspanelbuilder_keyboard.lua:82 --
internalassert(false, string.format("No control template for control type: %s", tostring(controlType)))
- pregameandingame/optionspanels/keyboard/optionspanelbuilder_keyboard.lua:87 --
internalassert(Y_OFFSET_FOR_CONTROL_TEMPLATE[template], "Missing Y offset for control")
- pregameandingame/zo_options/zo_sharedoptions.lua:5 --
internalassert(SETTING_TYPE_CUSTOM > (SETTING_TYPE_MAX_VALUE + 1))
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:566 --
internalassert(GAMEPAD_TYPE_MAX_VALUE == 7, "Make sure every gamepad type is properly handled in ZO_GamepadOptions:RefreshGamepadInfoPanel()")
- pregameandingame/zo_options/keyboard/zo_options_keyboard.lua:10 --
internalassert(self.currentPanelId > SETTING_PANEL_MAX_VALUE)
- publicallingames/currency/gamepad/currencyselector_gamepad.lua:263 --
internalassert(false, "Attempting to narrate a currency selector with no currency type set")
- publicallingames/marketcurrency/marketcurrency_shared.lua:24 --
internalassert(MKCT_MAX_VALUE == MKCT_ENDEAVOR_SEALS, "New market currency types must be configured.")
- publicallingames/tooltip/itemtooltips.lua:1065 --
internalassert(craftedAbilityData ~= nil, "Trying to layout tooltip for ItemType CRAFTED_ABILITY but could not get CraftedAbilityData from onUseValue")
- publicallingames/tooltip/itemtooltips.lua:1104 --
internalassert(craftedAbilityScriptData ~= nil, "Trying to layout tooltip for ItemType CRAFTED_ABILITY_SCRIPT but could not get CraftedAbilityScriptData from onUseValue")
- publicallingames/tooltip/markettooltips.lua:208 --
internalassert(INSTANT_UNLOCK_MAX_VALUE == 17, "Update gamepad tooltip for new instant unlock type")
- publicallingames/tooltip/tributetooltips.lua:202 --
internalassert(false, "Unsupported Favor State")
- publicallingames/tribute/tributecard.lua:111 --
internalassert(TRIBUTE_MECHANIC_ACTIVATION_SOURCE_ITERATION_END == 1, "A new Tribute mechanic activation source has been added. Please add it to the MECHANIC_ACTIVATION_SOURCE_SUFFIX table")
- publicallingames/tribute/tributecard.lua:139 --
internalassert(TRIBUTE_MECHANIC_ITERATION_END == 18, "A new Tribute mechanic has been added. Does the MECHANIC_PARAM_MODIFIERS need special modifiers for this mechanic?")
- publicallingames/tribute/tributecard.lua:515 --
internalassert(self:IsValid(), "Tribute card state effect 'cardObject', 'cardState' or 'cardLayer' is invalid.")
- publicallingames/tribute/tributecard.lua:560 --
internalassert(false, string.format("No card state effect template configured for Tribute card state '%s'.", tostring(self.cardState) or "nil"))
- publicallingames/tribute/tributecard.lua:564 --
internalassert(false, string.format("Layer '%s' does not exist for card state effect template '%s'.", tostring(self.cardLayer) or "nil", tostring(self.cardState)))
- publicallingames/tribute/tributepoolmanager.lua:309 --
internalassert(TRIBUTE_CARD_TYPE_ITERATION_END == 1, "A new Tribute card type has been added. Please add a new template and control pool for it (e.g: ZO_TributeCard_Action)")