Back to Home
ESO Function Data v100023
RegisterForEvent()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/sharedloadingscreen.lua:84 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_AREA_LOAD_STARTED, function(...) self:OnAreaLoadStarted(...) end)
- app/loadingscreen/sharedloadingscreen.lua:85 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SCREEN_RESIZED, function(...) self:SizeLoadingTexture(...) end)
- app/loadingscreen/sharedloadingscreen.lua:86 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_PREPARE_FOR_JUMP, function(...) self:OnPrepareForJump(...) end)
- app/loadingscreen/sharedloadingscreen.lua:87 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_JUMP_FAILED, function(...) self:OnJumpFailed(...) end)
- app/loadingscreen/sharedloadingscreen.lua:88 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_DISCONNECTED_FROM_SERVER, function(...) self:OnDisconnectedFromServer(...) end)
- app/loadingscreen/sharedloadingscreen.lua:89 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_RESUME_FROM_SUSPEND, function(...) self:OnResumeFromSuspend(...) end)
- app/loadingscreen/sharedloadingscreen.lua:112 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- app/loadingscreen/console/zo_voicechathudloadingscreen_console.lua:20 -- control:RegisterForEvent(EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:61 -- EVENT_MANAGER:RegisterForEvent("LoadingScreen", EVENT_LOAD_RUNNING_LONG, function(...) control:OnLongLoadTime(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:202 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnVoiceChannelLeft(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:203 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnVoiceChannelUnavailable(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:204 -- self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:205 -- self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnVoiceUserJoinedChannel(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:206 -- self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnVoiceUserLeftChannel(...) end)
- common/console/autosaving_console.lua:24 -- EVENT_MANAGER:RegisterForEvent("AutoSaving", EVENT_SAVE_DATA_START, function() self:ShowAutoSaving() end)
- common/console/autosaving_console.lua:25 -- EVENT_MANAGER:RegisterForEvent("AutoSaving", EVENT_SAVE_DATA_COMPLETE, function() self:LogSaveCompleted() end)
- common/console/zo_playerconsoleinforequestmanager.lua:21 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_CONSOLE_INFO_RECEIVED, function(_, ...) self:OnConsoleInfoReceived(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:22 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_SELECT_FROM_USER_LIST_DIALOG_RESULT, function(_, ...) self:OnSelectFromUserListDialogResult(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:23 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_CONSOLE_TEXT_VALIDATION_RESULT, function(_, ...) self:OnConsoleTextValidationResult(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:24 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_RESUME_FROM_SUSPEND, function(...) self:OnResumeFromSuspend(...) end)
- common/gamepad/screenadjust/screenadjust.lua:39 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(_, width, height)
self:RefreshGuiDimensions()
if scene:IsShowing() then
local IGNORE_INITIAL_SCREEN_SIZE = false
self:InitializeSize(IGNORE_INITIAL_SCREEN_SIZE)
end
end)
- common/gamepad/screenadjust/screenadjust.lua:47 -- EVENT_MANAGER:RegisterForEvent("ScreenAdjustResizeEvent",
EVENT_ALL_GUI_SCREENS_RESIZE_STARTED,
function()
self.saveButton:SetEnabled(false)
self.saveButton:SetText(GetString(SI_SETTING_SHOW_SCREEN_ADJUST_DISABLED))
end)
- common/gamepad/screenadjust/screenadjust.lua:54 -- EVENT_MANAGER:RegisterForEvent("ScreenAdjustResizeEvent",
EVENT_ALL_GUI_SCREENS_RESIZED,
function()
self.saveButton:SetText(GetString(SI_SAVE))
self.saveButton:SetEnabled(true)
end)
- common/zo_keybindings/keybindingutils.lua:180 -- label:RegisterForEvent(EVENT_KEYBINDING_SET, TryUpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:181 -- label:RegisterForEvent(EVENT_KEYBINDING_CLEARED, TryUpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:182 -- label:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:183 -- label:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateRegisteredKeybind)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:18 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:19 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:20 -- self.control:RegisterForEvent(EVENT_CROWN_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:21 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:22 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, CapacityUpdate)
- common/zo_saveloaddialog/zo_saveloaddialog.lua:331 -- EVENT_MANAGER:RegisterForEvent("SaveLoadDialog", EVENT_SLD_SAVE_LOAD_ERROR, HandleSaveLoadError)
- common/zo_uierrors/errorframe.lua:26 -- EVENT_MANAGER:RegisterForEvent("ErrorFrame", EVENT_LUA_ERROR, function(eventCode, ...) self:OnUIError(...) end)
- ingame/achievements/achievements_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("Achievements_Manager", EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/achievements_manager.lua:26 -- EVENT_MANAGER:RegisterForEvent("Achievements_Manager", EVENT_ACHIEVEMENTS_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/achievements/gamepad/achievements_gamepad.lua:204 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:205 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:206 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:1086 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:1087 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:1088 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/actionbar/abilityslot.lua:332 -- EVENT_MANAGER:RegisterForEvent("ZO_AbilitySlot_CooldownUpdated", EVENT_ABILITY_COOLDOWN_UPDATED, OnAbilityCooldownUpdated)
- ingame/actionbar/actionbar.lua:585 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_UPDATED, function (_, slotnum) HandleSlotChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:586 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOTS_FULL_UPDATE, OnActionSlotsFullUpdate)
- ingame/actionbar/actionbar.lua:587 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_STATE_UPDATED, function (_, slotnum) HandleStateChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:588 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_ABILITY_USED, function (_, slotnum) HandleAbilityUsed(slotnum) end)
- ingame/actionbar/actionbar.lua:589 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_UPDATE_COOLDOWNS, UpdateCooldowns)
- ingame/actionbar/actionbar.lua:590 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:591 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:592 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_OPEN_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:593 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CLOSE_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:594 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/actionbar/actionbar.lua:595 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/actionbar/actionbar.lua:596 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/actionbar/actionbar.lua:598 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ITEM_SLOT_CHANGED, OnItemSlotChanged)
- ingame/actionbar/actionbar.lua:599 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_ABILITY_SLOTTED, OnAbilitySlotted)
- ingame/actionbar/actionbar.lua:600 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_QUICKSLOT_CHANGED, OnActiveQuickslotChanged)
- ingame/actionbar/actionbar.lua:601 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_PLAYER_ACTIVATED, UpdateAllSlots)
- ingame/actionbar/actionbar.lua:602 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/actionbar/actionbutton.lua:72 -- slotCtrl:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if settingType == SETTING_TYPE_UI and settingId == UI_SETTING_ULTIMATE_NUMBER then
newB:RefreshUltimateNumberVisibility()
end
end)
- ingame/activecombattips/activecombattips.lua:31 -- control:RegisterForEvent(EVENT_DISPLAY_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnDisplayActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:32 -- control:RegisterForEvent(EVENT_REMOVE_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnRemoveActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:35 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/alerttext/alerthandlers.lua:944 -- EVENT_MANAGER:RegisterForEvent("AlertHandlers_ON_UNIT_CREATED", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/alerttext/alerttext_shared.lua:35 -- EVENT_MANAGER:RegisterForEvent("AlertTextManager", event, OnAlertEvent)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:52 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:36 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:150 -- selectorContainer:RegisterForEvent(EVENT_CARRIED_CURRENCY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:151 -- selectorContainer:RegisterForEvent(EVENT_BANKED_CURRENCY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:152 -- selectorContainer:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:153 -- selectorContainer:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:269 -- control:RegisterForEvent(event, callback)
- ingame/banking/gamepad/banking_gamepad.lua:107 -- self.control:RegisterForEvent(EVENT_OPEN_BANK, function(_, ...) self:OnOpenBank(...) end)
- ingame/banking/gamepad/banking_gamepad.lua:108 -- self.control:RegisterForEvent(EVENT_CLOSE_BANK, function() self:OnCloseBank() end)
- ingame/battleground/battlegroundhud.lua:29 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundhud.lua:30 -- control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:249 -- self:GetControl():RegisterForEvent(EVENT_CAPTURE_AREA_STATE_CHANGED, function(_, ...) self:OnCaptureAreaStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:356 -- self:GetControl():RegisterForEvent(EVENT_CAPTURE_FLAG_STATE_CHANGED, function(_, ...) self:OnCaptureFlagStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:396 -- self:GetControl():RegisterForEvent(EVENT_MURDERBALL_STATE_CHANGED, function(_, ...) self:OnMurderballStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:581 -- EVENT_MANAGER:RegisterForEvent("battlegroundObjectiveStateDisplay", self:GetFakeIndicatorEventForGameType(self.gameType), function(eventId, ...) self:UpdateFakeIndicators(...) end)
- ingame/battleground/battlegroundscoreboard.lua:93 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:94 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_LFG_JOINED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:95 -- control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:96 -- control:RegisterForEvent(EVENT_BATTLEGROUND_STATE_CHANGED, function(_, ...) self:OnBattlegroundStateChanged(...) end)
- ingame/battleground/battlegroundscoreboard.lua:97 -- control:RegisterForEvent(EVENT_BATTLEGROUND_SCOREBOARD_UPDATED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:98 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, ...) self:OnInterfaceSettingChanged(...) end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:58 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardEndOfGame", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/battleground/battlegroundscoreboardendofgame.lua:59 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardEndOfGame", EVENT_BATTLEGROUND_STATE_CHANGED, OnBattlegroundStateChanged)
- ingame/battleground/battlegroundscoreboardingame.lua:39 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardInGame", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/battleground/battlegroundscorehud.lua:215 -- self.control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:OnZoneScoringChanged() end)
- ingame/battleground/battlegroundscorehud.lua:216 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundscorehud.lua:217 -- self.control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundscorehud.lua:218 -- self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:OnObjectivesUpdated() end)
- ingame/buffdebuff/buffdebuff.lua:56 -- self.control:RegisterForEvent(initEvent, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:66 -- self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:67 -- self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:69 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:70 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:72 -- self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:292 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, _, settingId) OnInterfaceSettingChanged(settingId) end)
- ingame/buffdebuff/buffdebuff.lua:294 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 -- self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 -- self.control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/cadwell/keyboard/cadwell.lua:34 -- control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/keyboard/cadwell.lua:35 -- control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/campaign/campaignavarank.lua:12 -- control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function() manager:Refresh() end)
- ingame/campaign/campaignbonuses.lua:26 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbonuses.lua:27 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbrowser.lua:32 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() manager:OnCampaignSelectionDataChanged() end)
- ingame/campaign/campaignbrowser.lua:33 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() manager:OnAssignedCampaignChanged() end)
- ingame/campaign/campaignbrowser.lua:34 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_GUEST_CAMPAIGN_CHANGED, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:35 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) manager:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/campaignbrowser.lua:36 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) manager:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/campaignbrowser.lua:37 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) manager:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/campaignbrowser.lua:38 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() manager:OnCampaignQueuePositionChanged() end)
- ingame/campaign/campaignbrowser.lua:39 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_CREATED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:40 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_DESTROYED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:41 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_GROUP_MEMBER_CONNECTED_STATUS, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:42 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_LEADER_UPDATE, function() manager:OnGroupLeaderUpdate() end)
- ingame/campaign/campaignbrowser.lua:43 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_PLAYER_DEAD, function() manager:OnPlayerDead() end)
- ingame/campaign/campaignbrowser.lua:44 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_PLAYER_ALIVE, function() manager:OnPlayerAlive() end)
- ingame/campaign/campaignbrowserdialogs.lua:144 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:346 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:347 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaigndataregistration.lua:12 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/campaign/campaigndataregistration.lua:13 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/campaign/campaignemperor_shared.lua:34 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:35 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:36 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:37 -- control:RegisterForEvent(EVENT_CAMPAIGN_EMPEROR_CHANGED, function(_, campaignId) self:OnCampaignEmperorChanged(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:38 -- control:RegisterForEvent(EVENT_CAMPAIGN_STATE_INITIALIZED, function(_, campaignId) self:OnCampaignStateInitialized(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:39 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() self:RefreshData() end)
- ingame/campaign/campaignoverview.lua:85 -- self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/campaign/campaignscoring_shared.lua:21 -- control:RegisterForEvent(EVENT_CAMPAIGN_SCORE_DATA_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:22 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() if manager.shown then manager:UpdateRewardTier() end end)
- ingame/campaign/campaignscoring_shared.lua:23 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:24 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignselector.lua:37 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/campaign/campaignselector.lua:38 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/campaign/currentcampaigns.lua:10 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function(_, assignedCampaignId) self:RefreshCampaign(assignedCampaignId, manager.assigned) end)
- ingame/campaign/currentcampaigns.lua:11 -- control:RegisterForEvent(EVENT_GUEST_CAMPAIGN_CHANGED, function(_, guestCampaignId) self:RefreshCampaign(guestCampaignId, manager.guest) end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:37 -- self.control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:38 -- self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:301 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:302 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:303 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_GUEST_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:304 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_PLAYER_DEAD, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:305 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_PLAYER_ALIVE, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:307 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_LEADER_UPDATE, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:614 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) self:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:615 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) self:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:616 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) self:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:617 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() self:OnCampaignQueuePositionChanged() end)
- ingame/centerscreenannounce/centerscreenannounce.lua:895 -- control:RegisterForEvent(event, OnCenterScreenEvent)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1186 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1187 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADVANCED, OnQuestAdvanced)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1188 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADDED, OnQuestAdded)
- ingame/championperks/championperks.lua:145 -- self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/championperks/championperks.lua:824 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/championperks/championperks.lua:825 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/championperks/championperks.lua:826 -- self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/championperks/championperks.lua:827 -- self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/championperks/championperks.lua:828 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/championperks/championperks.lua:829 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:166 -- EVENT_MANAGER:RegisterForEvent("ZO_ChapterUpgrade_Gamepad", EVENT_REQUEST_SHOW_GAMEPAD_CHAPTER_UPGRADE, OnRequestShowGamepadChapterUpgrade)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:316 -- ZO_Character:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:317 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, FullInventoryUpdated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:318 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, InventorySlotUpdated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:319 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, InventorySlotLocked)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:320 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, InventorySlotUnlocked)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:321 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:322 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:323 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:324 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:325 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:351 -- ZO_Character:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:352 -- ZO_Character:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/chatsystem/chathandlers.lua:157 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. eventId, eventId, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1457 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/chatsystem/sharedchatsystem.lua:1458 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/sharedchatsystem.lua:1478 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_CHAT_CHANNEL_INVITE, OnChannelInvite)
- ingame/chatsystem/sharedchatsystem.lua:1479 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_ZONE_CHANNEL_CHANGED, OnZoneChannelChanged)
- ingame/chatsystem/sharedchatsystem.lua:1480 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_DATA_LOADED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1481 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1482 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANKS_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1483 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1484 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/chatsystem/sharedchatsystem.lua:1485 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_REQUESTED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1486 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_FORCED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1487 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_TERMINATED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1490 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. event, event, OnChatEvent)
- ingame/chatsystem/console/gamepadchatsystem.lua:255 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/console/gamepadchatsystem.lua:256 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessageChannel)
- ingame/chatsystem/console/gamepadchatsystem.lua:257 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:240 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:ReadjustFixedCenterOffset() end)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:241 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:242 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:243 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, RefreshChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:244 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_LEFT_GUILD, RefreshChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:245 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:246 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, RefreshChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:247 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshChannelDropdown)
- ingame/collections/collectibledatamanager.lua:1139 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_UPDATED, function(eventId, ...) self:OnCollectibleUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1140 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTION_UPDATED, function(eventId, ...) self:OnCollectionUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1141 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLES_UPDATED, function(eventId, ...) self:OnCollectionUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1142 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_ESO_PLUS_FREE_TRIAL_STATUS_CHANGED, function(eventId, ...) self:OnCollectionUpdated() end)
- ingame/collections/collectibledatamanager.lua:1143 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NEW_STATUS_CLEARED, function(eventId, ...) self:OnCollectibleNewStatusCleared(...) end)
- ingame/collections/collectibledatamanager.lua:1144 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_CATEGORY_NEW_STATUS_CLEARED, function(eventId, ...) self:OnCollectibleCategoryNewStatusCleared(...) end)
- ingame/collections/collectibledatamanager.lua:1145 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NOTIFICATION_NEW, function(eventId, ...) self:OnCollectibleNotificationNew(...) end)
- ingame/collections/collectibledatamanager.lua:1146 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NOTIFICATION_REMOVED, function(eventId, ...) self:OnCollectibleNotificationRemoved(...) end)
- ingame/collections/collectibledatamanager.lua:1147 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_HOUSING_PRIMARY_RESIDENCE_SET, function(_, ...) self:OnPrimaryResidenceSet(...) end)
- ingame/collections/collectionsbook_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_COLLECTIBLES_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/collections/collectionsbook_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_COLLECTIBLE_REQUEST_BROWSE_TO, function(eventId, ...) self:BrowseToCollectible(...) end)
- ingame/collections/collectionsbook_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_ACTION_UPDATE_COOLDOWNS, function(eventId, ...) self:OnUpdateCooldowns(...) end)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:65 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function()
if GAMEPAD_COLLECTIONS_BOOK_SCENE:IsShowing() then
if self:IsViewingCollectionsList() then
self:UpdateCollectionListVisualLayer()
end
end
end)
- ingame/collections/keyboard/collectionsbook.lua:65 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateCollectionVisualLayer() end)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:59 -- self.owner.control:RegisterForEvent(EVENT_COLLECTIBLE_DATA_CHANGED, function() self:BuildData() end)
- ingame/combatlogs/targetdummylog.lua:90 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_COMBAT_EVENT, OnCombatEvent)
- ingame/combatlogs/targetdummylog.lua:92 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChange)
- ingame/combatlogs/targetdummylog.lua:93 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:78 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:99 -- self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:100 -- self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:234 -- self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:239 -- self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:240 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:247 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:248 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:PerformFullAreaQuestUpdate() end)
- ingame/compass/compassframe.lua:22 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/compass/compassframe.lua:23 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:UpdateWidth() end)
- ingame/compass/compassframe.lua:26 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/contacts/displayname.lua:22 -- control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) manager:OnPlayerStatusChanged(oldStatus, newStatus) end)
- ingame/contacts/friendslist_shared.lua:45 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/friendslist_shared.lua:46 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_ADDED, function(_, displayName) self:OnFriendAdded(displayName) end)
- ingame/contacts/friendslist_shared.lua:47 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_REMOVED, function(_, displayName) self:OnFriendRemoved(displayName) end)
- ingame/contacts/friendslist_shared.lua:48 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_UPDATED, function(_, displayName) self:OnFriendCharacterUpdated(displayName) end)
- ingame/contacts/friendslist_shared.lua:49 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_DISPLAY_NAME_CHANGED, function(_, oldDisplayName, newDisplayName) self:OnFriendDisplayNameChanged(oldDisplayName, newDisplayName) end)
- ingame/contacts/friendslist_shared.lua:50 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_ZONE_CHANGED, function(_, displayName, characterName, zoneName) self:OnFriendCharacterZoneChanged(displayName, characterName, zoneName) end)
- ingame/contacts/friendslist_shared.lua:51 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_LEVEL_CHANGED, function(_, displayName, characterName, level) self:OnFriendCharacterLevelChanged(displayName, characterName, level) end)
- ingame/contacts/friendslist_shared.lua:52 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_CHAMPION_POINTS_CHANGED, function(_, displayName, characterName, championPoints) self:OnFriendCharacterChampionPointsChanged(displayName, characterName, championPoints) end)
- ingame/contacts/friendslist_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_NOTE_UPDATED, function(_, displayName, note) self:OnFriendNoteUpdated(displayName, note) end)
- ingame/contacts/friendslist_shared.lua:54 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/ignorelist_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/ignorelist_shared.lua:32 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_ADDED, function(_, displayName) self:OnIgnoreAdded(displayName) end)
- ingame/contacts/ignorelist_shared.lua:33 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_REMOVED, function(_, displayName) self:OnIgnoreRemoved(displayName) end)
- ingame/contacts/ignorelist_shared.lua:34 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_NOTE_UPDATED, function(_, displayName, note) self:OnIgnoreNoteUpdated(displayName, note) end)
- ingame/contacts/notifications_common.lua:61 -- EVENT_MANAGER:RegisterForEvent(self.notificationManager.eventNamespace, event, self.pushUpdateCallback)
- ingame/contacts/notifications_common.lua:192 -- EVENT_MANAGER:RegisterForEvent(provider.notificationManager.eventNamespace.."MotDProvider", EVENT_ADD_ON_LOADED, function(_, name) provider:OnAddOnLoaded(name) end)
- ingame/contacts/notifications_common.lua:612 -- EVENT_MANAGER:RegisterForEvent(ZO_POINT_RESET_PROVIDER_NAME, EVENT_ATTRIBUTE_FORCE_RESPEC, function()
self.showAttributesReset = true
self:FireCallbacks(CALLBACK_POINT_RESET_ATTRIBUTE_FORCE_RESPEC)
end
)
- ingame/contacts/notifications_common.lua:617 -- EVENT_MANAGER:RegisterForEvent(ZO_POINT_RESET_PROVIDER_NAME, EVENT_SKILL_FORCE_RESPEC, function()
self.showSkillsReset = true
self:FireCallbacks(CALLBACK_POINT_RESET_SKILL_FORCE_RESPEC)
end
)
- ingame/contacts/notifications_common.lua:1451 -- EVENT_MANAGER:RegisterForEvent(self.eventNamespace, EVENT_PLAYER_ACTIVATED, function() self:RefreshNotificationList() end)
- ingame/contacts/gamepad/sociallist_gamepad.lua:136 -- self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:UpdateStatusDropdownSelection(newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:17 -- self.control:RegisterForEvent(EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:18 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, _, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contextual/contextual.lua:161 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOT_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:162 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOTS_FULL_UPDATE, OnSlotsUpdated)
- ingame/contextual/contextual.lua:163 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_ACTIVATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:164 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/contextual/contextual.lua:166 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/contextual/contextual.lua:167 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/contextual/contextual.lua:168 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/crafting/craftingresults_base.lua:27 -- control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults_base.lua:30 -- control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:33 -- control:RegisterForEvent(EVENT_RETRAIT_STARTED, function(eventCode, ...) self:OnRetraitStarted(...) end)
- ingame/crafting/craftingresults_base.lua:36 -- control:RegisterForEvent(EVENT_RETRAIT_RESPONSE, function(eventCode, ...) self:OnRetraitCompleted(...) end)
- ingame/crafting/provisioner_manager.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_RECIPE_LEARNED, function()
self:MarkDirtyFlag(DIRTY.ALL)
end)
- ingame/crafting/provisioner_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_INVENTORY_FULL_UPDATE, function()
self:MarkDirtyFlag(DIRTY.NUM_CREATABLE)
end)
- ingame/crafting/provisioner_manager.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function()
self:MarkDirtyFlag(DIRTY.NUM_CREATABLE)
end)
- ingame/crafting/provisioner_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if GetTradeskillTypeForNonCombatBonusLevelType(nonCombatBonusType) ~= CRAFTING_TYPE_INVALID or nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL then
self:MarkDirtyFlag(DIRTY.MEETS_REQUIREMENTS)
end
end)
- ingame/crafting/sharedalchemy.lua:78 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:ShowScene("alchemy")
end
end)
- ingame/crafting/sharedalchemy.lua:84 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:HideScene("alchemy")
end
end)
- ingame/crafting/sharedalchemy.lua:136 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/sharedcraftinginventory.lua:26 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedcraftinginventory.lua:27 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedenchanting.lua:101 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/sharedprovisioner.lua:40 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:47 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/smithingcreation_shared.lua:30 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:34 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, OnResearchComplete)
- ingame/crafting/smithingresearch_shared.lua:35 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_CANCELED, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:115 -- listContainer:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_TIMES_UPDATED, function() self.researchLineList:RefreshVisible() end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:76 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing("gamepad_alchemy_creation") then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:100 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:78 -- craftingObject.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, UpdateCapacity)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:79 -- craftingObject.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, UpdateCapacity)
- ingame/crafting/gamepad/enchanting_gamepad.lua:205 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("gamepad_enchanting_mode")
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:211 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("gamepad_enchanting_mode")
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:271 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/gamepadprovisioner.lua:125 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/gamepadprovisioner.lua:150 -- self.control:RegisterForEvent(EVENT_INVENTORY_IS_FULL, function()
self.isCrafting = false
end)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:597 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:598 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithing_gamepad.lua:128 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.resetUIs = not sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:135 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
-- make sure that we are, in fact, on a smithing scene before we try to show the base scene
-- certain times, such as going to the crown store from crafting, can get squashed without this
for _, smithingSceneName in ipairs(self.smithingRelatedSceneNames) do
if SCENE_MANAGER:IsShowing(smithingSceneName) then
SCENE_MANAGER:ShowBaseScene()
break
end
end
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:152 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:153 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:155 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:161 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:162 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/alchemy_keyboard.lua:77 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/keyboard/craftinginventory.lua:39 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/keyboard/craftinginventory.lua:40 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/keyboard/enchanting_keyboard.lua:50 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("enchanting")
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:56 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("enchanting")
end
end)
- ingame/crafting/keyboard/provisioner.lua:60 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:17 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:183 -- self.useUniversalStyleItemCheckBox:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:184 -- self.useUniversalStyleItemCheckBox:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/keyboard/smithing_keyboard.lua:51 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:58 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:68 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:69 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:71 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:77 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:78 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crowncrates/crowncrates.lua:151 -- control:RegisterForEvent(EVENT_CROWN_CRATE_INVENTORY_UPDATED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:152 -- control:RegisterForEvent(EVENT_CROWN_CRATE_QUANTITY_UPDATE, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:153 -- control:RegisterForEvent(EVENT_CROWN_CRATES_SYSTEM_STATE_CHANGED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:154 -- control:RegisterForEvent(EVENT_ANIMATION_NOTE, OnAnimationNote)
- ingame/crowncrates/crowncrates.lua:155 -- control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/crowncrates/crowncratespackopening.lua:1191 -- EVENT_MANAGER:RegisterForEvent("ZO_CrownCratesPackOpening", EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- ingame/crowncrates/crowngemificationslot.lua:131 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- ingame/cutscene/cutscene.lua:12 -- control:RegisterForEvent(EVENT_BEGIN_CUTSCENE, function() self:OnBeginCutscene() end)
- ingame/cutscene/cutscene.lua:13 -- control:RegisterForEvent(EVENT_END_CUTSCENE, function() self:OnEndCutscene() end)
- ingame/cutscene/cutscene.lua:14 -- control:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, function() self:OnVideoPlaybackComplete() end)
- ingame/cutscene/cutscene.lua:15 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/cutscene/cutscene.lua:16 -- control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:142 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:143 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:144 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function(...) self:OnRewardClaimed(...) end)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:145 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_MONTH_CHANGED, OnMonthChanged)
- ingame/death/death.lua:519 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEAD, function() death:OnPlayerDead() end)
- ingame/death/death.lua:520 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ALIVE, function() death:OnPlayerAlive() end)
- ingame/death/death.lua:521 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST, UpdateDisplay)
- ingame/death/death.lua:522 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST_REMOVED, UpdateDisplay)
- ingame/death/death.lua:523 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_GRAVEYARD_USAGE_FAILURE, UpdateDisplay)
- ingame/death/death.lua:524 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_COMPLETE, UpdateDisplay)
- ingame/death/death.lua:525 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_FAILED, UpdateDisplay)
- ingame/death/death.lua:526 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_REQUEST_FAILURE, UpdateDisplay)
- ingame/death/death.lua:527 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_INFO_UPDATE, UpdateDisplay)
- ingame/death/death.lua:528 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_QUEUED_FOR_CYCLIC_RESPAWN, UpdateDisplay)
- ingame/death/death.lua:529 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_REVIVE_COUNTER_UPDATE, function()
if(self.currentType) then
self.types[self.currentType]:UpdateDisplay()
end
end)
- ingame/death/death.lua:534 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ACTIVATED, function()
death:UpdateDisplay()
end)
- ingame/death/death.lua:537 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TIMER_STATE_UPDATE, function()
death:UpdateDisplay()
end)
- ingame/death/death.lua:550 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() death:OnGamepadPreferredModeChanged() end)
- ingame/death/hudraidlifedisplay.lua:18 -- EVENT_MANAGER:RegisterForEvent("HUDRaidLifeManager", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if(settingType == SETTING_TYPE_UI and settingId == UI_SETTING_SHOW_RAID_LIVES) then
self:RefreshMode()
end
end)
- ingame/death/raidlifedisplay.lua:26 -- control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:27 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:28 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/death/raidlifedisplay.lua:29 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:OnRaidTimerStateUpdate() end)
- ingame/death/raidlifedisplay.lua:30 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidScoreUpdate() end)
- ingame/death/raidlifedisplay.lua:31 -- control:RegisterForEvent(EVENT_RAID_TRIAL_COMPLETE, function() self:OnRaidTrialComplete() end)
- ingame/death/raidlifedisplay.lua:32 -- control:RegisterForEvent(EVENT_RAID_TRIAL_FAILED, function() self:OnRaidScoreUpdate() end)
- ingame/deathrecap/deathrecap.lua:65 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_DEAD, function() self:OnPlayerDead() end)
- ingame/deathrecap/deathrecap.lua:66 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ALIVE, function() self:OnPlayerAlive() end)
- ingame/deathrecap/deathrecap.lua:67 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ACTIVATED, function() self:SetupDeathRecap() end)
- ingame/deathrecap/deathrecap.lua:90 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing_shared.lua:94 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SYSTEMS:ShowScene("restyle")
end)
- ingame/dyeing/dyeing_shared.lua:98 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SYSTEMS:HideScene("restyle")
end)
- ingame/dyeing/dyeing_shared.lua:654 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_UNLOCKED_DYES_UPDATED, function() self:UpdateDyeData() end)
- ingame/dyeing/dyeing_shared.lua:655 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_DYES_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/dyeing/dyeing_shared.lua:669 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyestamp_confirmation_shared.lua:21 -- self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, function() self:ShowPreviewedDyeStamp() end)
- ingame/fence/fence_manager.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_OPEN_FENCE, function(eventCode, enableSell, enableLaunder) self:OnFenceOpened(enableSell, enableLaunder) end)
- ingame/fence/fence_manager.lua:20 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_CLOSE_STORE, function(eventCode) self:OnFenceClosed() end)
- ingame/fence/fence_manager.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_SELL_RECEIPT, function(eventCode, itemName, quantity, money) self:OnSellSuccess() end)
- ingame/fence/fence_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_ITEM_LAUNDER_RESULT, function(eventCode, result) self:OnLaunderResult(result) end)
- ingame/fence/fence_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_FULL_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_JUSTICE_FENCE_UPDATE, function(eventCode, sellsUsed, laundersUsed)
self:OnFenceStateUpdated(sellsUsed, laundersUsed)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:44 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:45 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/floatingmarkers/floatingmarkers.lua:24 -- EVENT_MANAGER:RegisterForEvent("ZO_FloatingMarkers", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/giftinventory/giftinventory_manager.lua:201 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_GIFTS_UPDATED, function() self:OnGiftsUpdated() end)
- ingame/giftinventory/giftinventory_manager.lua:202 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) self:OnGiftActionResult(...) end)
- ingame/giftinventory/giftinventory_manager.lua:203 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_REQUEST_SHOW_GIFT_INVENTORY, function(eventId, ...) self.ShowGiftInventory(...) end)
- ingame/globals/autocomplete.lua:140 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessage)
- ingame/globals/autocomplete.lua:141 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/globals/autocomplete.lua:142 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_MAIL_INBOX_UPDATE, OnInboxUpdate)
- ingame/globals/autocomplete.lua:143 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_TRADE_INVITE_ACCEPTED, OnTradeWindowInviteAccepted)
- ingame/globals/autocomplete.lua:144 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/globals/autocomplete.lua:145 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_PLAYER_CHANGED, OnReticleTargetPlayerChanged)
- ingame/globals/autocomplete.lua:158 -- EVENT_MANAGER:RegisterForEvent("AutoCompleteIngame", EVENT_ADD_ON_LOADED, Initialize)
- ingame/globals/globals.lua:52 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- ingame/globals/globals.lua:53 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/globals/globals.lua:54 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DISALLOWED, OnLogoutDisallowed)
- ingame/globals/globals.lua:55 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChanged)
- ingame/globals/globals.lua:56 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_ZONE_COLLECTIBLE_REQUIREMENT_FAILED, OnZoneCollectibleRequirementFailed)
- ingame/group/jumptoleader.lua:76 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnUnitCreated", EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/group/jumptoleader.lua:77 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnGroupMemberJoined", EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/group/jumptoleader.lua:78 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnZoneUpdate", EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/group/jumptoleader.lua:79 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/group/jumptoleader.lua:80 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnLeaderUpdate", EVENT_LEADER_UPDATE, function(eventCode, ...) OnLeaderUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:65 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_UNIT_CREATED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:66 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_UNIT_DESTROYED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:67 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_grouplist_manager.lua:68 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_grouplist_manager.lua:69 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_LEVEL_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:70 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_CHAMPION_POINT_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_ZONE_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:72 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_ROLES_CHANGED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:73 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_CONNECTED_STATUS, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:74 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_LEADER_UPDATE, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:75 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_UPDATE, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:76 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_PLAYER_ACTIVATED, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:77 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_ACCOUNT_NAME_UPDATED, RefreshData)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:232 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(eventCode, ...) OnGroupMemberJoined(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:233 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:234 -- self.control:RegisterForEvent(EVENT_GROUP_UPDATE, function(eventCode, ...) OnGroupUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:235 -- self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(eventCode, ...) OnLeaderUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:236 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:238 -- self.control:RegisterForEvent(EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, function(eventCode, ...) OnGroupVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:239 -- self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED,function(eventCode,...) OnGroupVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:240 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, function(eventCode, ...) OnChampionPointsChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:242 -- self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:37 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/guild/guildheraldry_shared.lua:35 -- EVENT_MANAGER:RegisterForEvent("guildHeraldry", EVENT_PLAYER_DEACTIVATED, function(eventCode)
EndHeraldryCustomization()
end)
- ingame/guild/guildroster_shared.lua:43 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/guildroster_shared.lua:44 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(self:MatchesGuild(guildId)) then self:OnGuildRanksChanged() end end)
- ingame/guild/guildroster_shared.lua:45 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster_shared.lua:46 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) self:OnGuildSelfJoined() end)
- ingame/guild/guildroster_shared.lua:47 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRemoved(guildId, characterName, displayName) end end)
- ingame/guild/guildroster_shared.lua:48 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster_shared.lua:49 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster_shared.lua:50 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster_shared.lua:51 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_CHAMPION_POINTS_CHANGED, function(_, guildId, displayName, characterName, championPoints) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterChampionPointsChanged(displayName, characterName, championPoints) end end)
- ingame/guild/guildroster_shared.lua:52 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:MatchesGuild(guildId)) then self:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster_shared.lua:54 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if(self:MatchesGuild(guildId)) then self:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildsharedinfo.lua:10 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:Refresh(manager.guildId) end)
- ingame/guild/guildsharedinfo.lua:11 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:12 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/selectguilddialog.lua:50 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:51 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:52 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:53 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:106 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:112 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:116 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
self:EnableHighlight()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
self:HideStyleHighlight()
self:HideColorHighlight()
self:SelectMode(ZO_HERALDRY_CATEGORY_MODE)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:129 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:38 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_REFRESHED, function() self:updateFunction() end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:202 -- self.control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:203 -- self.control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() self:OnGuildHistoryResponseReceived() end)
- ingame/guild/gamepad/guildselector_gamepad.lua:26 -- EVENT_MANAGER:RegisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED, RefreshGuildList)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:24 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:26 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:27 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:28 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:75 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:76 -- control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:77 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:79 -- control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:80 -- control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:81 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:82 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:83 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:84 -- control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:85 -- control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:133 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:134 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:135 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:136 -- self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/guild/keyboard/guildcreate_keyboard.lua:12 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:14 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:50 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:58 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:64 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:72 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:59 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:60 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() self:OnGuildHistoryResponseReceived() end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:61 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_REFRESHED, function() self.updateFunction() end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:62 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self.updateFunction() end)
- ingame/guild/keyboard/guildhome_keyboard.lua:45 -- control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildMotDChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:46 -- control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildDescriptionChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:47 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRankChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:48 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRanksChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:49 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager.guildId == guildId) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:50 -- control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildKeepClaimUpdated() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:51 -- control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildTraderHiredUpdated() end end)
- ingame/guild/keyboard/guildselector_keyboard.lua:48 -- EVENT_MANAGER:RegisterForEvent("GuildsSelector", EVENT_GUILD_DATA_LOADED, function() self:InitializeGuilds() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:138 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:139 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) self:OnGuildRanksChanged(guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:140 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) self:OnGuildRankChanged(rankIndex, guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:141 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:142 -- control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) self:OnSaveGuildRanksResponse(result, guildId) end)
- ingame/guildkiosk/guildkiosk_shared.lua:30 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START, OnGuildKioskConsiderPurchaseStart)
- ingame/guildkiosk/guildkiosk_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP, OnGuildKioskConsiderPurchaseStop)
- ingame/guildkiosk/guildkiosk_shared.lua:63 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_START, function() OnGuildKioskConsiderBidStart() end)
- ingame/guildkiosk/guildkiosk_shared.lua:64 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_STOP, function() OnGuildKioskConsiderBidStop() end)
- ingame/healthwarning/zo_healthwarning.lua:96 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_DEAD, PlayerDead)
- ingame/healthwarning/zo_healthwarning.lua:97 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_ALIVE, UpdateHealthWarning)
- ingame/healthwarning/zo_healthwarning.lua:98 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/help/help_genericticketsubmission_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("ZO_Help_GenericTicketSubmission_Manager", EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED, function(...) self:OnCustomerServiceTicketSubmitted(...) end)
- ingame/help/help_genericticketsubmission_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_Help_GenericTicketSubmission_Manager", EVENT_CUSTOMER_SERVICE_FEEDBACK_SUBMITTED, function(...) self:OnCustomerServiceFeedbackSubmitted(...) end)
- ingame/help/gamepad/help_common_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/gamepad/help_entries_gamepad.lua:37 -- self.control:RegisterForEvent(EVENT_HELP_SHOW_SPECIFIC_PAGE, OnShowSpecificPage)
- ingame/help/keyboard/helpcharacterstuck_keyboard.lua:9 -- control:RegisterForEvent(EVENT_STUCK_COMPLETE, function() SCENE_MANAGER:Hide("helpCustomerSupport") end)
- ingame/help/keyboard/help_keyboard.lua:71 -- control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/keyboard/help_keyboard.lua:72 -- control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/keyboard/help_keyboard.lua:73 -- control:RegisterForEvent(EVENT_HELP_SHOW_SPECIFIC_PAGE, OnShowSpecificPage)
- ingame/housingeditor/furnituremanager_shared.lua:117 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PLACED, FurniturePlaced)
- ingame/housingeditor/furnituremanager_shared.lua:118 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_REMOVED, FurnitureRemoved)
- ingame/housingeditor/furnituremanager_shared.lua:135 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/housingeditor/furnituremanager_shared.lua:142 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MARKET_STATE_UPDATED, function(eventId, ...) OnMarketStateUpdated(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:143 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) self:CreateOrUpdateMarketProductCache() end)
- ingame/housingeditor/furnituremanager_shared.lua:145 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_BACKGROUND_LIST_FILTER_COMPLETE, function(eventId, ...) self:OnBackgroundListFilterComplete(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:147 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MAP_PING, function(eventId, ...) self:OnMapPing(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:148 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_EDITOR_MODE_CHANGED, function(eventId, ...) self:OnHousingEditorModeChanged(...) end)
- ingame/housingeditor/houseinformation_shared.lua:42 -- control:RegisterForEvent(EVENT_HOUSING_FURNITURE_PLACED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:43 -- control:RegisterForEvent(EVENT_HOUSING_FURNITURE_REMOVED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:44 -- control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, RefreshHouseInformation)
- ingame/housingeditor/houseinformation_shared.lua:45 -- control:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, RefreshHousePopulation)
- ingame/housingeditor/housingeditorhud.lua:46 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/housingeditor/housingeditorhud.lua:47 -- control:RegisterForEvent(EVENT_HOUSING_PLAYER_INFO_CHANGED, function(eventId, ...) self:OnPlayerInfoChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:233 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_EDITOR_MODE_CHANGED, OnHousingModeChanged)
- ingame/housingeditor/housingeditorhud.lua:234 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/housingeditor/housingeditorhud.lua:235 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_PLACED, OnFurniturePlaced)
- ingame/housingeditor/housingfurnituresettings_base.lua:16 -- self.control:RegisterForEvent(EVENT_HOUSING_PERMISSIONS_CHANGED, function(...) self:OnPermissionsChanged(...) end)
- ingame/housingeditor/housingfurnituresettings_base.lua:17 -- self.control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, function(...) self:UpdateGeneralSettings() end)
- ingame/housingeditor/housingpreview_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/housingeditor/housingpreview_manager.lua:51 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_OPEN_HOUSE_STORE, OnOpenHouseStore)
- ingame/housingeditor/housingpreview_manager.lua:52 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- ingame/housingeditor/housingpreview_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_CLOSE_STORE, function(eventCode) self:FireCallbacks("HouseStoreInteractEnd") end)
- ingame/housingeditor/housingpreview_shared.lua:60 -- self.control:RegisterForEvent(EVENT_PENDING_INTERACTION_CANCELLED, function() if not self.control:IsHidden() then self:ReleaseDialog() end end)
- ingame/hud/hudequipmentstatus.lua:34 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/hud/hudequipmentstatus.lua:159 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_INVENTORY_FULL_UPDATE, function() self:UpdateAllIndicators() end)
- ingame/hud/hudequipmentstatus.lua:160 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnWeaponSwitch)
- ingame/hud/hudequipmentstatus.lua:161 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_PLAYER_ACTIVATED, function() self:UpdateAllIndicators() end)
- ingame/hud/hudinfamymeter.lua:115 -- control:RegisterForEvent(EVENT_JUSTICE_INFAMY_UPDATED, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:121 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:127 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
local infamy = GetInfamy()
if IsInJusticeEnabledZone() then
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
else
self.control:SetHidden(true)
end
end)
- ingame/hud/hudtelvarmeter.lua:79 -- control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, function(...) self:OnTelvarStonesUpdated(...) end)
- ingame/hud/hudtelvarmeter.lua:81 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
if DoesCurrentZoneHaveTelvarStoneBehavior() then
TriggerTutorial(TUTORIAL_TRIGGER_TELVAR_ZONE_ENTERED)
self:SetHiddenForReason("disabledInZone", false)
else
self:SetHiddenForReason("disabledInZone", true)
end
end)
- ingame/instancekickwarning/instancekickwarning.lua:48 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/instancekickwarning/instancekickwarning.lua:49 -- self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:50 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:51 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactwindow/interactwindow_shared.lua:155 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/interactwindow/keepclaimdialog.lua:75 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function() self:OnGuildInformationChanged() end)
- ingame/interactwindow/keepclaimdialog.lua:76 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_CLAIM_INTERACTION, function() OnStartKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:77 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_CLAIM_INTERACTION, function() OnEndKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:78 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_RELEASE_INTERACTION, function() OnStartKeepGuildReleaseInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:79 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_RELEASE_INTERACTION, function() OnEndKeepGuildReleaseInteraction() end)
- ingame/inventory/inventory.lua:809 -- control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateApparelSection() end)
- ingame/inventory/inventory.lua:841 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, function(event, bagId, slotIndex) self:OnInventorySlotLocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:842 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, function(event, bagId, slotIndex) self:OnInventorySlotUnlocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:843 -- control:RegisterForEvent(EVENT_MOUSE_REQUEST_DESTROY_ITEM, OnRequestDestroyItem)
- ingame/inventory/inventory.lua:844 -- control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelRequestDestroyItem)
- ingame/inventory/inventory.lua:845 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/inventory.lua:846 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/inventory/inventory.lua:847 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/inventory/inventory.lua:848 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:849 -- control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:850 -- control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:873 -- control:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, OnUpdateCooldowns)
- ingame/inventory/inventory.lua:898 -- control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/inventory/inventory.lua:899 -- control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/inventory/inventory.lua:948 -- control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/inventory.lua:949 -- control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/inventory.lua:950 -- control:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/inventory.lua:951 -- control:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/inventory.lua:952 -- control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankItemsReady)
- ingame/inventory/inventory.lua:953 -- control:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/inventory.lua:954 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/inventory.lua:955 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRankChanged)
- ingame/inventory/inventory.lua:956 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/inventory.lua:957 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:958 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:970 -- control:RegisterForEvent(EVENT_INVENTORY_BUY_BAG_SPACE, OnBuyBagSpace)
- ingame/inventory/inventory.lua:971 -- control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BAG_SPACE, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:972 -- control:RegisterForEvent(EVENT_MOUNT_INFO_UPDATED, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:973 -- control:RegisterForEvent(EVENT_INVENTORY_BUY_BANK_SPACE, OnBuyBankSpace)
- ingame/inventory/inventory.lua:974 -- control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BANK_SPACE, UpdateFreeSlotsBank)
- ingame/inventory/inventory.lua:975 -- control:RegisterForEvent(EVENT_INVENTORY_CLOSE_BUY_SPACE, OnCloseBuySpace)
- ingame/inventory/inventory.lua:993 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/inventory/inventory.lua:994 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/inventory/inventory.lua:995 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:997 -- control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:2016 -- control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(_, ...) self:OnCurrencyUpdate(...) end)
- ingame/inventory/inventoryslot.lua:2321 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/inventory/inventoryslot.lua:2322 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTION_SLOT_UPDATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2323 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_DEAD, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2324 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_REINCARNATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2325 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_VISUAL_LAYER_CHANGED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2333 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_ADDED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2334 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_REMOVED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2335 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_UPDATED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2337 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_CRAFT_STARTED, function() g_slotActions:Clear() end)
- ingame/inventory/inventorytemplates.lua:33 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_ADDED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:34 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_REMOVED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:35 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_UPDATED_QUANTITY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:36 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:38 -- infoBar:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:39 -- infoBar:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/inventory/inventorywallet.lua:100 -- ZO_InventoryWallet:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshCurrencies)
- ingame/inventory/inventorywallet.lua:101 -- ZO_InventoryWallet:RegisterForEvent(EVENT_CURRENCY_CAPS_CHANGED, RefreshCurrencies)
- ingame/inventory/inventorywallet.lua:107 -- ZO_InventoryWallet:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, UpdateFreeSlots)
- ingame/inventory/inventorywallet.lua:108 -- ZO_InventoryWallet:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, UpdateFreeSlots)
- ingame/inventory/sharedinventory.lua:16 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_DESTROYED, OnInventoryItemDestroyed)
- ingame/inventory/sharedinventory.lua:21 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_USED, OnInventoryItemUsed)
- ingame/inventory/sharedinventory.lua:23 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_FENCE, function()
self:RefreshInventory(BAG_BACKPACK)
self:RefreshInventory(BAG_WORN)
end)
- ingame/inventory/sharedinventory.lua:122 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:123 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:126 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_GUILD_BANK, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:127 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CLOSE_GUILD_BANK, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:128 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_SELECTED, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:129 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_DESELECTED, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:130 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:131 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:140 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:141 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:142 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:159 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_LIST_UPDATED, OnFullQuestInventoryUpdated)
- ingame/inventory/sharedinventory.lua:160 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_CONDITION_COUNTER_CHANGED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:161 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_TOOL_UPDATED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:162 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADDED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:163 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADVANCED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:164 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/inventory/sharedinventory.lua:188 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/inventory/sharedinventory.lua:189 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_TELVAR_STONE_UPDATE, OnTelvarStonesUpdated)
- ingame/inventory/sharedinventory.lua:195 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SMITHING_TRAIT_RESEARCH_CANCELED, OnSmithingTraitResearch)
- ingame/inventory/sharedinventory.lua:196 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SMITHING_TRAIT_RESEARCH_STARTED, OnSmithingTraitResearch)
- ingame/inventory/sharedinventory.lua:198 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:651 -- label:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, eventCurrencyType, eventCurrencyLocation, newAmount, oldAmount, reason)
if eventCurrencyType == currencyType and eventCurrencyLocation == currencyLocation then
if label:IsHidden() then
dirty = true
else
dirty = false
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, newAmount, currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
end
end
end)
- ingame/inventory/stack.lua:114 -- EVENT_MANAGER:RegisterForEvent("ZO_Stack", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/gamepad/gamepadinventory.lua:58 -- control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelDestroyItemRequest)
- ingame/inventory/gamepad/gamepadinventory.lua:59 -- control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, RefreshVisualLayer)
- ingame/inventory/gamepad/gamepadinventory.lua:95 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:96 -- self.control:RegisterForEvent(EVENT_CURRENCY_CAPS_CHANGED, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:104 -- self.control:RegisterForEvent(EVENT_PLAYER_DEAD, RefreshSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:105 -- self.control:RegisterForEvent(EVENT_PLAYER_REINCARNATED, RefreshSelectedData)
- ingame/inventory/gamepad/guildbank_gamepad.lua:169 -- self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/keybindings/keybindings_manager.lua:17 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/keybindings/keyboard/keybindings.lua:15 -- control:RegisterForEvent(EVENT_KEYBINDING_SET, function(eventCode, ...) self:HandleBindingSet(...) end)
- ingame/keybindings/keyboard/keybindings.lua:16 -- control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, function(eventCode, ...) self:HandleBindingCleared(...) end)
- ingame/keybindings/keyboard/keybindings.lua:17 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function(eventCode, ...) self:HandleBindingsLoaded(...) end)
- ingame/leaderboards/battlegroundleaderboards_shared.lua:26 -- self.control:RegisterForEvent(EVENT_BATTLEGROUND_LEADERBOARD_DATA_CHANGED, function() self:OnDataChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:21 -- control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:22 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/leaderboards/leaderboards_shared.lua:23 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_HOME_SHOW_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/leaderboards_shared.lua:24 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_RAID_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/leaderboards_shared.lua:25 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/leaderboards_shared.lua:26 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_BATTLEGROUND_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/raidleaderboards_shared.lua:53 -- control:RegisterForEvent(EVENT_RAID_LEADERBOARD_DATA_CHANGED, function() self:OnDataChanged() end)
- ingame/leaderboards/raidleaderboards_shared.lua:54 -- control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards_shared.lua:55 -- control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:56 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:57 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:58 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/leveluprewards/leveluprewards_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_LEVEL_UP_REWARD_UPDATED, function(eventCode) self:OnLevelUpRewardsUpdated() end)
- ingame/leveluprewards/leveluprewards_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_LEVEL_UP_REWARD_CHOICE_UPDATED, function(eventCode) self:OnLevelUpRewardsChoiceUpdated() end)
- ingame/leveluprewards/leveluprewards_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/lfg/readychecktracker.lua:67 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Update)
- ingame/lfg/readychecktracker.lua:68 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, Update)
- ingame/lfg/readychecktracker.lua:69 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, Update)
- ingame/lfg/veterandifficultysettings.lua:112 -- self:RegisterForEvent(EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/lfg/veterandifficultysettings.lua:113 -- self:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, OnChampionPointsChanged)
- ingame/lfg/veterandifficultysettings.lua:114 -- self:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/lfg/veterandifficultysettings.lua:115 -- self:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/lfg/veterandifficultysettings.lua:116 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/lfg/veterandifficultysettings.lua:117 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/lfg/veterandifficultysettings.lua:118 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/lfg/veterandifficultysettings.lua:119 -- self:RegisterForEvent(EVENT_ZONE_UPDATE, OnZoneUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:153 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_ACTIVITY_FINDER_STATUS_UPDATE, function(eventCode, ...) self:OnActivityFinderStatusUpdate(...) end)
- ingame/lfg/zo_activityfinderroot_manager.lua:154 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_ACTIVITY_FINDER_COOLDOWNS_UPDATE, OnCooldownsUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:155 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_CURRENT_CAMPAIGN_CHANGED, MarkDataDirty)
- ingame/lfg/zo_activityfinderroot_manager.lua:162 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, ClearSelections)
- ingame/lfg/zo_activityfinderroot_manager.lua:164 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:165 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_CHAMPION_POINT_UPDATE, OnLevelUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:167 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_PLAYER_ACTIVATED, OnPlayerActivate)
- ingame/lfg/zo_activityfinderroot_manager.lua:168 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GROUP_MEMBER_LEFT, UpdateGroupStatus)
- ingame/lfg/zo_activityfinderroot_manager.lua:169 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_UNIT_CREATED, function(eventCode, unitTag)
if ZO_Group_IsGroupUnitTag(unitTag) then
self:UpdateGroupStatus()
end
end)
- ingame/lfg/zo_activityfinderroot_manager.lua:174 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GROUP_UPDATE, UpdateGroupStatus)
- ingame/lfg/zo_activityfinderroot_manager.lua:175 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_LEADER_UPDATE, UpdateGroupStatus)
- ingame/lfg/gamepad/zo_activityfinderroot_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/lockpick/lockpick.lua:127 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) self.stealthIcon:OnStealthStateChanged(...) end)
- ingame/lockpick/lockpick.lua:156 -- self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:157 -- self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:158 -- self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:159 -- self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/logout/dailyrewardslogouttile.lua:14 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:RefreshLayout() end)
- ingame/logout/dailyrewardslogouttile.lua:15 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:RefreshLayout() end)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:41 -- self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:79 -- control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:80 -- control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorereader/lorereader.lua:47 -- control:RegisterForEvent(EVENT_SHOW_BOOK, OnShowBook)
- ingame/lorereader/lorereader.lua:48 -- control:RegisterForEvent(EVENT_HIDE_BOOK, OnHideBook)
- ingame/lorereader/lorereader.lua:49 -- control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, OnAllGuiScreensResized)
- ingame/mail/gamepad/mailinbox_gamepad.lua:375 -- self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:376 -- self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:377 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:378 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:379 -- self.control:RegisterForEvent(EVENT_MAIL_REMOVED, OnMailRemoved)
- ingame/mail/gamepad/mailinbox_gamepad.lua:380 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailinbox_gamepad.lua:381 -- self.control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(...) MAIL_MANAGER_GAMEPAD:RefreshHeader() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:197 -- self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:198 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:199 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:205 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:206 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:218 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:219 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:220 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:221 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:50 -- control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:OnInboxUpdate() end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:51 -- control:RegisterForEvent(EVENT_MAIL_READABLE, function(_, mailId) self:OnMailReadable(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:52 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, function(_, mailId) self:OnTakeAttachedItemSuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:53 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, function(_, mailId) self:OnTakeAttachedMoneySuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:54 -- control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) self:OnMailRemoved(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:55 -- control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnMailNumUnreadChanged(numUnread) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:56 -- control:RegisterForEvent(EVENT_MAIL_OPEN_MAILBOX, function()
--It's possible that the mail that's selected was selected after we closed the mail interaction (for example, deleting the current mail and
--rapidly closing the window). In that case we never sent a message to the server to get the mail contents so the details pane is empty.
--If we show the window again and the request hasn't be responsed to then self.requestedMailId will still be set so we know we have to query
--again now that the interaction is open again. We wait till shown for the interaction to be open.
if self.pendingRequestMailId then
self:RequestReadMessage(self.pendingRequestMailId)
end
end)
- ingame/mail/keyboard/mailsend_keyboard.lua:55 -- control:RegisterForEvent(event, callback)
- ingame/mail/keyboard/mailsend_keyboard.lua:83 -- control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() manager:OnMailSendSuccess() end)
- ingame/mail/keyboard/mailsend_keyboard.lua:84 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) manager:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/keyboard/mailsend_keyboard.lua:85 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) manager:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:48 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_DEAD, function() self:OnPlayerAliveStateChanged(PLAYER_IS_DEAD) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:49 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_ALIVE, function() self:OnPlayerAliveStateChanged(PLAYER_IS_ALIVE) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_COMBAT_STATE, function(eventCode, inCombat) self:OnPlayerCombatStateChanged(inCombat) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:51 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_WEREWOLF_STATE_CHANGED, function(eventCode, isWerewolf) self:OnPlayerWerewolfStateChanged(isWerewolf) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_REINCARNATED, function() self:OnPlayerRevivingStateChanged(not PLAYER_IS_REVIVING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:55 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:56 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_NOT_SWIMMING, function() self:OnPlayerSwimmingStateChanged(not PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_ACTIVATED, function() self:RefreshPlayerState() end)
- ingame/mainmenu/zo_mainmenu_manager.lua:221 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:469 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:471 -- control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:480 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:647 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_LEVEL_UPDATE, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:648 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_MAIL_NUM_UNREAD_CHANGED, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:651 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:652 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_DAILY_LOGIN_REWARDS_CLAIMED, MarkNewnessDirty)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:38 -- button:RegisterForEvent(EVENT_CROWN_UPDATE, function(currencyAmount)
local playerCrownBalance = GetPlayerCrowns()
remainingCrownsControl:SetText(zo_strformat(SI_NUMBER_FORMAT, ZO_CommaDelimitNumber(playerCrownBalance)))
end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:387 -- control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:388 -- control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:563 -- EVENT_MANAGER:RegisterForEvent(self.control:GetName() .. sceneGroupName, event, function()
if self.sceneShowGroupName == sceneGroupName then
ZO_MenuBar_UpdateButtons(self.sceneGroupBar, FORCE_SELECTION)
end
end)
- ingame/map/cmaphandlers.lua:32 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_ALLIANCE_OWNER_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:33 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_UNDER_ATTACK_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:34 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_INITIALIZED, RefreshKeep)
- ingame/map/cmaphandlers.lua:39 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_GATE_STATE_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:40 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEPS_INITIALIZED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:41 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_CURRENT_SUBZONE_LIST_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:42 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_PLAYER_ACTIVATED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:73 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, questIndex) RefreshSingleQuestPins(questIndex) end)
- ingame/map/cmaphandlers.lua:74 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_ADVANCED, function(_, questIndex) RefreshSingleQuestPins(questIndex) end)
- ingame/map/cmaphandlers.lua:75 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_ADDED, RefreshAllQuestPins)
- ingame/map/cmaphandlers.lua:76 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_REMOVED, RefreshAllQuestPins)
- ingame/map/cmaphandlers.lua:77 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_LIST_UPDATED, RefreshAllQuestPins)
- ingame/map/worldmap.lua:4448 -- zoomControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred)
self:SetAllowPanPastMapEdge(isGamepadPreferred)
if(ZO_WorldMap and g_modeData) then
--Refresh the amount of border scrolling space since it depends if we're using gamepad or not
ResizeAndReanchorMap()
end
end)
- ingame/map/worldmap.lua:7179 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/map/worldmap.lua:7196 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", event, handler)
- ingame/map/worldmap.lua:7220 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap_Add_On_Loaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/map/worldmaphouses_shared.lua:33 -- control:RegisterForEvent(EVENT_FAST_TRAVEL_NETWORK_UPDATED, OnFastTravelNetworkUpdated)
- ingame/map/worldmapkeepsummary_shared.lua:44 -- control:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, function()
IfShowing(self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:47 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:50 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:53 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:56 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:50 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:53 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:56 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapquestbreadcrumbs.lua:13 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_POSITION_REQUEST_COMPLETE, function(_, ...) self:OnQuestPositionRequestComplete(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:14 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, ...) self:OnQuestConditionCounterChanged(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:15 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_ADDED, function(_, ...) self:OnQuestAdded(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:16 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_REMOVED, function(_, ...) self:OnQuestRemoved(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:17 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_LIST_UPDATED, function() self:OnQuestListUpdated() end)
- ingame/map/worldmapquestbreadcrumbs.lua:18 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_LINKED_WORLD_POSITION_CHANGED, function() self:OnLinkedWorldPositionChanged() end)
- ingame/map/worldmapquestbreadcrumbs.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_ADVANCED, function(_, ...) self:OnQuestAdvanced(...) end)
- ingame/map/worldmapquests_shared.lua:15 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag)
if(unitTag == "player") then
self:RefreshHeaders()
end
end)
- ingame/map/keyboard/worldmapcorner_keyboard.lua:14 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, UpdateTitleEventCallback)
- ingame/map/keyboard/worldmapcorner_keyboard.lua:15 -- self:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, UpdateTitleEventCallback)
- ingame/namechange/namechange.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_NameChange", EVENT_ADD_ON_LOADED, function(_, addOnName)
if addOnName == "ZO_Ingame" then
local sv = ZO_SavedVars:NewAccountWide("ZO_Ingame_SavedVariables", 1, "NameChange", {})
--initialize all of the id to name mappings on the first login so if they buy a bunch of rename tokens we have all
--the mappings built for each character
for i = 1, GetNumCharacters() do
local name, _, _, _, _, _, characterId = GetCharacterInfo(i)
if sv[characterId] == nil then
--Strip the grammar markup
sv[characterId] = zo_strformat("<<1>>", name)
end
end
local characterId = GetCurrentCharacterId()
self.oldCharacterName = sv[characterId]
self.newCharacterName = GetUnitName("player")
sv[characterId] = self.newCharacterName
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:21 -- EVENT_MANAGER:RegisterForEvent("NotificationIcons_Console", EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:124 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_CAPTURE_AREA_STATUS, function(...) self:ServerUpdate(...) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:125 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_HIDE_OBJECTIVE_STATUS, function(...) self:Hide(...) end)
- ingame/outfits/outfit_manager.lua:627 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_EQUIP_RESPONSE, OnOutfitEquipResponse)
- ingame/outfits/outfit_manager.lua:628 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFITS_INITIALIZED, function() self:RefreshOutfits() end)
- ingame/outfits/outfit_manager.lua:629 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_CHANGE_RESPONSE, OnOutfitChangeRespone)
- ingame/outfits/outfit_manager.lua:630 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_RENAME_RESPONSE, OnOutfitRenameResponse)
- ingame/outfits/outfit_manager.lua:640 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:59 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playerattributebars/playerattributebars.lua:131 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId) bar:OnInterfaceSettingChanged(settingType, settingId) end)
- ingame/playerattributebars/playerattributebars.lua:133 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() bar:OnPlayerActivated() end)
- ingame/playerattributebars/playerattributebars.lua:135 -- control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType, current, max, effectiveMax) bar:OnPowerUpdate(unitTag, powerPoolIndex, powerType, current, max, effectiveMax) end)
- ingame/playerattributebars/playerattributebars.lua:139 -- control:RegisterForEvent(EVENT_UNIT_CREATED, function(_, unitTag) if self:IsUnitTag(unitTag) then self:UpdateStatusBar() end end)
- ingame/playerattributebars/playerattributebars.lua:477 -- control:RegisterForEvent(EVENT_BEGIN_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:478 -- control:RegisterForEvent(EVENT_END_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:479 -- control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:498 -- control:RegisterForEvent(EVENT_WEREWOLF_STATE_CHANGED, function() werewolfAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:517 -- control:RegisterForEvent(EVENT_MOUNTED_STATE_CHANGED, function() mountStaminaAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:522 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() barGroup:OnScreenResized() end)
- ingame/playerattributebars/playerattributebars.lua:607 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() barGroup:OnGamepadPreferredModeChanged() end)
- ingame/playeremote/playeremote.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmoteManager", EVENT_PERSONALITY_CHANGED, function() self:BuildEmoteList() end)
- ingame/playeremote/playeremote.lua:11 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmoteManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:BuildEmoteList() end)
- ingame/playeremote/playeremote.lua:12 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmoteManager", EVENT_ADD_ON_LOADED, function(_, addOnName) self:OnAddOnLoaded(addOnName) end)
- ingame/playeremote/gamepad/playeremote_gamepad.lua:459 -- self.radialControl:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, OnActionSlotUpdated)
- ingame/playerprogressbar/playerprogressbar.lua:37 -- EVENT_MANAGER:RegisterForEvent("PlayerProgressBarCurrentFragment", EVENT_EXPERIENCE_GAIN, function()
fragment:RefreshBaseType()
end)
- ingame/playerprogressbar/playerprogressbar.lua:401 -- control:RegisterForEvent(EVENT_EXPERIENCE_UPDATE, function()
if(CanUnitGainChampionPoints("player")) then
self:RefreshCurrentTypeLater(PPB_CP)
else
self:RefreshCurrentTypeLater(PPB_XP)
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:408 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
self:InitializeLastValues()
end)
- ingame/playertoplayer/playertoplayer.lua:97 -- control:RegisterForEvent(EVENT_DUEL_STARTED, function() self:OnDuelStarted() end)
- ingame/playertoplayer/playertoplayer.lua:148 -- self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:149 -- self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:479 -- self.control:RegisterForEvent(EVENT_DUEL_INVITE_RECEIVED, OnDuelInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:480 -- self.control:RegisterForEvent(EVENT_DUEL_INVITE_REMOVED, OnDuelInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:481 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:482 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:483 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:484 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:485 -- self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:486 -- self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:487 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:488 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:489 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:490 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:491 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:492 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:493 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:494 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:495 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:496 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:497 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:498 -- self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/playertoplayer/playertoplayer.lua:499 -- self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED, OnScriptedWorldEventInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:500 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, function(event, ...) self:OnGroupingToolsReadyCheckUpdated(...) end)
- ingame/playertoplayer/playertoplayer.lua:501 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, function(event, ...) self:OnGroupingToolsReadyCheckCancelled(...) end)
- ingame/playertoplayer/playertoplayer.lua:502 -- self.control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, OnLevelUpRewardUpdated)
- ingame/playertoplayer/playertoplayer.lua:526 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW, OnGroupingToolsFindReplacementNotificationNew)
- ingame/playertoplayer/playertoplayer.lua:527 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED, OnGroupingToolsFindReplacementNotificationRemoved)
- ingame/playertoplayer/playertoplayer.lua:582 -- self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_ADDED, function(event, ...) OnGroupElectionNotificationAdded(...) end)
- ingame/playertoplayer/playertoplayer.lua:583 -- self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_REMOVED, function(event, ...) OnGroupElectionNotificationRemoved(...) end)
- ingame/playertoplayer/playertoplayer.lua:658 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:659 -- self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/playertoplayer/playertoplayer.lua:670 -- self.control:RegisterForEvent(EVENT_GAME_CAMERA_UI_MODE_CHANGED, OnGameCameraUIModeChanged)
- ingame/playertoplayer/playertoplayer.lua:672 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
self:StopInteraction()
end)
- ingame/questtoolmonitor/questtoolmonitor.lua:13 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolChanged", EVENT_ACTIVE_QUEST_TOOL_CHANGED, function(...) self:OnActiveQuestToolChanged(...) end)
- ingame/questtoolmonitor/questtoolmonitor.lua:14 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolRemoved", EVENT_ACTIVE_QUEST_TOOL_CLEARED, function(...) self:OnActiveQuestToolRemoved(...) end)
- ingame/quickslot/quickslot.lua:190 -- ZO_QuickSlot:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/quickslot/quickslot.lua:191 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/quickslot/quickslot.lua:192 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/quickslot/quickslot.lua:193 -- ZO_QuickSlot:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) if unitTag == "player" then HandleInventoryChanged() end end)
- ingame/quickslot/quickslot.lua:194 -- ZO_QuickSlot:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, OnQuickSlotUpdated)
- ingame/quickslot/quickslot.lua:195 -- ZO_QuickSlot:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, UpdateAllQuickSlots)
- ingame/quickslot/quickslot.lua:196 -- ZO_QuickSlot:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/quickslot/quickslot.lua:197 -- ZO_QuickSlot:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/quickslot/quickslot.lua:198 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, HandleInventorySlotLocked)
- ingame/quickslot/quickslot.lua:199 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, HandleInventorySlotUnlocked)
- ingame/quickslot/quickslot.lua:200 -- ZO_QuickSlot:RegisterForEvent(EVENT_ABILITY_COOLDOWN_UPDATED, HandleCooldownUpdates)
- ingame/quickslot/gamepad/gamepadquickslot.lua:125 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ACTION_SLOT_UPDATED, OnQuickSlotUpdated)
- ingame/quickslot/gamepad/gamepadquickslot.lua:171 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:172 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:173 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/gamepadquickslot.lua:174 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/ram/ram.lua:44 -- control:RegisterForEvent(EVENT_RAM_ESCORT_COUNT_UPDATE, OnRamEscortCountUpdate)
- ingame/ram/ram.lua:45 -- control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, OnLeaveRamEscort)
- ingame/repair/repairwindow.lua:87 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:88 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:89 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/resourcewarner/resourcewarner.lua:24 -- self.warning:RegisterForEvent(EVENT_COMBAT_EVENT, function(eventCode, ...) self:OnCombatEvent(...) end)
- ingame/resourcewarner/resourcewarner.lua:26 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, currentPower, maxPower) self:OnPowerUpdate(powerType, currentPower, maxPower) end)
- ingame/resourcewarner/resourcewarner.lua:93 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/resourcewarner/resourcewarner.lua:95 -- self.warning:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/restyle/gamepad/outfit_selector_gamepad.lua:100 -- EVENT_MANAGER:RegisterForEvent("gamepad_outfits_selection", EVENT_CURRENCY_UPDATE, function(eventId, ...) self:OnCurrencyChanged(...) end)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:49 -- control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, ...) self:OnCurrencyChanged(...) end)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:50 -- control:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockedChanged)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:564 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
self:BuildCategories()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:655 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:656 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:658 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:707 -- self.control:RegisterForEvent(EVENT_COLLECTIBLE_DYE_DATA_UPDATED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:823 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:824 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:826 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:827 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:828 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/reticle/reticle.lua:50 -- self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:51 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:52 -- self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:53 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:54 -- self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:55 -- self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/retrait/zo_retraitstation_manager.lua:15 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_RETRAIT_STATION_INTERACT_START, function(eventCode) SYSTEMS:ShowScene("retrait") end)
- ingame/retrait/zo_retraitstation_manager.lua:16 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_RETRAIT_RESPONSE, function(eventCode, result) SYSTEMS:GetObject("retrait"):OnRetraitResult(result) end)
- ingame/retrait/zo_retraitstation_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:26 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:177 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:178 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:186 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyUpdate)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:389 -- infoBar:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:390 -- infoBar:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/rzchroma/ingamerzchroma_effects.lua:71 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/rzchroma/ingamerzchroma_effects.lua:72 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/rzchroma/ingamerzchroma_effects.lua:73 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/scenes/hudscene.lua:10 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_DEAD, function() self:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:11 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_ALIVE, function() self:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:137 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_DEAD, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:138 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ALIVE, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:176 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ACTIVATED, UpdateLocationSpecificFragments)
- ingame/scenes/ingamefragments.lua:99 -- EVENT_MANAGER:RegisterForEvent("ZO_FramePlayerTargetFragment"..self.id, EVENT_SCREEN_RESIZED, self.UpdateTarget)
- ingame/scenes/ingamescenemanager.lua:26 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_NEW_MOVEMENT_IN_UI_MODE, function() self:OnNewMovementInUIMode() end)
- ingame/scenes/ingamescenemanager.lua:27 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_CAMERA_ACTIVATED, function() self:OnGameCameraActivated() end)
- ingame/scenes/ingamescenemanager.lua:28 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_FOCUS_CHANGED, function(_, hasFocus) self:OnGameFocusChanged(hasFocus) end)
- ingame/scenes/ingamescenemanager.lua:29 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_ENTER_GROUND_TARGET_MODE, function() self:OnEnterGroundTargetMode() end)
- ingame/scenes/ingamescenemanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_ACTIVATED, function() self:OnLoadingScreenDropped() end)
- ingame/scenes/ingamescenemanager.lua:31 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_DEACTIVATED, function() self:OnLoadingScreenShown() end)
- ingame/scenes/ingamescenemanager.lua:32 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GLOBAL_MOUSE_UP, function() self:OnGlobalMouseUp() end)
- ingame/scenes/ingamescenemanager.lua:33 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_MOUNTED_STATE_CHANGED, function() self:OnMountStateChanged() end)
- ingame/scenes/ingamescenemanager.lua:34 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:OnTutorialStart(...) end)
- ingame/scenes/ingamescenemanager.lua:35 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/scenes/ingamescenemanager.lua:36 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_REMOTE_TOP_LEVEL_CHANGE, function(eventId, ...) self:ChangeRemoteTopLevel(...) end)
- ingame/scenes/interactscene.lua:16 -- EVENT_MANAGER:RegisterForEvent(name .. "OnGamepadPreferredModeChanged", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:47 -- control:RegisterForEvent(EVENT_CONTROLLER_DISCONNECTED, function() self:OnControllerDisconnected() end)
- ingame/scriptedworldevents/scriptedworldevents.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_ScriptedWorldEvent", EVENT_QUEST_ADDED, OnEventQuestAdded)
- ingame/siegebar/siegebar.lua:59 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_CONTROL, function() manager:OnBeginSiegeControl() end)
- ingame/siegebar/siegebar.lua:60 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_END_SIEGE_CONTROL, function() manager:OnEndSiegeControl() end)
- ingame/siegebar/siegebar.lua:61 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_UPGRADE, function() manager:OnBeginSiegeUpgrade() end)
- ingame/siegebar/siegebar.lua:62 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_PACKUP_ABILITY, function() manager:OnEnableSiegePackup() end)
- ingame/siegebar/siegebar.lua:63 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_PACKUP_ABILITY, function() manager:OnDisableSiegePackup() end)
- ingame/siegebar/siegebar.lua:64 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_FIRE_ABILITY, function() manager:OnEnableSiegeFire() end)
- ingame/siegebar/siegebar.lua:65 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_FIRE_ABILITY, function() manager:OnDisableSiegeFire() end)
- ingame/siegebar/siegebar.lua:66 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred) manager:OnGamepadPreferredModeChanged() end)
- ingame/skills/newskillcalloutmanager.lua:25 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_LINE_ADDED, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:26 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_RANK_UPDATE, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:27 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ABILITY_PROGRESSION_RANK_UPDATE, OnAbilityRankUpdate)
- ingame/skills/sharedskills.lua:183 -- skillInfoHeaderControl:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, UpdateSkillInfoHeader)
- ingame/skills/sharedskills.lua:184 -- skillInfoHeaderControl:RegisterForEvent(EVENT_SKILL_XP_UPDATE, UpdateSkillInfoHeader)
- ingame/skills/gamepad/gamepadactionbar.lua:36 -- self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, function (_, slotnum) MarkButtonSlotDirty(slotnum) end)
- ingame/skills/gamepad/gamepadactionbar.lua:37 -- self.control:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, Refresh)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:33 -- EVENT_MANAGER:RegisterForEvent("GamepadAssignableActionBar", EVENT_HOT_BAR_RESULT, OnHotBarResult)
- ingame/skills/gamepad/gamepadskills.lua:781 -- self.control:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:782 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:783 -- self.control:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:784 -- self.control:RegisterForEvent(EVENT_SKILL_LINE_ADDED, updateListAfterNewSkillUpdate)
- ingame/skills/gamepad/gamepadskills.lua:785 -- self.control:RegisterForEvent(EVENT_SKILL_XP_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:786 -- self.control:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:787 -- self.control:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:788 -- self.control:RegisterForEvent(EVENT_SKILL_ABILITY_PROGRESSIONS_UPDATED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:790 -- self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, MarkForRefreshVisible)
- ingame/skills/gamepad/gamepadskills.lua:791 -- self.control:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockChanged)
- ingame/skills/gamepad/gamepadskills.lua:807 -- EVENT_MANAGER:RegisterForEvent("SkillsLevelUpdate", EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/skills/keyboard/zo_skills.lua:142 -- container:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, OnSkillLineUpdate)
- ingame/skills/keyboard/zo_skills.lua:143 -- container:RegisterForEvent(EVENT_SKILL_XP_UPDATE, OnSkillLineUpdate)
- ingame/skills/keyboard/zo_skills.lua:144 -- container:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, Refresh)
- ingame/skills/keyboard/zo_skills.lua:145 -- container:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, OnSkillPointsChanged)
- ingame/skills/keyboard/zo_skills.lua:146 -- container:RegisterForEvent(EVENT_SKILL_ABILITY_PROGRESSIONS_UPDATED, OnSkillAbilityProgressionsUpdated)
- ingame/skills/keyboard/zo_skills.lua:147 -- container:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Refresh)
- ingame/skills/keyboard/zo_skills.lua:148 -- container:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, OnAbilityProgressionUpdate)
- ingame/skills/keyboard/zo_skills.lua:149 -- container:RegisterForEvent(EVENT_ABILITY_PROGRESSION_XP_UPDATE, OnAbilityProgressionUpdate)
- ingame/skills/keyboard/zo_skills.lua:150 -- container:RegisterForEvent(EVENT_SKILL_BUILD_SELECTION_UPDATED, function(eventId, ...)
self.showAdvisorInAdvancedMode = false
self:UpdateSkillsAdvisorVisibility()
end)
- ingame/skills/keyboard/zo_skills.lua:154 -- container:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
TUTORIAL_SYSTEM:RemoveTutorialByTrigger(TUTORIAL_TYPE_POINTER_BOX, TUTORIAL_TRIGGER_WEAPON_SWAP_SHOWN_IN_SKILLS_AFTER_UNLOCK)
end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:30 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_ABILITY_PROGRESSION_RESULT, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:31 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_SKILL_ABILITY_PROGRESSIONS_UPDATED, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_SKILL_BUILD_SELECTION_UPDATED, function(eventId, ...) self:OnBuildSelectionUpdated(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:33 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_SKILL_FORCE_RESPEC, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:34 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_SKILL_RANK_UPDATE, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:35 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_SKILLS_FULL_UPDATE, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/skillsadvisor/skillsadvisor_manager.lua:36 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Singleton", EVENT_ABILITY_LIST_CHANGED, function(eventId, ...) self:UpdateSkillBuildData(...) end)
- ingame/sounds/soundevents.lua:34 -- EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- ingame/spamwarning/spamwarning.lua:14 -- EVENT_MANAGER:RegisterForEvent("SpamWarning", EVENT_SPAM_WARNING, OnSpamWarningReceived)
- ingame/stable/stablemanager.lua:55 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_START, InteractStart)
- ingame/stable/stablemanager.lua:56 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_END, function(eventCode) self:FireCallbacks("StableInteractEnd") end)
- ingame/stable/stablemanager.lua:57 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_ACTIVE_MOUNT_CHANGED, ActiveMountChanged)
- ingame/stable/stablemanager.lua:63 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MOUNT_INFO_UPDATED, UpdateStats)
- ingame/stable/stablemanager.lua:69 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/stats/bountydisplay.lua:30 -- control:RegisterForEvent(EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED, UpdateBounty)
- ingame/stats/gamepad/zo_stats_gamepad.lua:248 -- self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:250 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:252 -- self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:254 -- self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:255 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:256 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:258 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:259 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:260 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:261 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:262 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, OnUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:22 -- self.control:RegisterForEvent(EVENT_STATS_UPDATED, UpdateStatValue)
- ingame/stats/keyboard/zo_stats_keyboard.lua:80 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:81 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/stats/keyboard/zo_stats_keyboard.lua:295 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, UpdateSelectedTitle)
- ingame/stats/keyboard/zo_stats_keyboard.lua:297 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:298 -- self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, UpdateRank)
- ingame/stats/keyboard/zo_stats_keyboard.lua:742 -- container:RegisterForEvent(EVENT_EFFECT_CHANGED, OnEffectChanged)
- ingame/stats/keyboard/zo_stats_keyboard.lua:744 -- container:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:745 -- container:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:746 -- container:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, UpdateEffects)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:31 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:37 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:51 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:52 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:55 -- self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:52 -- self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:101 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:102 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:103 -- self.control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:104 -- self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:105 -- self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:106 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:107 -- self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:108 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:109 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/buyback_keyboard.lua:99 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:100 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:101 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdate)
- ingame/storewindow/keyboard/buyback_keyboard.lua:102 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/keyboard/buyback_keyboard.lua:103 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
if(itemSoundCategory == ITEM_SOUND_CATEGORY_NONE) then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:249 -- control:RegisterForEvent(EVENT_OPEN_STORE, ShowStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:250 -- control:RegisterForEvent(EVENT_CLOSE_STORE, CloseStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:251 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:252 -- control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:253 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:254 -- control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:255 -- control:RegisterForEvent(EVENT_WRIT_VOUCHER_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:256 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:257 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:258 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:259 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/stuck/stuck_manager.lua:52 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_PLAYER_ACTIVATED, function() OnPlayerActivated() end)
- ingame/stuck/stuck_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_BEGIN, function() OnStuckBegin() end)
- ingame/stuck/stuck_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_CANCELED, function() OnStuckCanceled() end)
- ingame/stuck/stuck_manager.lua:55 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_COMPLETE, function() OnStuckComplete() end)
- ingame/stuck/stuck_manager.lua:56 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS, function() OnStuckErrorAlreadyInProgress() end)
- ingame/stuck/stuck_manager.lua:57 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_INVALID_LOCATION, function() OnStuckErrorInvalidLocation() end)
- ingame/stuck/stuck_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_IN_COMBAT, function() OnStuckErrorInCombat() end)
- ingame/stuck/stuck_manager.lua:59 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_ON_COOLDOWN, function() OnStuckErrorOnCooldown() end)
- ingame/subtitles/subtitles.lua:93 -- self.control:RegisterForEvent(EVENT_SHOW_SUBTITLE, function(event, ...) self:OnShowSubtitle(...) end)
- ingame/synergy/synergy.lua:32 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:33 -- self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/tradewindow/tradewindow.lua:23 -- EVENT_MANAGER:RegisterForEvent("TradeSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/tradewindow/tradewindow_shared.lua:223 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:76 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:77 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/tradinghouse/tradinghouse_shared.lua:85 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_OPEN_TRADING_HOUSE, function() OnTradingHouseOpen() end)
- ingame/tradinghouse/tradinghouse_shared.lua:86 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_CLOSE_TRADING_HOUSE, function() OnCloseTradingHouse() end)
- ingame/tradinghouse/tradinghouse_shared.lua:321 -- self.m_control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:168 -- self.m_control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:169 -- self.m_control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:170 -- self.m_control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:401 -- moneyControl:RegisterForEvent(EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:408 -- moneyControl:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, UpdateAlliancePoints)
- ingame/treasuremap/treasuremap.lua:31 -- control:RegisterForEvent(EVENT_SHOW_TREASURE_MAP, function(...) self:OnShowTreasureMap(...) end)
- ingame/trialaccount/trialaccount.lua:112 -- control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/trialaccount/trialaccount.lua:113 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/tutorial/briefhudtutorial.lua:27 -- self.tutorial:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateTemplate)
- ingame/tutorial/briefhudtutorial.lua:29 -- self.tutorial:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateDescription)
- ingame/tutorial/briefhudtutorial.lua:30 -- self.tutorial:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateDescription)
- ingame/tutorial/briefhudtutorial.lua:41 -- EVENT_MANAGER:RegisterForEvent("BriefHudTutorial", EVENT_PLAYER_DEAD, function() self:ClearAll() end)
- ingame/tutorial/tutorial.lua:23 -- control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:DisplayOrQueueTutorial(...) end)
- ingame/tutorial/tutorial.lua:24 -- control:RegisterForEvent(EVENT_REMOVE_TUTORIAL, function(eventCode, ...) self:OnRemoveTutorial(...) end)
- ingame/tutorial/tutorial.lua:25 -- control:RegisterForEvent(EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED, function(eventCode, enabled) self:OnTutorialEnabledStateChanged(enabled) end)
- ingame/tutorial/tutorial.lua:39 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(...)
if hasPlayerActivatedEvent then
OnTriggeredEvent(...)
end
-- Dequeue tutorial display events
-- I use a while loop just in case the list changes while I'm calling the tutorial function
while #self.tutorialQueue > 0 do
self.tutorialQueue[1]()
table.remove(self.tutorialQueue, 1)
end
end)
- ingame/tutorial/tutorial.lua:54 -- control:RegisterForEvent(event, OnTriggeredEvent)
- ingame/uicombatoverlay/uicombatoverlay.lua:14 -- control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:15 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:16 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:17 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Refresh)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:52 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED, function(eventCode, ...) self:OnUnitAttributeVisualAdded(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:54 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED, function(eventCode, ...) self:OnUnitAttributeVisualUpdated(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:56 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED, function(eventCode, ...) self:OnUnitAttributeVisualRemoved(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:63 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:69 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitattributevisualizer/modules/armordamage.lua:217 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArmorDamage" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:54 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArrowRegenerationModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/possession.lua:109 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PossessionModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/powershield.lua:68 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PowerShieldModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ShrinkExpandModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/unwavering.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_UnwaveringModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitframes/bossbar.lua:28 -- control:RegisterForEvent(EVENT_BOSSES_CHANGED, function() self:RefreshAllBosses() end)
- ingame/unitframes/bossbar.lua:29 -- control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType) self:OnPowerUpdate(unitTag, powerType) end)
- ingame/unitframes/bossbar.lua:32 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/unitframes/bossbar.lua:33 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingSystem, settingId) self:OnInterfaceSettingChanged(settingSystem, settingId) end)
- ingame/unitframes/bossbar.lua:36 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/unitframes/unitframes.lua:2015 -- ZO_UnitFrames:RegisterForEvent(EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitframes/unitframes.lua:2017 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_FRAME_UPDATE, OnUnitFrameUpdate)
- ingame/unitframes/unitframes.lua:2018 -- ZO_UnitFrames:RegisterForEvent(EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitframes/unitframes.lua:2019 -- ZO_UnitFrames:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/unitframes/unitframes.lua:2020 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/unitframes/unitframes.lua:2021 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DESTROYED, OnUnitDestroyed)
- ingame/unitframes/unitframes.lua:2022 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/unitframes/unitframes.lua:2023 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/unitframes/unitframes.lua:2024 -- ZO_UnitFrames:RegisterForEvent(EVENT_DISPOSITION_UPDATE, OnDispositionUpdate)
- ingame/unitframes/unitframes.lua:2025 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_SUPPORT_RANGE_UPDATE, OnGroupSupportRangeUpdate)
- ingame/unitframes/unitframes.lua:2026 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/unitframes/unitframes.lua:2027 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/unitframes/unitframes.lua:2028 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, OnGroupMemberConnectedStateChanged)
- ingame/unitframes/unitframes.lua:2029 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DEATH_STATE_CHANGED, OnUnitDeathStateChanged)
- ingame/unitframes/unitframes.lua:2030 -- ZO_UnitFrames:RegisterForEvent(EVENT_RANK_POINT_UPDATE, OnRankPointUpdate)
- ingame/unitframes/unitframes.lua:2031 -- ZO_UnitFrames:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, OnChampionPointsUpdate)
- ingame/unitframes/unitframes.lua:2032 -- ZO_UnitFrames:RegisterForEvent(EVENT_TITLE_UPDATE, OnTitleUpdated)
- ingame/unitframes/unitframes.lua:2033 -- ZO_UnitFrames:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/unitframes/unitframes.lua:2034 -- ZO_UnitFrames:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/unitframes/unitframes.lua:2065 -- EVENT_MANAGER:RegisterForEvent("UnitFrames_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/vibration/vibration.lua:69 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_VIBRATION, Vibrate)
- ingame/vibration/vibration.lua:70 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_COMBAT_EVENT, OnCombatEvent)
- ingame/vibration/vibration.lua:72 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_HIGH_FALL_DAMAGE, OnHighFallEvent)
- ingame/vibration/vibration.lua:73 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_LOW_FALL_DAMAGE, OnLowFallEvent)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:126 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) OnVoiceChannelJoined(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:127 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) OnVoiceChannelLeft(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:128 -- self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:162 -- self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:163 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) OnVoiceChannelUnavailable(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:747 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnAddOnLoaded", EVENT_ADD_ON_LOADED, function(event, ...) OnAddOnLoaded(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:749 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:750 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnGroupMemberJoined", EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:751 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnGroupMemberLeft", EVENT_GROUP_MEMBER_LEFT, function(event, ...) OnGroupMemberLeft(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:753 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnSelfJoinedGuild", EVENT_GUILD_SELF_JOINED_GUILD, function(event, ...) OnSelfJoinedGuild(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:754 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnSelfLeftGuild", EVENT_GUILD_SELF_LEFT_GUILD, function(event, ...) OnSelfLeftGuild(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:755 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnGuildDataLoaded", EVENT_GUILD_DATA_LOADED, function(event, ...) OnGuildDataLoaded(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:756 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnGuildRankChanged", EVENT_GUILD_RANK_CHANGED, function(event, ...) OnGuildRankChanged(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:757 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnGuildMemberRankChanged", EVENT_GUILD_MEMBER_RANK_CHANGED, function(event, ...) OnGuildMemberRankChanged(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:759 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceChannelJoined", EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) OnVoiceChannelJoined(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:760 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceChannelLeft", EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) OnVoiceChannelLeft(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:761 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceChannelAvailable", EVENT_VOICE_CHANNEL_AVAILABLE, function(eventCode, ...) OnVoiceChannelAvailable(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:762 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceChannelUnavailable", EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) OnVoiceChannelUnavailable(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:764 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceTransmitChannelChanged", EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:766 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceUserJoinedChannel", EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) OnVoiceUserJoinedChannel(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:767 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceUserLeftChannel", EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) OnVoiceUserLeftChannel(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:768 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceUserSpeaking", EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) OnVoiceUserSpeaking(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:769 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_OnVoiceMuteListUpdated", EVENT_VOICE_MUTE_LIST_UPDATED, function(eventCode, ...) OnVoiceMuteListUpdated(...) end)
- ingame/zo_currencyinput/zo_currencyinput.lua:185 -- control:RegisterForEvent(EVENT_GLOBAL_MOUSE_DOWN, self.globalMouseDownHandler)
- ingame/zo_currencyinput/zo_currencyinput.lua:333 -- self:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, currencyType) if currencyType == self.currencyType then self.onCurrencyUpdate() end end)
- ingame/zo_loot/loot.lua:144 -- control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_loot/loothistory_manager.lua:106 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventId, ...) OnInventorySlotUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:107 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_CURRENCY_UPDATE, function(eventId, ...) OnCurrencyUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:108 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_EXPERIENCE_GAIN, function(eventId, ...) OnExperienceGainUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:109 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_QUEST_TOOL_UPDATED, function(eventId, ...) OnQuestToolUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:110 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_MEDAL_AWARDED, function(eventId, ...) OnMedalAwarded(...) end)
- ingame/zo_loot/loothistory_manager.lua:111 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_BATTLEGROUND_STATE_CHANGED, function(eventId, ...) OnBattlegroundStateChanged(...) end)
- ingame/zo_loot/loothistory_manager.lua:112 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_CROWN_CRATE_QUANTITY_UPDATE, function(eventId, ...) OnCrownCrateQuantityUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:114 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_SKILL_XP_UPDATE, function(eventId, ...) OnSkillExperienceUpdated(...) end)
- ingame/zo_loot/loot_shared.lua:69 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_UPDATED, UpdateLootWindow)
- ingame/zo_loot/loot_shared.lua:70 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_RECEIVED, OnLootReceived)
- ingame/zo_loot/loot_shared.lua:71 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_CLOSED, CloseLootWindow)
- ingame/zo_loot/loot_shared.lua:72 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_ITEM_FAILED, LootItemFailed)
- ingame/zo_loot/loot_shared.lua:73 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_PLAYER_DEAD, OnPlayerDeath)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:81 -- self.control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/zo_quest/questjournal_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent("QuestJournal_Manager", EVENT_QUEST_SHOW_JOURNAL_ENTRY, OnFocusQuestIndexChanged)
- ingame/zo_quest/questjournal_shared.lua:34 -- control:RegisterForEvent(EVENT_QUEST_ADDED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:35 -- control:RegisterForEvent(EVENT_QUEST_REMOVED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:36 -- control:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:37 -- control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:38 -- control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, questIndex) self:OnQuestConditionCounterChanged(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:39 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
- ingame/zo_quest/questtimer.lua:40 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:41 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:42 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/zo_quest/questtimer.lua:43 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/zo_quest/questtracker.lua:303 -- trackerPanel:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/zo_quest/questtracker.lua:306 -- trackerPanel:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, index) self:OnQuestConditionUpdated(index) end)
- ingame/zo_quest/questtracker.lua:307 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADVANCED, function(_, questIndex, questName, isPushed, isComplete, mainStepChanged) self:OnQuestAdvanced(questIndex, questName, isPushed, isComplete, mainStepChanged) end)
- ingame/zo_quest/questtracker.lua:308 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADDED, function(_, questIndex) self:OnQuestAdded(questIndex) end)
- ingame/zo_quest/questtracker.lua:309 -- trackerPanel:RegisterForEvent(EVENT_QUEST_REMOVED, function(_, completed, questIndex, questName, zoneIndex, poiIndex, questID) self:OnQuestRemoved(questIndex, completed, questID) end)
- ingame/zo_quest/questtracker.lua:310 -- trackerPanel:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, tag, level) self:OnLevelUpdated(tag) end)
- ingame/zo_quest/questtracker.lua:311 -- trackerPanel:RegisterForEvent(EVENT_TRACKING_UPDATE, function() self:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:312 -- trackerPanel:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:313 -- trackerPanel:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:320 -- trackerPanel:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/zo_quest/questtracker.lua:332 -- self.trackerControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:213 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmSendGiftGamepad", EVENT_CONFIRM_SEND_GIFT, function(eventCode, giftId)
if IsInGamepadPreferredMode() then
local marketProductId = GetGiftMarketProductId(giftId)
local color = GetItemQualityColor(GetMarketProductQuality(marketProductId))
local colorizedName = color:Colorize(GetMarketProductDisplayName(marketProductId))
ZO_Dialogs_ShowGamepadDialog("CONFIRM_SEND_GIFT_GAMEPAD", { giftId = giftId, itemName = colorizedName }, { mainTextParams = { colorizedName } })
end
end)
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:253 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_GIFT_SENDING", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) OnGiftActionResult(dialog.data, ...) end)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:108 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmSendGiftKeyboard", EVENT_CONFIRM_SEND_GIFT, function(eventCode, giftId)
if not IsInGamepadPreferredMode() then
ZO_Dialogs_ShowDialog("CONFIRM_SEND_GIFT_KEYBOARD", { giftId = giftId }, {mainTextParams = { }})
end
end)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:187 -- EVENT_MANAGER:RegisterForEvent("ZO_GiftSendingDialog_Keyboard_OnGiftActionResult", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) OnGiftActionResult(data, ...) end)
- internalingame/globals/marketdialogs.lua:616 -- EVENT_MANAGER:RegisterForEvent("MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/mail/confirmmail.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmMail", EVENT_CONFIRM_SEND_MAIL, function(eventCode, to, subject, body, numAttachments, attachedMoney)
ZO_Dialogs_ReleaseDialog("CONFIRM_MAIL")
local confirmText
if numAttachments > 0 and attachedMoney > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD_AND_ITEMS, ZO_Currency_FormatPlatform(CURT_MONEY, attachedMoney, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON), numAttachments, ZO_FormatUserFacingDisplayName(to))
elseif numAttachments > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_ITEMS, numAttachments, ZO_FormatUserFacingDisplayName(to))
else
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD, ZO_Currency_FormatPlatform(CURT_MONEY, attachedMoney, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON), ZO_FormatUserFacingDisplayName(to))
end
ZO_Dialogs_ShowPlatformDialog("CONFIRM_MAIL", { to = to, subject = subject, body = body }, {mainTextParams = { confirmText }})
end)
- internalingame/market/market_shared.lua:112 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- internalingame/market/market_shared.lua:113 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PURCHASE_RESULT, OnMarketPurchaseResult)
- internalingame/market/market_shared.lua:114 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PRODUCT_SEARCH_RESULTS_READY, OnMarketSearchResultsReady)
- internalingame/market/market_shared.lua:115 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_COLLECTIBLE_UPDATED, OnMarketCollectibleUpdated)
- internalingame/market/market_shared.lua:116 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_COLLECTIBLES_UPDATED, OnMarketCollectiblesUpdated)
- internalingame/market/market_shared.lua:117 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_SHOW_MARKET_PRODUCT, OnShowMarketProduct)
- internalingame/market/market_shared.lua:118 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_SHOW_MARKET_AND_SEARCH, OnShowMarketAndSearch)
- internalingame/market/market_shared.lua:119 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_REQUEST_PURCHASE_MARKET_PRODUCT, OnRequestPurchaseMarketProduct)
- internalingame/market/market_shared.lua:120 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_SHOW_BUY_CROWNS_DIALOG, OnShowBuyCrownsDialog)
- internalingame/market/market_shared.lua:121 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_SHOW_ESO_PLUS_PAGE, OnShowEsoPlusPage)
- internalingame/market/market_shared.lua:122 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_SHOW_CHAPTER_UPGRADE, OnShowChapterUpgrade)
- internalingame/market/market_shared.lua:123 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_ESO_PLUS_FREE_TRIAL_STATUS_CHANGED, OnEsoPlusSubscriptionStatusChanged)
- internalingame/market/market_shared.lua:272 -- self.control:RegisterForEvent(EVENT_TUTORIAL_HIDDEN, function()
if self.currentTutorial then
self.currentTutorial = nil
self:RestoreActionLayerForTutorial()
self:OnTutorialHidden()
end
end)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:610 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(dialog, ...) end)
- internalingame/market/gamepad/market_gamepad.lua:1803 -- EVENT_MANAGER:RegisterForEvent(ZO_GAMEPAD_MARKET_PRE_SCENE_NAME, EVENT_MARKET_STATE_UPDATED, function(eventId, ...) self:OnMarketStateUpdated(...) end)
- internalingame/marketannouncement/marketannouncement_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("MarketAnnouncement_Manager", EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- internalingame/marketannouncement/marketannouncement_manager.lua:74 -- EVENT_MANAGER:RegisterForEvent("EVENT_MARKET_ANNOUNCEMENT_UPDATED", EVENT_MARKET_ANNOUNCEMENT_UPDATED, OnMarketAnnouncementDataUpdated)
- internalingame/marketannouncement/marketannouncement_shared.lua:69 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, OnDailyLoginRewardsUpdated)
- internalingame/sounds/soundevents.lua:33 -- EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- internalingame/url/confirmurl.lua:34 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmURL", EVENT_CONFIRM_UNSAFE_URL, function(eventCode, URL)
ZO_Dialogs_ReleaseDialog("CONFIRM_UNSAFE_URL")
ZO_Dialogs_ShowPlatformDialog("CONFIRM_UNSAFE_URL", { URL = URL }, {mainTextParams = { URL }})
end)
- libraries/globals/debugutils.lua:129 -- eventManager:RegisterForEvent(eventName, eventCode, function(...) d(eventArgumentDebugger(...)) end)
- libraries/globals/globals.lua:31 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- libraries/globals/globals.lua:57 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_GLOBAL_MOUSE_DOWN, OnGlobalMouseDown)
- libraries/globals/globals.lua:64 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- libraries/globals/globals.lua:107 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- libraries/zo_combobox/zo_combobox.lua:208 -- self.m_dropdown:RegisterForEvent(EVENT_GLOBAL_MOUSE_UP, function(...) self:OnGlobalMouseUp(...) end)
- libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:335 -- EVENT_MANAGER:RegisterForEvent("GamepadComboBoxDropdown", EVENT_SCREEN_RESIZED, RefreshMaxY)
- libraries/zo_contextmenus/zo_contextmenus.lua:494 -- EVENT_MANAGER:RegisterForEvent("ZO_Menu_OnGlobalMouseUp", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- libraries/zo_crossfadebg/zo_crossfadebg.lua:18 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, ResizeBG)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:77 -- control:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:78 -- control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:79 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:80 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateBindingLabels)
- libraries/zo_pixelunits/zo_pixelunits.lua:263 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- libraries/zo_platformstyle/zo_platformstyle.lua:11 -- EVENT_MANAGER:RegisterForEvent("ZO_PlatformStyleManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- libraries/zo_scene/zo_scenemanager_base.lua:16 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_FOLLOWER_SCENE_FINISHED_FRAGMENT_TRANSITION, function(eventId, ...) self:OnRemoteSceneFinishedFragmentTransition(...) end)
- libraries/zo_scene/zo_scenemanager_follower.lua:15 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_LEADER_TO_FOLLOWER_SYNC, function(eventId, ...) self:OnLeaderToFollowerSync(...) end)
- libraries/zo_scene/zo_scenemanager_leader.lua:15 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_REMOTE_SCENE_REQUEST, function(eventId, ...) self:OnRemoteSceneRequest(...) end)
- libraries/zo_statemachine/zo_statemachine.lua:135 -- EVENT_MANAGER:RegisterForEvent(self.edgeName, self.eventId, self.triggerFunction)
- libraries/zo_templates/buttontemplates.lua:422 -- self:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- libraries/zo_templates/buttontemplates.lua:435 -- self:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- libraries/zo_templates/buttontemplates.lua:436 -- self:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockChanged)
- libraries/zo_templates/buttontemplates.lua:444 -- self:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- libraries/zo_templates/buttontemplates.lua:451 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- libraries/zo_templates/editboxsizetemplates.lua:11 -- EVENT_MANAGER:RegisterForEvent("EditContainerSizerManager", EVENT_ALL_GUI_SCREENS_RESIZED, function() self:OnAllGuiScreensResized() end)
- libraries/zo_templates/scrolltemplates.lua:738 -- self:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:153 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
screenResizeHandler(control)
control.forceResizeUpdate = true
end)
- libraries/zo_tree/zo_tree.lua:901 -- EVENT_MANAGER:RegisterForEvent("ZO_Trees", EVENT_ALL_GUI_SCREENS_RESIZED, function() self:OnScreenResized() end)
- overlay/overlay.lua:55 -- self:RegisterForEvent(EVENT_SET_SUBTITLE, SetSubtitle)
- overlay/overlay.lua:56 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, OnPlaybackComplete)
- overlay/overlay.lua:57 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CONFIRM_CANCEL, OnConfirmCancel)
- overlay/overlay.lua:58 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CANCEL_STARTED, OnCancelStarted)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:67 -- EVENT_MANAGER:RegisterForEvent("CreateLinkAccount", EVENT_SCREEN_RESIZED, function() self:ResizeControls() end)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:73 -- self.capsLockWarning:RegisterForEvent(EVENT_CAPS_LOCK_STATE_CHANGED, function(eventCode, capsLockIsOn) UpdateForCaps(capsLockIsOn) end)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:83 -- self.control:RegisterForEvent(EVENT_COUNTRY_DATA_LOADED, function() self:PopulateCountryDropdown() end)
- pregame/accountlogin/keyboard/zo_login.lua:172 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SCREEN_RESIZED, function() self:ResizeControls() end)
- pregame/accountlogin/keyboard/zo_login.lua:173 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/keyboard/zo_login.lua:174 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SERVER_IN_MAINTENANCE_MODE, OnEnterMaintenanceMode)
- pregame/accountlogin/keyboard/zo_login.lua:176 -- self.capsLockWarning:RegisterForEvent(EVENT_CAPS_LOCK_STATE_CHANGED, function(eventCode, capsLockIsOn) UpdateForCaps(capsLockIsOn) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:13 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_CREATE_LINK_LOADING_ERROR, function(...) self:OnCreateLinkLoadingError(...) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:14 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_SUCCESSFUL, function(...) self:OnLoginSuccessful(...) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:15 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_ACCOUNT_LINK_SUCCESSFUL, function(...) self:OnCreateLinkAccountSuccessful(...) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:16 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_ACCOUNT_CREATE_SUCCESSFUL, function(...) self:OnCreateLinkAccountSuccessful(...) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:17 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_PROFILE_NOT_LINKED, function(...) self:OnProfileNotLinked(...) end)
- pregame/chapterupgrade/chapterupgrade_shared.lua:57 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(...) self:ResizeBackground(...) end)
- pregame/charactercreate/zo_charactercreate_shared.lua:81 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/zo_charactercreate_shared.lua:82 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/zo_charactercreate_shared.lua:83 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/charactercreate/zo_charactercreate_shared.lua:84 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_EDIT_SUCCEEDED, OnCharacterEditSucceeded)
- pregame/charactercreate/zo_charactercreate_shared.lua:85 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_EDIT_FAILED, OnCharacterEditFailed)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:109 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_ZOOM_CHANGED, HandleZoomChanged)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1118 -- EVENT_MANAGER:RegisterForEvent("PaperDollManipulation", EVENT_GLOBAL_MOUSE_UP, function() CharacterCreateStopMouseSpin() end)
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1171 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, ContextFilter(OnCharacterListReceived))
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1191 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, ContextFilter(CharacterDeleted))
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1192 -- self:RegisterForEvent(EVENT_CHARACTER_RENAME_RESULT, ContextFilter(OnCharacterRenamed))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:317 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, ContextFilter(OnCharacterListReceived))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:318 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, ContextFilter(CharacterDeleted))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:319 -- self:RegisterForEvent(EVENT_CHARACTER_SELECTED_FOR_PLAY, ContextFilter(OnCharacterSelectedForPlay))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:320 -- self:RegisterForEvent(EVENT_CHARACTER_RENAME_RESULT, ContextFilter(OnCharacterRenamed))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:483 -- control:RegisterForEvent(EVENT_SERVICE_TOKENS_UPDATED, ContextFilter(OnTokensUpdated))
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:227 -- self.control:RegisterForEvent(eventId, callback)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:232 -- self:RegisterForEvent(EVENT_LOGIN_SUCCESSFUL, OnLoggedIn)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:233 -- self:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:234 -- self:RegisterForEvent(EVENT_ACCOUNT_LINK_SUCCESSFUL, OnSuccess)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:235 -- self:RegisterForEvent(EVENT_ACCOUNT_CREATE_SUCCESSFUL, OnSuccess)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:237 -- self:RegisterForEvent(EVENT_PROFILE_NOT_LINKED, OnNoLink)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:239 -- self:RegisterForEvent(EVENT_LOGIN_QUEUED, function(...) self:OnQueued(...) end)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:241 -- self:RegisterForEvent(EVENT_COUNTRY_DATA_LOADED, function()
CREATE_ACCOUNT_GAMEPAD:PerformDeferredInitialize()
PregameStateManager_AdvanceState()
end)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:250 -- self:RegisterForEvent(EVENT_GLOBAL_ERROR, OnGlobalError)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:252 -- self:RegisterForEvent(EVENT_SERVER_IN_MAINTENANCE_MODE, OnServerMaintenance)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:253 -- self:RegisterForEvent(EVENT_LOGIN_FAILED_AUTHENTICATION_DOWN, OnAuthenticationDown)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:255 -- self:RegisterForEvent(EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:256 -- self:RegisterForEvent(EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnInvalidCredentials)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:257 -- self:RegisterForEvent(EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:259 -- self:RegisterForEvent(EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:261 -- self:RegisterForEvent(EVENT_CREATE_LINK_LOADING_ERROR, OnCreateLinkLoadingError)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:137 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, ProfileLoginResult)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:138 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_RESEND_VERIFICATION_EMAIL_RESULT, ShowVerificationAlertDialog)
- pregame/console/gamestartup/gamestartup_gamepad.lua:296 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/console/gamestartup/gamestartup_gamepad.lua:297 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_PLATFORMS_LIST_LOADED, OnPlatformsListLoaded)
- pregame/console/gamestartup/gamestartup_gamepad.lua:298 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_DURANGO_ACCOUNT_PICKER_RETURNED, function(eventCode) self.isWaitingForDurangoAccountSelection = false end)
- pregame/console/gamestartup/gamestartup_gamepad.lua:299 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_SAVE_DATA_START, function() OnProfileAccess(true) end)
- pregame/console/gamestartup/gamestartup_gamepad.lua:300 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_SAVE_DATA_COMPLETE, function() OnProfileAccess(false) end)
- pregame/console/legalagreements/legalagreementsscreen.lua:228 -- EVENT_MANAGER:RegisterForEvent("LegalAgreements", EVENT_FETCHED_LEGAL_DOCS, function() PregameStateManager_SetState("LegalAgreements") end)
- pregame/gamecredits/gamepad/gamecredits_gamepad.lua:72 -- EVENT_MANAGER:RegisterForEvent("GameCreditsGamepad", EVENT_GAME_CREDITS_READY, function() self:BeginCredits() end)
- pregame/gamecredits/keyboard/gamecredits_keyboard.lua:29 -- EVENT_MANAGER:RegisterForEvent("GameCreditsKeyboard", EVENT_GAME_CREDITS_READY, function() self:BeginCredits() end)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:38 -- control:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, function() self:RefreshWorldList() end)
- pregame/pregameanimatedbackground/morrowindbackground.lua:333 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/console/summersetbackground.lua:34 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/serverselect/keyboard/zo_serverselect.lua:144 -- EVENT_MANAGER:RegisterForEvent("ServerSelect", EVENT_WORLD_LIST_RECEIVED, ZO_ServerSelect_UpdateWorlds)
- pregame/statemanager/pregamestatemanager.lua:665 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_AREA_LOAD_STARTED, OnAreaLoadStarted)
- pregame/statemanager/pregamestatemanager.lua:666 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- pregame/statemanager/pregamestatemanager.lua:718 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_ADD_ON_LOADED, OnAddonLoaded)
- pregame/statemanager/pregamestatemanager.lua:720 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_DISPLAY_NAME_READY, OnReady)
- pregame/statemanager/pregamestatemanager.lua:723 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISPLAY_NAME_READY, OnDisplayNameReady)
- pregame/statemanager/pregamestatemanager.lua:724 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/statemanager/pregamestatemanager.lua:725 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SHOW_PREGAME_GUI_IN_STATE, OnShowPregameGuiInState)
- pregame/statemanager/pregamestatemanager.lua:726 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelected)
- pregame/statemanager/console/pregamestates_console.lua:71 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, function(eventCode, isSuccess, profileError)
EVENT_MANAGER:UnregisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT)
if (isSuccess) then
local lastPlat = GetCVar("LastPlatform")
if lastPlat ~= nil then
for platformIndex = 1, GetNumPlatforms() do
local platformName = GetPlatformInfo(platformIndex)
if platformName == lastPlat then
SetSelectedPlatform(platformIndex)
end
end
end
SetCVar("IsServerSelected", "true")
SetCVar("SelectedServer", CONSOLE_SERVER_NORTH_AMERICA)
PregameStateManager_AdvanceState()
end
end)
- pregame/statemanager/console/pregamestates_console.lua:490 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/console/pregamestates_console.lua:491 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- pregame/statemanager/console/pregamestates_console.lua:555 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, OnServerDisconnectError)
- pregame/statemanager/console/pregamestates_console.lua:556 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_PROFILE_LOGIN_RESULT, OnProfileLoginResult)
- pregame/statemanager/pc/pregamestates.lua:294 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/pc/pregamestates.lua:295 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- pregame/statemanager/pc/pregamestates.lua:319 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/statemanager/pc/pregamestates.lua:320 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/statemanager/pc/pregamestates.lua:321 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnBadLogin)
- pregame/statemanager/pc/pregamestates.lua:322 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_AUTHENTICATION_DOWN, OnAuthenticationDown)
- pregame/statemanager/pc/pregamestates.lua:323 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_SUCCESSFUL, OnLoginSuccessful)
- pregame/statemanager/pc/pregamestates.lua:324 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_QUEUED, OnLoginQueued)
- pregame/statemanager/pc/pregamestates.lua:325 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_REQUESTED, OnLoginRequested)
- pregame/statemanager/pc/pregamestates.lua:326 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, ServerDisconnectError)
- pregame/statemanager/pc/pregamestates.lua:327 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_GLOBAL_ERROR, GlobalError)
- pregame/statemanager/pc/pregamestates.lua:328 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/statemanager/pc/pregamestates.lua:329 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OVERFLOW_MODE_PROMPT, OnOverflowModeWaiting)
- pregame/statemanager/pc/pregamestates.lua:330 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/statemanager/pc/pregamestates.lua:339 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_ADD_ON_LOADED, OnPregameUILoaded)
- pregameandingame/globals/presence.lua:18 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- pregameandingame/globals/presence.lua:19 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_LEVEL_UPDATE, UpdateInformation)
- pregameandingame/globals/presence.lua:20 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_CHAMPION_POINT_UPDATE, UpdateInformation)
- pregameandingame/globals/presence.lua:21 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_ZONE_UPDATE, UpdateInformation)
- pregameandingame/globals/gamepad/gamepadeventhandlers.lua:1 -- EVENT_MANAGER:RegisterForEvent("SharedDialogs", EVENT_CONTROLLER_DISCONNECTED, function() ZO_ControllerDisconnect_ShowPopup() end)
- pregameandingame/globals/gamepad/gamepadeventhandlers.lua:2 -- EVENT_MANAGER:RegisterForEvent("SharedDialogs", EVENT_CONTROLLER_CONNECTED, function() ZO_ControllerDisconnect_DismissPopup() end)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:63 -- EVENT_MANAGER:RegisterForEvent("AddOnManager", EVENT_SCREEN_RESIZED, function() self:RefreshData() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:68 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResize)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:69 -- self.control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, OnScreenResize)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:226 -- EVENT_MANAGER:RegisterForEvent("ChapterUpgrade_Manager", EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- publicallingames/dailyloginrewards/dailyloginrewards_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("DailyLoginRewardsManager", EVENT_SHOW_DAILY_LOGIN_REWARDS_SCENE, function() self:ShowDailyLoginRewardsScene() end)
- publicallingames/globals/autocomplete.lua:59 -- EVENT_MANAGER:RegisterForEvent("AutoCompleteAllIngames", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- publicallingames/itempreview/itempreview_shared.lua:437 -- self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, SetupPreviewOnReady)
- publicallingames/itempreview/itempreview_shared.lua:493 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemPreview_Shared", EVENT_SCREEN_RESIZED, self.OnScreenResized)
- publicallingames/marketcurrency/marketcurrency_shared.lua:12 -- control:RegisterForEvent(EVENT_CROWN_UPDATE, function(eventId, ...) self:OnCrownsUpdated(...) end)
- publicallingames/marketcurrency/marketcurrency_shared.lua:13 -- control:RegisterForEvent(EVENT_CROWN_GEM_UPDATE, function(eventId, ...) self:OnCrownGemsUpdated(...) end)
- publicallingames/tile/dailyrewardstile.lua:62 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:RefreshLayout() end)
- publicallingames/tile/dailyrewardstile.lua:63 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function() self:OnClaimResultReceived() end)
- publicallingames/tile/dailyrewardstile.lua:64 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:RefreshLayout() end)
- publicallingames/tooltip/tooltip.lua:413 -- EVENT_MANAGER:RegisterForEvent("AbilityTooltip", EVENT_ABILITY_PROGRESSION_XP_UPDATE, OnAbilityProgressionXPUpdate)