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----
-- MarketAnnouncement_Manager
----
return manager
end
EVENT_MANAGER : RegisterForEvent ( "MarketAnnouncement_Manager" , EVENT_PLAYER_ACTIVATED , function ( ) self : OnPlayerActivated ( ) end )
local MARKET_PRODUCT_SORT_KEYS =
{
isPromo = { tiebreaker = "isLimitedTime" , tieBreakerSortOrder = ZO_SORT_ORDER_DOWN } ,
isLimitedTime = { tiebreaker = "timeLeft" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
timeLeft = { isNumeric = true , tiebreaker = "containsDLC" , tieBreakerSortOrder = ZO_SORT_ORDER_DOWN } ,
containsDLC = { tiebreaker = "isNew" , tieBreakerSortOrder = ZO_SORT_ORDER_DOWN } ,
isNew = { tiebreaker = "name" , tieBreakerSortOrder = ZO_SORT_ORDER_UP } ,
}
return ZO_TableOrderingFunction ( entry1 , entry2 , "isPromo" , MARKET_PRODUCT_SORT_KEYS , ZO_SORT_ORDER_DOWN )
end
if numAnnouncementProducts > 0 then --future proofing for likely addition of text-only announcements
for i = 1 , numAnnouncementProducts do
-- durations longer than 1 month aren't represented to the user, so it's effectively not limited time
local isLimitedTime = timeLeft > 0 and timeLeft <= ZO_ONE_MONTH_IN_SECONDS
local productInfo = {
productId = productId ,
isLimitedTime = isLimitedTime ,
timeLeft = isLimitedTime and timeLeft or 0 ,
isNew = isNew ,
containsDLC = containsDLC ,
isPromo = isPromo ,
}
end
end
if aShouldShow then
end
end
end
EVENT_MANAGER : RegisterForEvent ( "EVENT_MARKET_ANNOUNCEMENT_UPDATED" , EVENT_MARKET_ANNOUNCEMENT_UPDATED , OnMarketAnnouncementDataUpdated )
end
-- Attempt to show on region change if announcement has not yet been shown today for this character
if seenTrialVersion < currentTrialVersion then
FlagMarketAnnouncementSeen ( ) --We only want to show one popup per session if possible, and trial dialog takes priority
else
end
end
end
if newState == SCENE_HIDING then
end
end
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