- ingame/scenes/ingamefragments.lua:97 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, OnNormalizedPointChanged)
- ingame/scenes/ingamefragments.lua:155 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, SetFrameInteractionTargetRelativeToRightPanel)
- ingame/scenes/ingamefragments.lua:182 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:191 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelMediumLeftPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:201 --
ZO_NormalizedPointFragment:New(CalculateFurnitureBrowserFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:208 --
ZO_NormalizedPointFragment:New(CalculateCraftingFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:214 --
ZO_NormalizedPointFragment:New(CalculateCraftingGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:220 --
ZO_NormalizedPointFragment:New(CalculateCenteredFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:227 --
ZO_NormalizedPointFragment:New(CalculateOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:234 --
ZO_NormalizedPointFragment:New(CalculateStoreWindowTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:241 --
ZO_NormalizedPointFragment:New(CalculateGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:248 --
ZO_NormalizedPointFragment:New(CalculateGamepadOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:254 --
ZO_NormalizedPointFragment:New(CalculateGamepadLeftFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:261 --
ZO_NormalizedPointFragment:New(CalculateGamepadStoreFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:267 --
ZO_NormalizedPointFragment:New(CalculateGamepadRightFramingTarget, SetFrameLocalPlayerTarget)