- ingame/scenes/gamepad/ingamefragments_gamepad.lua:22 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedWidth = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewInEmptyWorld = true,
previewBufferMS = 300
})
- ingame/scenes/gamepad/ingamefragments_gamepad.lua:32 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedWidth = ZO_GAMEPAD_UI_REFERENCE_WIDTH - ZO_GAMEPAD_PANEL_WIDTH - (ZO_GAMEPAD_SAFE_ZONE_INSET_X * 2),
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewInEmptyWorld = true,
previewBufferMS = 300
})
- ingame/scenes/gamepad/ingamefragments_gamepad.lua:42 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = (ZO_GAMEPAD_PANEL_WIDTH * 2) + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedWidth = ZO_GAMEPAD_UI_REFERENCE_WIDTH - (ZO_GAMEPAD_PANEL_WIDTH * 2) - (ZO_GAMEPAD_SAFE_ZONE_INSET_X * 2),
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewBufferMS = 300,
})
- ingame/scenes/gamepad/ingamefragments_gamepad.lua:51 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = 0,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewBufferMS = 300
})
- ingame/scenes/gamepad/ingamefragments_gamepad.lua:60 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedWidth = 700,
dynamicFramingConsumedHeight = 400,
})
- ingame/scenes/gamepad/ingamefragments_gamepad.lua:67 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = 0,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewBufferMS = 300,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:16 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:24 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = true,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:32 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 300,
previewInEmptyWorld = true,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:40 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 950,
dynamicFramingConsumedHeight = 80,
previewInEmptyWorld = true,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:49 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 245,
paddingRight = 605,
dynamicFramingConsumedWidth = 1050,
dynamicFramingConsumedHeight = 300,
previewInEmptyWorld = true,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:57 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 550,
dynamicFramingConsumedWidth = 550,
dynamicFramingConsumedHeight = 300,
previewInEmptyWorld = true,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:66 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 350,
paddingRight = 950,
dynamicFramingConsumedWidth = 1350,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:74 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 680,
dynamicFramingConsumedWidth = 1250,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:82 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 200,
paddingRight = 950,
dynamicFramingConsumedWidth = 1050,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:90 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1050,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamefragments.lua:98 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1050,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = false,
})
- ingame/scenes/keyboard/keyboardingamescenes.lua:749 --
ZO_ItemPreviewOptionsFragment:New({paddingLeft = 570, paddingRight = 620, dynamicFramingConsumedWidth = 950, dynamicFramingConsumedHeight = 80, forcePreparePreview = false})
- internalingame/scenes/internalingamefragments.lua:24 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = 950,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 300,
forcePreparePreview = true,
})
- internalingame/scenes/gamepad/internalingamefragments_gamepad.lua:62 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = 0,
paddingRight = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
dynamicFramingConsumedWidth = 700,
dynamicFramingConsumedHeight = 400,
})
- internalingame/scenes/gamepad/internalingamefragments_gamepad.lua:69 --
ZO_ItemPreviewOptionsFragment:New({
paddingLeft = ZO_GAMEPAD_PANEL_WIDTH + ZO_GAMEPAD_SAFE_ZONE_INSET_X,
paddingRight = 0,
dynamicFramingConsumedWidth = 1150,
dynamicFramingConsumedHeight = 400,
forcePreparePreview = false,
previewBufferMS = 300
})