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ESO Function Data v100034
SetActive()
Function Aliases
No known aliases for this function.
Global Function Definitions
ingame/champion/championconstellation.lua:274
--
function ZO_ChampionCluster:SetActive(active, instantly)
ingame/champion/championconstellation.lua:457
--
function ZO_ChampionConstellation:SetActive(active, instantly)
ingame/champion/championstar.lua:264
--
function ZO_ChampionStar:SetActive(active)
ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:509
--
function ZO_HousingSettingsList:SetActive(hidden)
ingame/stats/gamepad/zo_stats_gamepad.lua:19
--
function ZO_AttributeSpinner_Gamepad:SetActive(active)
internalingame/market/keyboard/marketclasses_keyboard.lua:641
--
function ZO_MarketProductIcon:SetActive(isActive)
libraries/refresh/refresh.lua:122
--
function ZO_OrderedRefreshGroup:SetActive(activeOrActiveFunction)
libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:158
--
function ZO_ComboBox_Gamepad:SetActive(active)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:64
--
function ZO_GamepadFocus:SetActive(active, retainFocus)
libraries/zo_gamepadslider/zo_gamepadslider.lua:17
--
function ZO_GamepadSlider:SetActive(active)
libraries/zo_horizontalscrolllist/gamepad/zo_horizontalscrolllist_gamepad.lua:26
--
function ZO_HorizontalScrollList_Gamepad:SetActive(active)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:368
--
function ZO_ParametricScrollList:SetActive(active, fireActivatedCallback)
libraries/zo_scene/zo_scene.lua:52
--
function ZO_StackFragmentGroup:SetActive(active)
libraries/zo_spinner/gamepad/zo_spinner_gamepad.lua:26
--
function ZO_Spinner_Gamepad:SetActive(active)
publicallingames/currency/gamepad/currencyselector_gamepad.lua:133
--
function ZO_CurrencySelectorDigit_Gamepad:SetActive(active)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/champion/champion.lua:185
--
self.refreshGroup:SetActive(function() return SYSTEMS:IsShowing("champion") end)
ingame/champion/champion.lua:1371
--
self.chosenConstellation:SetActive(false, unchooseInstantly)
ingame/champion/champion.lua:1379
--
self.chosenConstellation:SetActive(true)
ingame/champion/champion.lua:1828
--
anim.startingCluster:SetActive(false)
ingame/champion/championconstellation.lua:278
--
star:SetActive(active, instantly)
ingame/champion/championconstellation.lua:393
--
self:SetActive(false)
ingame/champion/championconstellation.lua:463
--
self.currentCluster:SetActive(active, instantly)
ingame/champion/championconstellation.lua:490
--
newCluster:SetActive(true)
ingame/champion/championconstellation.lua:496
--
oldCluster:SetActive(false, INSTANT)
ingame/collections/itemsetsbook_shared.lua:54
--
categoriesRefreshGroup:SetActive(function() return self:IsCategoriesRefreshGroupActive() end)
ingame/collections/itemsetsbook_shared.lua:73
--
categoryContentRefreshGroup:SetActive(function() return self:IsCategoryContentRefreshGroupActive() end)
ingame/contacts/sociallist_shared.lua:164
--
self.refreshGroup:SetActive(function() return listFragment:IsShowing() end)
ingame/crafting/smithingcreation_shared.lua:50
--
self.refreshGroup:SetActive(function() return ZO_Smithing_IsSceneShowing() and self.owner:IsCreating() end)
ingame/crafting/gamepad/craftingutils_gamepad.lua:272
--
control.spinner:SetActive(selected)
ingame/crafting/gamepad/craftingutils_gamepad.lua:289
--
selectedControl.spinner:SetActive(false)
ingame/crafting/gamepad/craftingutils_gamepad.lua:385
--
control.spinner:SetActive(selected)
ingame/crafting/gamepad/craftingutils_gamepad.lua:401
--
selectedControl.spinner:SetActive(false)
ingame/crafting/gamepad/gamepadprovisioner.lua:104
--
self.recipeList:SetActive(false)
ingame/crafting/gamepad/gamepadprovisioner.lua:110
--
self.recipeList:SetActive(true)
ingame/guild/gamepad/guildhistory_gamepad.lua:21
--
self.refreshGroup:SetActive(function() return self:IsShowing() end)
ingame/guild/keyboard/guildhistory_keyboard.lua:49
--
self.refreshGroup:SetActive(function() return self:IsShowing() end)
ingame/housingeditor/gamepad/housingfurnituresettings_gamepad.lua:214
--
horizontalList:SetActive(selected)
ingame/housingeditor/gamepad/housingpathsettings_gamepad.lua:168
--
horizontalList:SetActive(selected)
ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:760
--
list:SetActive(false)
ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:763
--
list:SetActive(false)
ingame/skills/gamepad/gamepadskills.lua:983
--
categoryListRefreshGroup:SetActive(function() return GAMEPAD_SKILLS_ROOT_SCENE:IsShowing() end)
ingame/skills/gamepad/gamepadskills.lua:998
--
lineFilterListRefreshGroup:SetActive(function() return GAMEPAD_SKILLS_LINE_FILTER_SCENE:IsShowing() end)
ingame/skills/gamepad/gamepadskills.lua:1011
--
lineFilterPreviewListRefreshGroup:SetActive(function() return GAMEPAD_SKILLS_LINE_PREVIEW_FRAGMENT:IsShowing() end)
ingame/skills/gamepad/gamepadskills.lua:1025
--
buildPlannerListRefreshGroup:SetActive(function() return GAMEPAD_SKILLS_BUILD_PLANNER_FRAGMENT:IsShowing() end)
ingame/skills/gamepad/gamepadskills.lua:1870
--
selectedControl.pointLimitedSpinner:SetActive(false)
ingame/skills/keyboard/zo_skills.lua:490
--
skillLinesTreeRefreshGroup:SetActive(function() return SKILLS_FRAGMENT:IsShowing() end)
ingame/skills/keyboard/zo_skills.lua:518
--
skillListRefreshGroup:SetActive(function() return SKILLS_FRAGMENT:IsShowing() end)
ingame/stats/gamepad/zo_stats_gamepad.lua:20
--
self.pointsSpinner:SetActive(active)
ingame/stats/gamepad/zo_stats_gamepad.lua:335
--
selectedControl.pointLimitedSpinner:SetActive(false)
ingame/stats/gamepad/zo_stats_gamepad.lua:1516
--
control.pointLimitedSpinner:SetActive(selected)
internalingame/marketannouncement/gamepad/marketannouncement_gamepad.lua:57
--
self.actionTileListFocus:SetActive(true)
internalingame/marketannouncement/gamepad/marketannouncement_gamepad.lua:60
--
self.actionTileListFocus:SetActive(false)
libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:64
--
self:SetActive(false)
libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:231
--
self:SetActive(true)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:54
--
self:SetActive(false)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:106
--
self:SetActive(true, retainFocus)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:110
--
self:SetActive(false, retainFocus)
libraries/zo_gamepadslider/zo_gamepadslider.lua:10
--
self:SetActive(true)
libraries/zo_gamepadslider/zo_gamepadslider.lua:14
--
self:SetActive(false)
libraries/zo_horizontalscrolllist/gamepad/zo_horizontalscrolllist_gamepad.lua:11
--
self:SetActive(false)
libraries/zo_horizontalscrolllist/gamepad/zo_horizontalscrolllist_gamepad.lua:70
--
self:SetActive(true)
libraries/zo_horizontalscrolllist/gamepad/zo_horizontalscrolllist_gamepad.lua:77
--
self:SetActive(false)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:85
--
self:SetActive(false)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:404
--
self:SetActive(true)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:409
--
self:SetActive(true, FIRE_ACTIVATION_CHANGED)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:413
--
self:SetActive(false)
libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:418
--
self:SetActive(false, FIRE_ACTIVATION_CHANGED)
libraries/zo_scene/zo_scene.lua:55
--
object:SetActive(active)
libraries/zo_scene/zo_scene.lua:176
--
self.stackFragmentGroups[#self.stackFragmentGroups]:SetActive(false)
libraries/zo_scene/zo_scene.lua:179
--
stackFragmentGroup:SetActive(true)
libraries/zo_scene/zo_scene.lua:200
--
stackFragmentGroup:SetActive(false)
libraries/zo_scene/zo_scene.lua:212
--
self.stackFragmentGroups[#self.stackFragmentGroups]:SetActive(true)
libraries/zo_scene/zo_scene.lua:307
--
stackFragmentGroup:SetActive(false)
libraries/zo_spinner/gamepad/zo_spinner_gamepad.lua:22
--
self:SetActive(false)
libraries/zo_spinner/gamepad/zo_spinner_gamepad.lua:45
--
self:SetActive(true)
libraries/zo_spinner/gamepad/zo_spinner_gamepad.lua:49
--
self:SetActive(false)
pregame/accountlogin/gamepad/gamestartup_gamepad.lua:450
--
control.horizontalListObject:SetActive(selected)
pregameandingame/zo_options/optionswindowtemplate.lua:632
--
slider:SetActive(selected and control.data.enabled ~= false)
pregameandingame/zo_options/optionswindowtemplate.lua:708
--
control.horizontalListObject:SetActive(selected and control.data.enabled ~= false)
publicallingames/currency/gamepad/currencyselector_gamepad.lua:146
--
self:SetActive(true)
publicallingames/currency/gamepad/currencyselector_gamepad.lua:150
--
self:SetActive(false)