- internalingame/antiquitydigging/antiquitydigging.lua:176 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "antiquityDigging")
- internalingame/antiquitydigging/antiquitydigging.lua:177 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "antiquityDigging")
- internalingame/scrying/scrying.lua:1375 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "Scrying")
- internalingame/scrying/scrying.lua:1376 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "Scrying")
- internalingame/tribute/tribute.lua:769 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "tribute")
- internalingame/tribute/tribute.lua:770 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "tribute")
- internalingame/tribute/tributeconfinementviewer_manager.lua:12 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", function(isVisible)
self:RequestClose()
end, "tributeConfinementViewer")
- internalingame/tribute/tributepileviewer_manager.lua:72 --
ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", function(isVisible)
self:RequestClose()
end, "tributePileViewer")