- pregame/pregameanimatedbackground/gamepad/basebackground.lua:184 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_TEXTURE_LOAD_TIMEOUT_SECONDS", 1, 1, 10, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:192 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_INTRO_ANIMATION_DELAY_SECONDS", 0, 0, 30, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:193 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_INTRO_ANIMATION_DURATION_SECONDS", 5, 0, 30, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:195 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LOOP_ANIMATION_DELAY_SECONDS", 5.5, 0, 600, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:196 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LOOP_ANIMATION_DURATION_SECONDS", 600, 0, 600, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:198 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_PERSISTENT_ANIMATION_DURATION_SECONDS", 600, 0, 600, "%f seconds")
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:112 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_BRIGHTNESS_MAX", 0.8, 0, 2)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:113 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_BRIGHTNESS_MIN", 0.3, 0, 2)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:120 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_SCALE_MAX", 0.1, 0.001, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:121 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_SCALE_MIN", 0.07, 0.001, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:123 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_SPAWN_INTERVAL_MAX_SECONDS", 1, 0, 10)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:124 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_LEAF_SPAWN_INTERVAL_MIN_SECONDS", 0.6, 0, 10)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:133 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_BLUR_FACTOR_MAX", 10, 0, 10)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:135 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_FLICKER_ALPHA_STRENGTH", 0.5, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:136 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_FLICKER_COLOR_STRENGTH", 0, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:137 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_FLICKER_FADE_IN_INTERVAL_SECONDS", 2, 0.01, 60, "%.2f seconds")
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:138 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_FLICKER_SPEED", 0.5, 0, 2)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:140 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_RGB_WEIGHT_MAX", 1, 0, 2)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:141 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_OUROBOROS_GLOW_RGB_WEIGHT_MIN", 0.75, 0, 2)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:143 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_TREES_WAVE_OFFSET_X_MAX", 0.0045, 0, 0.1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:144 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_TREES_WAVE_OFFSET_Y_MAX", 0.00075, 0, 0.1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:145 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_TREES_WAVE_SPEED_COEFFICIENT_BASE", 1, 0, 4)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:147 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_WIND_MOUSE_TREE_WAVE_SPEED_COEFFICIENT", 2, 0, 10)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:154 --
CreateBackgroundParameterFloat("ZO_BACKGROUND_WIND_VELOCITY_OVERRIDE_TRANSITION_INTERVAL_SECONDS", 0.1, 0, 5, "%.1f seconds")