- common/gamepad/zo_gamepadparametricscrolllisttemplates.lua:309 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, OnEntered)
- ingame/crafting/gamepad/alchemy_gamepad.lua:201 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.modeKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function() self:SelectMode() end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:485 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindModeStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function() self:SelectMode() end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:80 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:Confirm() end,
forwardText,
function() return not self.list:IsEmpty() end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:93 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.confirmKeybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:Confirm() end,
forwardText
)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:151 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
ItemSelected,
nil,
IsVisible,
IsEnabled
)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:741 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, function() self:SwitchToSelectedScene(self:GetCurrentList()) end, nil, nil, IsForwardNavigationEnabled)
- ingame/playeremote/gamepad/playeremote_gamepad.lua:518 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.emoteAssignmentKeybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:AssignSelectedQuickslot() end,
GetString(SI_GAMEPAD_ITEM_ACTION_QUICKSLOT_ASSIGN))
- ingame/skills/gamepad/gamepadskills.lua:707 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.buildPlannerKeybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON,
function() --callback
self:AssignSelectedBuildPlannerAbility()
end,
GetString(SI_GAMEPAD_SKILLS_ASSIGN) --name
)
- ingame/stable/gamepad/stable_gamepad.lua:61 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:TrainSelected() end, --callback
GetString(SI_GAMEPAD_STABLE_TRAIN), --name
function() return self:CanTrainSelected() end)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:54 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmBuyBack() end,
GetString(SI_ITEM_ACTION_BUYBACK),
function() return GetNumBuybackItems() > 0 end,
function() return self:CanBuyBack() end
)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:105 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmBuy() end,
GetString(SI_ITEM_ACTION_BUY),
nil,
function() return self:CanBuy() end
)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:120 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.confirmKeybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmBuy() end,
GetString(SI_ITEM_ACTION_BUY),
nil,
function() return self:CanBuy() end
)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:57 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmRepair() end,
GetString(SI_ITEM_ACTION_REPAIR),
function() return #self.list.dataList > 0 end,
function() return self:CanRepair() end)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:81 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.keybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmSell() end,
GetString(SI_ITEM_ACTION_SELL),
function() return #self.list.dataList > 0 end,
function() return self:CanSell() end
)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:96 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(self.confirmKeybindStripDescriptor,
GAME_NAVIGATION_TYPE_BUTTON,
function() self:ConfirmSell() end,
GetString(SI_ITEM_ACTION_SELL)
)
- libraries/utility/zo_gamepadutils.lua:123 --
ZO_Gamepad_AddForwardNavigationKeybindDescriptors(descriptor, navigationType, callback, name, visible, enabled, SOUNDS.GAMEPAD_MENU_FORWARD)