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ESO Function Data v100026
SetHandler()
Function Aliases
- No known aliases for this function.
Global Function Definitions
- No known global definitions for this function.
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:14 -- self.animations:SetHandler("OnStop", function(timeline) self:LoadingCompleteAnimation_OnStop(timeline) end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:25 -- self.longLoadAnimation:SetHandler("OnStop", OnLongLoadAnimationStop)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:62 -- control:SetHandler("OnShow", function(...) control:OnShown() end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:63 -- control:SetHandler("OnHide", function(...) control:OnHidden() end)
- app/loadingscreen/keyboard/loadingscreen.lua:13 -- self.animations:SetHandler("OnStop", function(timeline) self:LoadingCompleteAnimation_OnStop(timeline) end)
- common/console/autosaving_console.lua:18 -- self.spinnerFadeAnimation:SetHandler("OnStop", function(timeline, completed) self:HideAutoSavingAnimComplete(timeline, completed) end)
- common/console/autosaving_console.lua:22 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- common/gamepad/zo_gamepadparametricscrolllisttemplates.lua:103 -- control:SetHandler("OnEffectivelyHidden", ZO_ConveyorSceneFragment_ResetMovement)
- common/markettemplates/chapterupgradetemplates_shared.lua:19 -- self.control:SetHandler("OnUpdate", function() self:UpdateTextCalloutLabel() end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:32 -- self.colorSelect:SetHandler("OnColorSelected", function(control, r, g, b) self:OnColorSet(r, g, b) end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:37 -- self.valueSlider:SetHandler("OnValueChanged", function(control, value)
self:OnValueSet(1 - value)
end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:47 -- self.alphaSlider:SetHandler("OnValueChanged", function(control, value)
self:OnAlphaSet(value)
end)
- common/zo_imecandidates/pc/zo_imecandidates.lua:23 -- windowManager:SetHandler("OnIMECandidateListUpdated", function(...) self:OnIMECandidateListUpdated(...) end)
- ingame/achievements/keyboard/achievements.lua:837 -- self.parentControl:SetHandler("OnHide", function()
self.lastShownLink = nil
end)
- ingame/achievements/keyboard/achievements.lua:1105 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/actionbar/actionbar.lua:100 -- g_ultimateReadyBurstTimeline:SetHandler("OnPlay", function() PlaySound(SOUNDS.ABILITY_ULTIMATE_READY) end)
- ingame/actionbar/actionbar.lua:109 -- g_ultimateReadyBurstTimeline:SetHandler("OnStop", OnStop)
- ingame/actionbar/actionbutton.lua:406 -- self.slot:SetHandler("OnUpdate", function() self:RefreshCooldown() end)
- ingame/actionbar/actionbutton.lua:433 -- self.slot:SetHandler("OnUpdate", nil)
- ingame/actionbar/actionbutton.lua:543 -- timeline:GetFirstAnimation():SetHandler("OnStop", function(animation) OnStopHandlerFirst(animation, self) end)
- ingame/actionbar/actionbutton.lua:544 -- timeline:GetLastAnimation():SetHandler("OnStop", function(animation) OnStopHandlerLast(animation, self) end)
- ingame/actionbar/actionbutton.lua:545 -- timeline:SetHandler("OnPlay", function() OnStartFlipAnimation(self) end)
- ingame/actionbar/actionbutton.lua:546 -- timeline:SetHandler("OnStop", function() OnStopFlipAnimation(self) end)
- ingame/activecombattips/activecombattips.lua:24 -- self.animation:SetHandler("OnStop", function(timeline)
if timeline:GetProgress() == 1.0 and not timeline:IsPlayingBackward() then
SHARED_INFORMATION_AREA:SetHidden(self.tip, true)
self.activeCombatTipId = nil
end
end)
- ingame/battleground/battlegroundscoreboard.lua:101 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:141 -- self.control:SetHandler("OnUpdate", function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:146 -- self.control:SetHandler("OnUpdate", nil)
- ingame/battleground/battlegroundscoreboardingame.lua:136 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscoreboardingame.lua:144 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscorehud.lua:151 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/buffdebuff/buffdebuff.lua:74 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/buffdebuff/buffdebuff.lua:330 -- blinkAnimation:SetHandler("OnStop", OnBlinkAnimationStop)
- ingame/campaign/campaignbrowser.lua:459 -- self.control:SetHandler("OnUpdate", function(control, seconds)
-- Ensure that refresh only occurs on second boundaries
if not self.nextUpdateTimeSeconds or seconds > self.nextUpdateTimeSeconds then
self.nextUpdateTimeSeconds = zo_floor(seconds + 1)
self:RefreshVisible()
end
end)
- ingame/campaign/campaignbrowser.lua:467 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:472 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:669 -- control:SetHandler("OnUpdate", UpdateWaitingTooltip)
- ingame/campaign/campaignbrowser.lua:677 -- control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignemperor_shared.lua:113 -- self.control:SetHandler("OnUpdate", enabled and self.UpdateReignDuration or nil)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:611 -- self.control:SetHandler("OnUpdate", function(control, seconds) self:OnUpdate(control, seconds) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:621 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:315 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:359 -- label:SetHandler("OnUpdate", function(label) label:SetText(label.dynamicTextFunction()) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:362 -- label:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:370 -- timeline:SetHandler("OnStop", stopHandler)
- ingame/centerscreenannounce/centerscreenannounce.lua:383 -- wipeInAnim:SetHandler("OnPlay", wipeIn)
- ingame/centerscreenannounce/centerscreenannounce.lua:386 -- wipeOutAnim:SetHandler("OnPlay", wipeOut)
- ingame/centerscreenannounce/centerscreenannounce.lua:542 -- self.largeText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:543 -- self.smallCombinedText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:884 -- majorContainerTimeline:SetHandler("OnStop", function(timeline, completedPlayback) self:OnMajorLineContainerAnimationComplete(completedPlayback) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:912 -- self.control:SetHandler("OnUpdate", OnCenterScreenAnnounceUpdate)
- ingame/centerscreenannounce/centerscreenannounce.lua:1412 -- largeMessageControl:SetHandler("OnUpdate", UpdateShowAnnouncementTime)
- ingame/championperks/championperks.lua:823 -- self.control:SetHandler("OnUpdate", function(_, timeSecs) self:OnUpdate(timeSecs) end)
- ingame/championperks/championperks.lua:1467 -- timeline:SetHandler("OnStop", self.oneShotAnimationOnStopCallback)
- ingame/chatsystem/chatoptions.lua:132 -- self.tabName:SetHandler("OnTextChanged", UpdateTabName)
- ingame/chatsystem/sharedchatsystem.lua:310 -- self.overflowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside then self:ShowOverflowedTabsDropdown() end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/sharedchatsystem.lua:641 -- self.control:SetHandler("OnUpdate", self.OnResizeUpdateFunc)
- ingame/chatsystem/sharedchatsystem.lua:648 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:682 -- self.windowContainer:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:688 -- self.windowContainer:SetHandler("OnUpdate", self.FadeOutCheckOnUpdate)
- ingame/chatsystem/sharedchatsystem.lua:1162 -- self.control:SetHandler("OnUpdate", self.MonitorTabMovementOnUpdate)
- ingame/chatsystem/sharedchatsystem.lua:1168 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:1404 -- self.agentChatBurstTimeline:SetHandler("OnStop", function() agentChatBurst:SetAlpha(0) end)
- ingame/chatsystem/sharedchatsystem.lua:1408 -- self.agentChatPulseTimeline:SetHandler("OnStop", function() agentChatEcho:SetAlpha(0) end)
- ingame/chatsystem/console/gamepadchatsystem.lua:177 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:153 -- textEdit:SetHandler("OnFocusGained", TextEditFocusGained)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:154 -- textEdit:SetHandler("OnFocusLost", TextEditFocusLost)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:155 -- textEdit:SetHandler("OnTextChanged", TextEditTextChanged)
- ingame/chatsystem/pc/chatsystem.lua:14 -- self.newWindowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside and not ZO_TabButton_IsDisabled(self.newWindowTab) then self.system:CreateNewChatTab(self) end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/pc/chatsystem.lua:136 -- self.notificationBurstTimeline:SetHandler("OnStop", function() notificationsBurst:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:140 -- self.notificationPulseTimeline:SetHandler("OnStop", function() notificationEcho:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:144 -- self.mailBurstTimeline:SetHandler("OnStop", function() mailBurst:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:307 -- container.slideAnim:SetHandler("OnStop", function(animation) container.control:SetClampedToScreen(true) end)
- ingame/chatsystem/pc/chatsystem.lua:309 -- container.slideAnim:SetHandler("OnStop", nil)
- ingame/collections/keyboard/collectibletile_keyboard.lua:33 -- self:GetControl():SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/collections/keyboard/collectionsbook.lua:32 -- self.control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:192 -- control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/compass/compass.lua:92 -- self.areaOverrideAnimation:SetHandler("OnStop", function()
self.currentOverrideJournalIndex = nil
self.currentOverrideStepIndex = nil
self.currentOverrideConditionIndex = nil
while self.areaOverrideQueue do
local nextOverride = table.remove(self.areaOverrideQueue, 1)
if #self.areaOverrideQueue == 0 then
self.areaOverrideQueue = nil
end
if ShouldShowQuestArea(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex) then
self:PlayAreaOverrideAnimation(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex)
break
end
end
self.areaOverride:SetWidth(0)
self.areaOverride:SetAlpha(1)
end)
- ingame/compass/compass.lua:111 -- self.container:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/compass/compass.lua:136 -- timeline:GetFirstAnimation():SetHandler("OnStop", OnPoiAnimationStopped)
- ingame/compass/compass.lua:205 -- areaTexture.animationOut:SetHandler("OnStop", OnAreaTextureInOnStop)
- ingame/compass/compass.lua:241 -- timeline:SetHandler("OnPlay", OnAreaAnimationStarted)
- ingame/compass/compass.lua:242 -- timeline:SetHandler("OnStop", OnAreaAnimationStopped)
- ingame/contacts/notifications_common.lua:1510 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/contacts/gamepad/sociallist_gamepad.lua:135 -- self.control:SetHandler("OnUpdate", CachedStatusUpdate)
- ingame/contacts/keyboard/friendslist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/contacts/keyboard/friendslist_keyboard.lua:28 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/crafting/craftingcreateslotanimation.lua:21 -- burst.unlockAnimation:SetHandler("OnStop", function() objectPool:ReleaseObject(burst.key) end)
- ingame/crafting/craftingenchantextractslotanimation.lua:36 -- extractionBurst.animation:GetAnimation(9):SetHandler("OnStop", function() g_extractPool:ReleaseObject(extractionBurst.key) extractionBurst.animation:Stop() end)
- ingame/crafting/craftingresults_base.lua:118 -- self.resultTooltipAnimation:GetAnimation(1):SetHandler("OnStop", OnStop)
- ingame/crafting/craftingsmithingextractslotanimation.lua:27 -- extractionBurst.phase1Animation:GetAnimation(2):SetHandler("OnStop", function()
if not IsAwaitingCraftingProcessResponse() and not extractionBurst.phase2Animation:IsPlaying() then
extractionBurst.phase2Animation:PlayFromStart()
end
end)
- ingame/crafting/craftingsmithingextractslotanimation.lua:33 -- extractionBurst.phase2Animation:SetHandler("OnStop", function()
extractionBurst.owner.slotToBurst[extractionBurst.slot] = nil
extractionBurst.owner.burstToSlot[extractionBurst] = nil
extractionBurst.slot:RemoveAnimationRef()
extractionBurst.slot = nil
extractionBurst.owner = nil
g_extractPool:ReleaseObject(extractionBurst.key)
end)
- ingame/crafting/sharedenchanting.lua:128 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/sharedenchanting.lua:129 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/sharedprovisioner.lua:73 -- self.control:SetHandler("OnUpdate", function()
if self.dirty then
self:RefreshRecipeList()
self.dirty = false
end
end)
- ingame/crafting/smithingcreation_shared.lua:34 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/crafting/smithing_common.lua:245 -- control.titleLabel:SetHandler("OnTextChanged", function(titleLabel)
local titleWidth = titleLabel:GetTextWidth()
local totalWidth = control:GetWidth()
local TITLE_SELECTED_LABEL_PADDING_X = 10
local selectedLabelWidth = (totalWidth - titleWidth * 2) - TITLE_SELECTED_LABEL_PADDING_X * 2
selectedLabel:SetWidth(selectedLabelWidth)
end)
- ingame/crafting/gamepad/craftingenchantextractslotanimation_gamepad.lua:35 -- burstAnimation:GetAnimation(8):SetHandler("OnStop", function() g_extractPool:ReleaseObject(extractionBurst.key) burstAnimation:Stop() end)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:501 -- self.panelControl:GetNamedChild("ScrollContainerScroll"):SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:43 -- self.tooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/alchemy_keyboard.lua:44 -- self.tooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/craftinginventory.lua:107 -- rowControl:SetHandler("OnDragStart", nil)
- ingame/crafting/keyboard/craftinginventory.lua:108 -- rowControl:SetHandler("OnReceiveDrag", nil)
- ingame/crafting/keyboard/provisioner.lua:34 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/provisioner.lua:35 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:58 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:59 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:31 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:32 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crowncrates/crowncrates.lua:166 -- self.gemsUpdateCountAnimationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying then
self.crownGemsAvailableQuantity.gemsIcon:SetScale(1)
end
end)
- ingame/crowncrates/crowncrates.lua:497 -- control:SetHandler("OnMouseEnter", function()
--the mouse must move a little bit from where it was when it exited the control to enter again
if control.mouseExitX then
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
else
control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
end
else
onMouseEnter()
end
end)
- ingame/crowncrates/crowncrates.lua:503 -- control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncrates.lua:506 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncrates.lua:514 -- control:SetHandler("OnMouseExit", function()
onMouseExit()
control:SetHandler("OnUpdate", nil)
control.mouseExitX, control.mouseExitY = GetUIMousePosition()
end)
- ingame/crowncrates/crowncrates.lua:516 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratesanimatable.lua:49 -- animationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
self:OnAnimationStopped(timeline, animationTimelineKey, animationPool)
if customOnStop then
customOnStop(timeline, completedPlaying)
end
end)
- ingame/crowncrates/crowncratespackchoosing.lua:197 -- control:SetHandler("OnMouseUp", OnMouseUp)
- ingame/crowncrates/crowncratespackchoosing.lua:651 -- self.leftArrow:SetHandler("OnClicked", function() self:RequestPreviousPage() end)
- ingame/crowncrates/crowncratespackchoosing.lua:652 -- self.rightArrow:SetHandler("OnClicked", function() self:RequestNextPage() end)
- ingame/crowncrates/crowncratespackopening.lua:264 -- self.mouseAreaControl:SetHandler("OnMouseUp", function() self:OnMouseUp() end)
- ingame/crowncrates/crowncratespackopening.lua:468 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:568 -- translateToScreenAnimation:SetHandler("OnStop", function(animation, animatingControl, completedPlaying)
--start the bonus particle effect when the card finishes moving to the screen
if completedPlaying then
self:StartCrateSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_PARTICLES_BONUS)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:581 -- translateToHandAnimation:SetHandler("OnPlay", function()
--stop the bonus particle effect as soon as it moves to hand
self:ReleaseParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE)
end)
- ingame/crowncrates/crowncratespackopening.lua:805 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:844 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardReveal()
end)
- ingame/crowncrates/crowncratespackopening.lua:863 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:887 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardGemify()
end)
- ingame/crowncrates/crowncratespackopening.lua:1067 -- self.control:SetHandler("OnUpdate", function(control)
if (self.side == ZO_CROWN_CRATES_CARD_SIDE_FACE or self.side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE)
and self.cardTextureControl:Is3DQuadFacingCamera() then
self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
self.cardGlowTextureControl:SetAlpha(0)
self.rewardTextureControl:SetAlpha(0)
self.frameAccentTextureControl:SetAlpha(0)
self.gemOverlayTextureControl:SetAlpha(0)
self:SetCardFaceDesaturation(0)
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:1076 -- control:SetHandler("OnUpdate", nil)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:142 -- control:SetHandler("OnUpdate", function()
self:UpdateTimers()
end)
- ingame/death/death.lua:212 -- control:SetHandler("OnUpdate", function() ava:UpdateDisplay() end)
- ingame/death/death.lua:213 -- control:SetHandler("OnHide", function() ava.timerCooldown:Stop() end)
- ingame/death/death.lua:269 -- control:SetHandler("OnUpdate", function() imperialPvP:UpdateDisplay() end)
- ingame/death/death.lua:270 -- control:SetHandler("OnHide", function() imperialPvP.timerCooldown:Stop() end)
- ingame/death/death.lua:337 -- control:SetHandler("OnUpdate", function() imperialPvE:UpdateDisplay() end)
- ingame/death/death.lua:410 -- control:SetHandler("OnUpdate", function() twoOption:UpdateDisplay() end)
- ingame/death/death.lua:440 -- control:SetHandler("OnHide", function()
resurrect.timerCooldown:Stop()
end)
- ingame/deathrecap/deathrecap.lua:92 -- self.control:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- ingame/deathrecap/deathrecap.lua:93 -- self.control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/dyeing/dyeing_shared.lua:147 -- swatchControl:SetHandler("OnMouseUp", OnClicked)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:210 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
self:OnSavedSetDyeSlotClicked(dyeSetIndex, dyeChannel, button)
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:216 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverSavedSetIndex = dyeSetIndex
self.mousedOverSavedSetDyeChannel = dyeChannel
self:OnSavedSetDyeSlotEnter(dyeSetIndex, dyeChannel, dyeControl)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:222 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverSavedSetIndex = nil
self.mousedOverSavedSetDyeChannel = nil
self:OnSavedSetDyeSlotExit(dyeSetIndex, dyeChannel)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:57 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/fence/keyboard/fence_keyboard.lua:45 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/giftinventory/giftinventoryview_shared.lua:52 -- self.control:SetHandler("OnRectChanged", function(control, newLeft, newTop, newRight, newBottom)
local newWidth = newRight - newLeft
local newHeight = newBottom - newTop
if newWidth ~= topLevelwidth or newHeight ~= topLevelheight then
self.overlayGlowControl:SetDimensions(newWidth + BACKGROUND_PADDING, newHeight + BACKGROUND_PADDING)
topLevelwidth = newWidth
topLevelheight = newHeight
end
end)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:33 -- self.control:SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:44 -- self.control:SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/giftinventory/keyboard/giftinventorydialogs_keyboard.lua:8 -- randomNoteButton:SetHandler("OnClicked", function()
noteEdit:SetText(GetRandomGiftThankYouNoteText())
end)
- ingame/giftinventory/keyboard/giftinventorydialogs_keyboard.lua:136 -- helpButton:SetHandler("OnClicked", function()
HELP:ShowSpecificHelp(data.helpCategoryIndex, data.helpIndex)
ZO_Dialogs_ReleaseDialog(dialog)
end)
- ingame/giftinventory/keyboard/giftinventoryview_keyboard.lua:30 -- headerIcon:SetHandler("OnMouseUp", function(control, button, upInside)
if button == MOUSE_BUTTON_INDEX_LEFT and upInside then
self.blastParticleSystem:Stop()
self.blastParticleSystem:Start()
end
end)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:32 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/guildheraldry_shared.lua:154 -- swatch:SetHandler("OnMouseUp", OnClicked)
- ingame/guild/guildheraldry_shared.lua:257 -- style:SetHandler("OnMouseUp", OnClicked)
- ingame/guild/gamepad/guildhistory_gamepad.lua:37 -- control:SetHandler("OnUpdate", self.updateFunction)
- ingame/guild/gamepad/guildselector_gamepad.lua:25 -- self.m_container:SetHandler("OnEffectivelyShown", function()
EVENT_MANAGER:RegisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED, RefreshGuildList)
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:29 -- self.m_container:SetHandler("OnEffectivelyHidden", function()
EVENT_MANAGER:UnregisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED)
end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:55 -- control:SetHandler("OnUpdate", self.updateFunction)
- ingame/guild/keyboard/guildroster_keyboard.lua:13 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/keyboard/guildroster_keyboard.lua:21 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:117 -- child:SetHandler("OnDragStart", ZO_GuildRankHeaderChild_OnDragStart)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:387 -- self.control:SetHandler("OnUpdate", self.updateRankOrderCallback)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:410 -- self.control:SetHandler("OnUpdate", nil)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:33 -- self.control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(self.descriptionLabel, gameTimeSecs) end)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:299 -- control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(gameTimeSecs) end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:206 -- control.editBox:SetHandler("OnFocusGained", function(editControl)
editControl:SetVirtualKeyboardType(VIRTUAL_KEYBOARD_TYPE_EMAIL)
self.activeEditBox = editControl
end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:211 -- control.editBox:SetHandler("OnFocusLost", function(editControl)
self:OnTextFieldFocusLost(editControl, data.fieldType)
self.activeEditBox = nil
list:RefreshVisible()
end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:216 -- control.editBox:SetHandler("OnTextChanged", ZO_EditDefaultText_OnTextChanged)
- ingame/help/gamepad/help_mechanicassistance_gamepad.lua:192 -- editBox:SetHandler("OnTextChanged", OnDescriptionTextChanged)
- ingame/help/gamepad/help_submitfeedback_gamepad.lua:160 -- editBox:SetHandler("OnTextChanged", OnTextChanged)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:125 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:126 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:134 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:135 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpmechanicassistancetemplate_keyboard.lua:88 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown", UpdateSubmitButton)
- ingame/help/keyboard/helpmechanicassistancetemplate_keyboard.lua:89 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden", UpdateSubmitButton)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:102 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:103 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:111 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:112 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/housingeditor/housingeditorhud.lua:252 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/housingeditor/housingpreview_shared.lua:200 -- control.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:114 -- control.subLabel1:SetHandler("OnUpdate", sublabelUpdateHandler)
- ingame/housingeditor/gamepad/housingfurniturebrowser_gamepad.lua:108 -- self.headerTextFilterEditBox:SetHandler("OnTextChanged", function(editBox)
ZO_EditDefaultText_OnTextChanged(editBox)
local text = editBox:GetText()
if self.mode == HOUSING_BROWSER_MODE.PLACEMENT then
SHARED_FURNITURE:SetPlaceableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.RETRIEVAL then
SHARED_FURNITURE:SetRetrievableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.PRODUCTS then
SHARED_FURNITURE:SetMarketProductTextFilter(text)
end
end)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:300 -- searchEditBox:SetHandler("OnTextChanged", function(editBox)
self:OnSearchTextChanged(editBox)
end)
- ingame/housingeditor/keyboard/housingfurnitureproducts_keyboard.lua:176 -- rowControl.textCallout:SetHandler("OnUpdate", textCalloutUpdateHandler)
- ingame/housingeditor/keyboard/housingfurnituresettings_keyboard.lua:45 -- self.primaryResidenceButton:SetHandler("OnClicked", OnPrimaryResidenceClicked)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:66 -- control:SetHandler("OnUpdate", data.labelUpdateFunction)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:84 -- control:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:87 -- option:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:189 -- optionControl:SetHandler("OnUpdate", chatterData.labelUpdateFunction)
- ingame/inventory/inventorytemplates.lua:49 -- infoBar:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/sharedinventory.lua:732 -- label:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:46 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/gamepadinventory.lua:59 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:124 -- self.control:SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:125 -- self.control:SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/leaderboards/battlegroundleaderboards_shared.lua:138 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/campaignleaderboards_shared.lua:100 -- self.control:SetHandler("OnUpdate", TimerLabelOnUpdate)
- ingame/leaderboards/housingleaderboards_shared.lua:127 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/raidleaderboards_shared.lua:299 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/raidleaderboards_shared.lua:302 -- self.control:SetHandler("OnUpdate", nil)
- ingame/leveluprewards/leveluprewards_base.lua:33 -- maskControl:SetHandler("OnEffectivelyShown", function()
if layerAnimation:HasLayers() then
animationTimeline:PlayFromStart()
end
for _, particleSystem in pairs(self.particleSystemPool:GetActiveObjects()) do
particleSystem:Start()
end
end)
- ingame/leveluprewards/leveluprewards_base.lua:41 -- maskControl:SetHandler("OnEffectivelyHidden", function()
animationTimeline:Stop()
for _, particleSystem in pairs(self.particleSystemPool:GetActiveObjects()) do
particleSystem:Stop()
end
end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:58 -- self.claimButtonAnimationTimeline:GetFirstAnimation():SetHandler("OnPlay", function() PlaySound(SOUNDS.LEVEL_UP_REWARD_CLAIM_APPEAR) end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:60 -- self.claimButtonAnimationTimeline:SetHandler("OnStop", function(_, completedPlaying)
if completedPlaying then
self.claimParticleSystem:SetParticlesPerSecond(5)
end
end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:185 -- firstAnimation:SetHandler("OnPlay", function() PlaySound(SOUNDS.LEVEL_UP_REWARD_SECTION_APPEAR) end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:190 -- animation:SetHandler("OnStop", function(_, animatingControl) animatingControl:SetMouseEnabled(true) end)
- ingame/lfg/searchingforgroup.lua:63 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/gamepad/zo_activityfindertemplate_gamepad.lua:134 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:34 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/keyboard/zo_activityfindertemplate_keyboard.lua:32 -- self.lockReasonLabel:SetHandler("OnUpdate", OnLockReasonLabelUpdate)
- ingame/lockpick/lockpick.lua:130 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:546 -- self.mailView.subjectEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:550 -- self.mailView.addressEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:554 -- self.mailView.bodyEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:653 -- button:SetHandler("OnMouseUp", callback)
- ingame/map/worldmap.lua:2768 -- anim:SetHandler("OnStop", function() control:SetTextureCoords(0, 1, 0, 1) end)
- ingame/map/worldmap.lua:3544 -- self.m_Control:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:3635 -- self.m_Control:SetHandler("OnUpdate", function(control)
local newScale = zo_deltaNormalizedLerp(control:GetScale(), self.targetScale, 0.17)
if zo_abs(newScale - self.targetScale) < 0.01 then
control:SetScale(self.targetScale)
self.targetScale = nil
control:SetHandler("OnUpdate", nil)
else
control:SetScale(newScale)
end
end)
- ingame/map/worldmap.lua:3640 -- control:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:6575 -- ZO_WorldMapContainer:SetHandler("OnUpdate", MapDragUpdate)
- ingame/map/worldmap.lua:6583 -- ZO_WorldMapContainer:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:7791 -- ZO_WorldMap:SetHandler("OnUpdate", Update)
- ingame/map/worldmapkeepsummary_shared.lua:13 -- control:SetHandler("OnUpdate", function(_, time)
if(self.nextUpdate == nil or time > self.nextUpdate) then
self:RefreshTimeDependentControls()
self.nextUpdate = time + UPDATE_RATE
end
end)
- ingame/map/worldmapkeepupgrade_shared.lua:52 -- control:SetHandler("OnUpdate", function(_, timeS)
if self.nextUpdateS == nil or timeS > self.nextUpdateS then
self:RefreshTimeDependentControls()
self.nextUpdateS = timeS + UPDATE_RATE_SECONDS
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:22 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/notificationicons/console/notificationicons_console.lua:40 -- self.fadeTimeline:SetHandler("OnStop", FadeStop)
- ingame/notificationicons/console/notificationicons_console.lua:50 -- self.mailPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/notificationicons/console/notificationicons_console.lua:55 -- self.notificationPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/optionspanels/optionspanel_social_shared.lua:102 -- slider:SetHandler("OnValueChanged", nil)
- ingame/optionspanels/optionspanel_social_shared.lua:106 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/optionspanels/optionspanel_social_shared.lua:144 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/playerprogressbar/playerprogressbar.lua:13 -- self.suppressFadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnHidden()
else
self:OnShown()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:370 -- self.fadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnFadeOutComplete()
else
self:OnFadeInComplete()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:410 -- control:SetHandler("OnUpdate", function(_, timeSecs)
self:OnUpdate(timeSecs)
end)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:36 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:229 -- searchEdit:SetHandler("OnFocusLost", SearchEditFocusLost)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:230 -- searchEdit:SetHandler("OnTextChanged", SearchEditTextChanged)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:52 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:41 -- itemSlotControl:SetHandler("OnMouseUp", function(_, button, upInside)
self:OnIconMouseUp(button, upInside)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:44 -- itemSlotControl:SetHandler("OnMouseEnter", function()
self:OnIconMouseEnter()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:47 -- itemSlotControl:SetHandler("OnMouseExit", function()
self:OnIconMouseExit()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:168 -- self.itemSlotControl:SetHandler("OnDragStart", function(_, button)
self:OnIconDragStart(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:172 -- self.itemSlotControl:SetHandler("OnReceiveDrag", function(_, button)
self:OnIconReceiveDrag(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:176 -- self.itemSlotControl:SetHandler("OnMouseDoubleClick", function(_, button)
self:OnMouseDoubleClick(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:447 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
onSlotClickedCallback(slotObject:GetRestyleSlotData(), i, button)
end
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:453 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverDyeableSlotData = slotObject:GetRestyleSlotData()
self.mousedOverDyeChannel = i
onSlotEnterCallback(slotObject:GetRestyleSlotData(), i, dyeControl)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:459 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverDyeableSlotData = nil
self.mousedOverDyeChannel = nil
onSlotExitCallback(slotObject:GetRestyleSlotData(), i)
end)
- ingame/reticle/reticle.lua:59 -- self.control:SetHandler("OnUpdate", function(control, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/reticle/reticle.lua:433 -- self.stealthEyeTimeline:SetHandler("OnStop", function(timeline) timeline:ClearAllCallbacks() end)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:399 -- infoBar:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:30 -- control:SetHandler("OnUpdate", function(_, timeS)
if self.hideKeybindsAtS then
if timeS >= self.hideKeybindsAtS then
self.hideKeybindsAtS = nil
SetGuiHidden("ingame", true)
else
local timeUntilHideS = self.hideKeybindsAtS - timeS
if timeUntilHideS < FADE_DURATION_S then
self.control:SetAlpha(timeUntilHideS / FADE_DURATION_S)
end
end
end
end)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:106 -- self.buttons[1].hotbarSwapAnimation:SetHandler("OnStop", function()
ACTION_BAR_ASSIGNMENT_MANAGER:SetIsHotbarSwapAnimationPlaying(false)
-- The bar state may have changed during the animation (so it was deferred), but after the midpoint (so it wouldn't be reflected during that refresh)
-- Refresh an extra time for good measure
self:RefreshAllButtons()
self.hotbarSwap:Refresh()
end)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:157 -- firstAnimation:SetHandler("OnStop", function()
-- delay refresh until the icon is invisible
self:Refresh()
end)
- ingame/skills/keyboard/zo_skills.lua:65 -- morphAbility1:SetHandler("OnClicked", ChooseMorph)
- ingame/skills/keyboard/zo_skills.lua:66 -- morphAbility1:SetHandler("OnMouseDoubleClick", ConfirmWhenBatchSaving)
- ingame/skills/keyboard/zo_skills.lua:67 -- morphAbility2:SetHandler("OnClicked", ChooseMorph)
- ingame/skills/keyboard/zo_skills.lua:68 -- morphAbility2:SetHandler("OnMouseDoubleClick", ConfirmWhenBatchSaving)
- ingame/skills/keyboard/zo_skills.lua:787 -- self.selectedSkillBuildIconTimeline:SetHandler("OnStop", OnStopIcon)
- ingame/skills/keyboard/zo_skills.lua:792 -- self.selectedSkillBuildIconLoopTimeline:SetHandler("OnStop", OnLoopStopIcon)
- ingame/skills/keyboard/zo_skills.lua:833 -- self.selectedSkillBuildIncreaseTimeline:SetHandler("OnStop", OnStopIncrease)
- ingame/skills/keyboard/zo_skills.lua:838 -- self.selectedSkillBuildIncreaseLoopTimeline:SetHandler("OnStop", OnLoopStopIncrease)
- ingame/stable/gamepad/stable_gamepad.lua:54 -- self.timerText:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stable/keyboard/stable_keyboard.lua:58 -- self.timerControl:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/bountydisplay.lua:32 -- control:SetHandler("OnUpdate", function(_, time) self:Update(time) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:933 -- self.effectDesc:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:935 -- self.effectDesc:SetHandler("OnUpdate", nil)
- ingame/stats/gamepad/zo_stats_gamepad.lua:991 -- self.ridingTrainingTimer:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:999 -- self.characterStatsPanel:SetHandler("OnUpdate", OnCharacterUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1105 -- self.attributesPanel:SetHandler("OnUpdate", OnAttributesUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:24 -- self.control:SetHandler("OnEffectivelyShown", UpdateStatValue)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:33 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:89 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:183 -- allianceIconControl:SetHandler("OnMouseEnter", function(control)
local playerAlliance = GetUnitAlliance("player")
InitializeTooltip(InformationTooltip, control, RIGHT, -5, 0)
SetTooltipText(InformationTooltip, zo_strformat(SI_ALLIANCE_NAME, GetAllianceName(playerAlliance)))
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:188 -- allianceIconControl:SetHandler("OnMouseExit", function(control)
ClearTooltip(InformationTooltip)
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:513 -- attributeControl.spinner:SetHandler("OnMouseEnter", function() self:RefreshSpinnerMaxes() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:582 -- stableRow.timer:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:747 -- container:SetHandler("OnEffectivelyShown", UpdateEffects)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:155 -- list:GetControl():SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:156 -- list:GetControl():SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/tradewindow/tradewindow_shared.lua:293 -- self.control:SetHandler("OnUpdate", OnConfirmationDelayUpdate)
- ingame/tradewindow/tradewindow_shared.lua:296 -- self.control:SetHandler("OnUpdate", nil)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:243 -- self.minSlider:SetHandler("OnValueChanged", function(minSliderControl, value)
self:SetMinLevel(value)
end)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:255 -- self.maxSlider:SetHandler("OnValueChanged", function(maxSliderControl, value)
self:SetMaxLevel(value)
end)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:105 -- self.minLevelEdit:SetHandler("OnTextChanged", OnMinLevelChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:106 -- self.minLevelEdit:SetHandler("OnEnter", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:107 -- self.minLevelEdit:SetHandler("OnFocusLost", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:113 -- self.maxLevelEdit:SetHandler("OnTextChanged", OnMaxLevelChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:114 -- self.maxLevelEdit:SetHandler("OnEnter", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:115 -- self.maxLevelEdit:SetHandler("OnFocusLost", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:125 -- self.levelRangeToggle:SetHandler("OnClicked", OnToggleClicked)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:215 -- self.minPriceEdit:SetHandler("OnTextChanged", OnMinPriceChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:216 -- self.minPriceEdit:SetHandler("OnEnter", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:217 -- self.minPriceEdit:SetHandler("OnFocusLost", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:223 -- self.maxPriceEdit:SetHandler("OnTextChanged", OnMaxPriceChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:224 -- self.maxPriceEdit:SetHandler("OnEnter", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:225 -- self.maxPriceEdit:SetHandler("OnFocusLost", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousenamesearchfeature_keyboard.lua:23 -- self.nameSearchEdit:SetHandler("OnTextChanged", function()
self:OnNameSearchEditTextChanged()
end)
- ingame/tradinghouse/keyboard/tradinghousenamesearchfeature_keyboard.lua:31 -- self.nameSearchClearButton:SetHandler("OnClicked", function()
self:OnNameSearchClearButtonClicked()
end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:426 -- self.previousPage:SetHandler("OnClicked", function() TRADING_HOUSE_SEARCH:SearchPreviousPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:427 -- self.nextPage:SetHandler("OnClicked", function() TRADING_HOUSE_SEARCH:SearchNextPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:585 -- cancelButton:SetHandler("OnClicked", CancelListing)
- ingame/tutorial/briefhudtutorial.lua:33 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
FireTutorialHiddenEvent(self.tutorialIndex)
SHARED_INFORMATION_AREA:SetHidden(self.tutorial, true)
end
end)
- ingame/tutorial/hudinfotutorial.lua:28 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
FireTutorialHiddenEvent(self.tutorialIndex)
self:SetHiddenForReason("inactive", true)
if #self.queue > 0 then
local nextTutorialIndex = table.remove(self.queue, 1)
self:DisplayTutorial(nextTutorialIndex)
end
end
end)
- ingame/unitattributevisualizer/modules/armordamage.lua:70 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:71 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:105 -- fadeAnimation:SetHandler("OnPlay", OnFadeAnimationPlay)
- ingame/unitattributevisualizer/modules/armordamage.lua:106 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:138 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:139 -- fadeAnimation:SetHandler("OnStop", OnIncreasedPowerFadeStopped)
- ingame/unitattributevisualizer/modules/armordamage.lua:143 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:164 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:165 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:24 -- arrow.animation:SetHandler("OnStop", OnArrowAnimationStopped)
- ingame/unitattributevisualizer/modules/possession.lua:66 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/possession.lua:67 -- fadeAnimation:SetHandler("OnStop", OnPossessionFadeStopped)
- ingame/unitattributevisualizer/modules/possession.lua:71 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:29 -- animation:SetHandler("OnPlay", OnPlay)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:40 -- animation:SetHandler("OnStop", OnStop)
- ingame/unitattributevisualizer/modules/unwavering.lua:99 -- animation:SetHandler("OnPlay", function()
self:GetOwner():NotifyTakingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(false)
end
end)
- ingame/unitattributevisualizer/modules/unwavering.lua:106 -- animation:SetHandler("OnStop", function()
self:GetOwner():NotifyEndingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(true)
end
end)
- ingame/zo_currencyinput/zo_currencyinput.lua:21 -- self.badInputTimeline:SetHandler("OnPlay", function() bg:SetAlpha(1) self.pulseTimeline:Stop() end)
- ingame/zo_currencyinput/zo_currencyinput.lua:22 -- self.badInputTimeline:SetHandler("OnStop", function() self.pulseTimeline:PlayFromStart(1000) end)
- ingame/zo_currencyinput/zo_currencyinput.lua:307 -- self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- ingame/zo_loot/loot.lua:25 -- fragment.slideInAnimation:SetHandler("OnStop", fragment.slideInStop)
- ingame/zo_loot/loot.lua:34 -- fragment.alphaInAnimation:SetHandler("OnStop", fragment.alphaInStop)
- ingame/zo_loot/loot.lua:43 -- fragment.alphaOutAnimation:SetHandler("OnStop", fragment.alphaOutStop)
- ingame/zo_quest/questtracker.lua:759 -- condition:SetHandler("OnUpdate", nil)
- ingame/zo_quest/questtracker.lua:1124 -- fadeInAnimation:SetHandler("OnStop", OnFadeInAnimationStop)
- ingame/zo_quest/questtracker.lua:1125 -- fadeTimeline:SetHandler("OnStop", OnFadeOutAnimationStop)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:26 -- control:SetHandler("OnMouseEnter", function(...) self:OnRewardEntryMouseEnter(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:27 -- control:SetHandler("OnMouseExit", function(...) self:OnRewardEntryMouseExit(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:28 -- control:SetHandler("OnMouseUp", function(...) self:OnRewardEntryMouseUp(...) end)
- internalingame/esoplusoffers/keyboard/esoplusoffers.lua:152 -- self.subscriptionStatusLabel:SetHandler("OnUpdate", function(control) control:SetText(generateTextFunction()) end)
- internalingame/esoplusoffers/keyboard/esoplusoffers.lua:154 -- self.subscriptionStatusLabel:SetHandler("OnUpdate", nil)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:35 -- randomNoteButton:SetHandler("OnClicked", function()
noteEditBox:SetText(GetRandomGiftSendNoteText())
end)
- internalingame/globals/marketdialogs.lua:369 -- radioButton.label:SetHandler("OnMouseEnter", onMouseEnter)
- internalingame/globals/marketdialogs.lua:370 -- radioButton.label:SetHandler("OnUpdate", onUpdate)
- internalingame/globals/marketdialogs.lua:371 -- radioButton.label:SetHandler("OnMouseExit", onMouseExit)
- internalingame/globals/marketdialogs.lua:534 -- randomNoteButton:SetHandler("OnClicked", function()
noteEdit:SetText(GetRandomGiftSendNoteText())
end)
- internalingame/market/marketclasses_shared.lua:282 -- self.control.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1007 -- control:SetHandler("OnUpdate", OnUpdate)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:337 -- self.scrollbar:SetHandler("OnUpdate", function (_, timeSecs) self:OnScrollBarDimAlphaUpdate(timeSecs) end)
- internalingame/market/keyboard/crownstore_keyboard.lua:58 -- standardButton:SetHandler("OnClicked", function()
local IS_STANDARD_EDITION = false
OnUpgradeButtonClicked(IS_STANDARD_EDITION)
end)
- internalingame/market/keyboard/crownstore_keyboard.lua:63 -- collectorsButton:SetHandler("OnClicked", function()
local IS_COLLECTORS_EDITION = true
OnUpgradeButtonClicked(IS_COLLECTORS_EDITION)
end)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:72 -- rowControl:SetHandler("OnMouseEnter", self.onRowMouseEnter)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:73 -- rowControl:SetHandler("OnMouseExit", self.onRowMouseExit)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:74 -- rowControl:SetHandler("OnMouseUp", self.onRowMouseUp)
- internalingame/market/keyboard/market_keyboard.lua:36 -- self.control:SetHandler("OnUpdate", function(control, currentTime) self:OnUpdate(currentTime) end)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:59 -- self.control:SetHandler("OnUpdate", SetActionButtonHighlight)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:72 -- self.helpButton:SetHandler("OnClicked", onClick)
- internalingame/zonestories/keyboard/zonestoriestile_keyboard.lua:30 -- self.actionButton:SetHandler("OnMouseEnter", OnActionButtonMouseEnter)
- internalingame/zonestories/keyboard/zonestoriestile_keyboard.lua:31 -- self.actionButton:SetHandler("OnMouseExit", OnActionButtonMouseExit)
- libraries/globals/animation.lua:42 -- animationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying and timeline:IsPlayingBackward() then
local control = timeline:GetFirstAnimation():GetAnimatedControl()
self.controlToAnimationTimeline[control] = nil
local poolKey = self.animationTimelineToPoolKey[timeline]
self.animationPool:ReleaseObject(poolKey)
self.animationTimelineToPoolKey[timeline] = nil
end
end)
- libraries/utility/zo_alphaanimation.lua:147 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:169 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:184 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_editcontrolgroup.lua:39 -- control:SetHandler("OnTab", function (control, ...)
if autoCompleteObject:IsOpen() then
autoCompleteTabHandler(control, ...)
else
self:OnTabPressed(control)
end
end)
- libraries/utility/zo_editcontrolgroup.lua:47 -- control:SetHandler("OnTab", function(control)
self:OnTabPressed(control)
end)
- libraries/utility/zo_fadingcontrolbuffer.lua:503 -- fadeTimeline:SetHandler("OnStop", OnFadeStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:504 -- fadeTimeline:GetAnimation(1):SetHandler("OnStop", OnFadeInAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:505 -- fadeTimeline:GetAnimation(2):SetHandler("OnPlay", OnFadeOutAnimationStart)
- libraries/utility/zo_fadingcontrolbuffer.lua:506 -- fadeTimeline:GetAnimation(2):SetHandler("OnStop", OnFadeOutAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:509 -- translateTimeline:SetHandler("OnStop", OnTranslateStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:154 -- self.fadeTimeline:SetHandler("OnStop", OnContainerFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:325 -- fadeLabelAndBgTimeline:SetHandler("OnStop", OnLabelFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:326 -- fadeIconTimeline:SetHandler("OnStop", OnIconFadeStop)
- libraries/utility/zo_hook.lua:40 -- control:SetHandler(handlerName, newHandlerFunction)
- libraries/utility/zo_radiobuttongroup.lua:92 -- button:SetHandler("OnClicked", newHandler)
- libraries/utility/zo_radiobuttongroup.lua:141 -- k:SetHandler("OnClicked", v.originalHandler)
- libraries/utility/zo_scrollanimationutils.lua:73 -- animation:SetHandler("OnStop", ZO_OnAnimationStop)
- libraries/utility/zo_tabbuttongroup.lua:657 -- tabButton:SetHandler("OnMouseDown", newHandler)
- libraries/utility/zo_tabbuttongroup.lua:669 -- tabButton:SetHandler("OnMouseDown", originalHandler)
- libraries/utility/zo_tabbuttongroup.lua:673 -- tabButton:SetHandler("OnMouseDown", nil)
- libraries/zo_contextmenus/zo_contextmenus.lua:105 -- owner:SetHandler("OnEffectivelyHidden", nil)
- libraries/zo_contextmenus/zo_contextmenus.lua:153 -- owner:SetHandler("OnEffectivelyHidden", ClearMenu)
- libraries/zo_dialog/zo_dialog.lua:731 -- dialog:SetHandler("OnUpdate", dialogInfo.updateFn)
- libraries/zo_dialog/zo_dialog.lua:896 -- dialog:SetHandler("OnUpdate", nil)
- libraries/zo_dialog/zo_listdialog.lua:44 -- rowControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:96 -- self.control:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:97 -- self.control:SetHandler("OnMouseUp", OnDragStop)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:102 -- entryControl:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:103 -- entryControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:107 -- self.control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:85 -- control:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:21 -- rootControl:SetHandler("OnMouseEnter", nil)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:22 -- rootControl:SetHandler("OnMouseExit", nil)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:86 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1339 -- self.scrollControl:SetHandler("OnRectChanged", function(scrollControl, newLeft, newTop, newRight, newBottom, oldLeft, oldTop, oldRight, oldBottom)
--if the edges of the scroll area changed we need to fix up the gradients
if not zo_floatsAreEqual(newTop, oldTop) or not zo_floatsAreEqual(newBottom, oldBottom) then
self.validGradientDirty = true
self:EnsureValidGradient()
end
end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1347 -- self.scrollControl:SetHandler("OnRectChanged", nil)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:22 -- self.showAnimationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying and timeline:IsPlayingBackward() then
self.control:SetHidden(true)
self.contentsControl:SetHidden(true)
if self.onHiddenCallback then
self:onHiddenCallback()
end
if self.releaseOnHidden then
self:Release()
end
end
end)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:37 -- control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and self.closeable then
local ANIMATE = false
self:Hide(ANIMATE)
end
end)
- libraries/zo_radialmenu/zo_radialmenu.lua:30 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_radialmenu/zo_radialmenu.lua:54 -- self.animation:SetHandler("OnStop", function() self:OnAnimationStopped() end)
- libraries/zo_radialmenu/zo_radialmenucontroller.lua:66 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:11 -- manager.edit:SetHandler("OnTextChanged", function() manager:OnTextChanged() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:12 -- manager.edit:SetHandler("OnEnter", function() manager:OnEnter() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:15 -- manager.modifyButton:SetHandler("OnClicked", function() manager:OnModifyClicked() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:18 -- manager.saveButton:SetHandler("OnClicked", function() manager:OnSaveClicked() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:21 -- manager.cancelButton:SetHandler("OnClicked", function() manager:OnCancelClicked() end)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:52 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:62 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:121 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:138 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:197 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:334 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:340 -- self.animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:499 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:509 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:524 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:533 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scenegraph/zo_scenegraph.lua:12 -- canvasControl:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_selectionindicator/zo_selectionindicator.lua:31 -- button:SetHandler("OnClicked", function() self:OnButtonClicked(button) end)
- libraries/zo_sortfilterlist/zo_sortfilterlist.lua:55 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_sortfilterlist/gamepad/zo_interactivesortfilterlist_gamepad.lua:226 -- searchEdit:SetHandler("OnFocusLost", SearchEditFocusLost)
- libraries/zo_spinner/zo_spinner.lua:77 -- self.increaseButton:SetHandler("OnMouseDown", Increment)
- libraries/zo_spinner/zo_spinner.lua:78 -- self.increaseButton:SetHandler("OnMouseDoubleClick", Increment)
- libraries/zo_spinner/zo_spinner.lua:79 -- self.increaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:81 -- self.decreaseButton:SetHandler("OnMouseDown", Decrement)
- libraries/zo_spinner/zo_spinner.lua:82 -- self.decreaseButton:SetHandler("OnMouseDoubleClick", Decrement)
- libraries/zo_spinner/zo_spinner.lua:83 -- self.decreaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:88 -- self.control:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:91 -- self.display:SetHandler("OnFocusLost", function() self:OnFocusLost() end)
- libraries/zo_spinner/zo_spinner.lua:92 -- self.display:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:158 -- self.control:SetHandler("OnUpdate", self:GetOnUpdateFunction())
- libraries/zo_spinner/zo_spinner.lua:173 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_templates/editboxtemplates.lua:6 -- editBox:SetHandler("OnMouseDown", function() editBox:TakeFocus() end)
- libraries/zo_templates/editboxtemplates.lua:11 -- editBox:SetHandler("OnMouseDown", nil)
- libraries/zo_templates/labeltemplates_shared.lua:248 -- label:SetHandler("OnUpdate", FontAdjustingWrapLabel_Update)
- libraries/zo_templates/optionswindowtemplate.lua:355 -- slider:SetHandler("OnValueChanged", nil)
- libraries/zo_templates/optionswindowtemplate.lua:366 -- slider:SetHandler("OnValueChanged", ZO_Options_SliderOnValueChanged)
- libraries/zo_templates/optionswindowtemplate.lua:618 -- defaultMarkerControl:SetHandler("OnClicked", function(self, button)
PlaySound(SOUNDS.SINGLE_SETTING_RESET_TO_DEFAULT)
slider:SetValue(data.defaultMarker)
ZO_Options_SliderOnValueChanged(slider, slider:GetValue())
end)
- libraries/zo_templates/optionswindowtemplate.lua:821 -- button:SetHandler("OnClicked", function()
control.data.callback()
end)
- libraries/zo_templates/scrolltemplates.lua:63 -- self:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_templates/scrolltemplates.lua:151 -- self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:155 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:242 -- animation:SetHandler("OnStop", OnAnimationStop)
- libraries/zo_templates/scrolltemplates.lua:315 -- self.scroll:SetHandler("OnRectHeightChanged", ZO_Scroll_ScrollOrBarOnHeightChanged)
- libraries/zo_templates/scrolltemplates.lua:320 -- self.scrollUpButton:SetHandler("OnMouseDown", ZO_ScrollUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:322 -- self.scrollDownButton:SetHandler("OnMouseDown", ZO_ScrollDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:323 -- self.scrollbar:SetHandler("OnRectHeightChanged", ZO_Scroll_ScrollOrBarOnHeightChanged)
- libraries/zo_templates/scrolltemplates.lua:717 -- self.upButton:SetHandler("OnMouseDown", ZO_ScrollListUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:719 -- self.downButton:SetHandler("OnMouseDown", ZO_ScrollListDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:1506 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:1934 -- self.contents:SetHandler("OnUpdate", OnContentsUpdate)
- libraries/zo_templates/scrolltemplates.lua:1938 -- self.contents:SetHandler("OnUpdate", nil)
- libraries/zo_templates/statusbartemplates.lua:45 -- animation:SetHandler("OnStop", function(...) OnStopAnimation(...) end)
- libraries/zo_templates/tooltip.lua:21 -- tooltip.animation:SetHandler("OnStop", function(animation, completedPlaying)
if completedPlaying then
OnTooltipHidden(tooltip)
end
end)
- libraries/zo_templates/windowtemplates.lua:50 -- animData.sparkleTimeLine:SetHandler("OnStop", function() slotControl:CustomOnStopCallback() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 -- self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 -- self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:69 -- self.scroll:SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:92 -- self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:96 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_tile/claimtile.lua:75 -- self.animationTimeline:SetHandler("OnStop", nil)
- libraries/zo_tile/claimtile.lua:80 -- self.animationTimeline:SetHandler("OnStop", animationTransitionCallback)
- libraries/zo_tile/tile.lua:22 -- control:SetHandler("OnEffectivelyHidden", function() self:OnControlHidden() end)
- libraries/zo_tile/tile.lua:23 -- control:SetHandler("OnEffectivelyShown", function() self:OnControlShown() end)
- libraries/zo_tile/keyboard/actiontile_keyboard.lua:25 -- self.actionButton:SetHandler("OnClicked", onClick)
- libraries/zo_tile/keyboard/contextualactionstile_keyboard.lua:18 -- control:SetHandler("OnMouseDoubleClick", function(_, ...) self:OnMouseDoubleClick(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:17 -- control:SetHandler("OnMouseEnter", function(...) self:OnMouseEnter(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:18 -- control:SetHandler("OnMouseExit", function(...) self:OnMouseExit(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:19 -- control:SetHandler("OnMouseUp", function(_, ...) self:OnMouseUp(...) end)
- libraries/zo_timerbar/zo_timerbar.lua:85 -- control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:113 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_timerbar/zo_timerbar.lua:123 -- self.control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:140 -- control:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:914 -- self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:918 -- self:SetHandler("OnEffectivelyHidden", nil)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:29 -- control:SetHandler("OnEffectivelyShown", function() control:OnEffectivelyShown() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:30 -- control:SetHandler("OnEffectivelyHidden", function() control:OnEffectivelyHidden() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:31 -- control:SetHandler("OnUpdate", function() control:OnUpdate() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:32 -- scroll:SetHandler("OnScrollExtentsChanged", function(...) control:OnScrollExtentsChanged(...) end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:158 -- control:SetHandler("OnUpdate", ResizingUpdateLoop)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:159 -- control:SetHandler("OnEffectivelyShown", ForceResizeUpdate)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:160 -- control.scrollTooltip.scroll:SetHandler("OnScrollExtentsChanged", nil)
- libraries/zo_tree/zo_tree.lua:121 -- timeline:SetHandler("OnStop", function(currentTimeline) self:OnOpenAnimationStopped(currentTimeline) end)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:287 -- self.control:SetHandler("OnUpdate", self.onUpdateFunction)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:290 -- self.control:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:15 -- self:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:31 -- OverlayConfirmSkipInstruction:SetHandler("OnUpdate", UpdateConfirmation)
- pregame/accountlogin/eula.lua:174 -- self.scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregame/accountlogin/eula.lua:175 -- self.scroll:SetHandler("OnScrollExtentsChanged", OnScrollExtentsChanged)
- pregame/accountlogin/eula.lua:210 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/eula.lua:219 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/eula.lua:227 -- self.scroll:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/havoksplash.lua:16 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/havoksplash.lua:21 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/havoksplash.lua:29 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/logosplash.lua:26 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/logosplash.lua:31 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/logosplash.lua:39 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/zo_login.lua:149 -- control:SetHandler("OnUpdate", function(control, timeSeconds) self:OnUpdate(control, timeSeconds) end)
- pregame/accountlogin/keyboard/zo_login.lua:317 -- self.loginButton:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/zo_login.lua:327 -- self.loginButton:SetHandler("OnUpdate", EnableCheck)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:220 -- self.containerControl:SetHandler("OnUpdate", function (...) self:ContainerOnUpdate(...) end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:125 -- tabControl:SetHandler("OnMouseUp", function(tabControl, button, upInside)
if upInside then
self.manager:SwitchBuckets(tabControl)
end
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:131 -- tabControl:SetHandler("OnMouseEnter", function(tabControl)
self:MouseEnter()
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:135 -- tabControl:SetHandler("OnMouseExit", function(tabControl)
self:MouseExit()
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:368 -- self:SetHandler("OnUpdate", function(_, timeS)
ZO_CharacterSelect_OnUpdate(timeS)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:657 -- control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and button == MOUSE_BUTTON_INDEX_LEFT then
self:OnMouseUp(control)
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:663 -- control:SetHandler("OnMouseEnter", function(control)
self:OnMouseEnter(control)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:667 -- control:SetHandler("OnMouseExit", function(control)
self:OnMouseExit(control)
end)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:89 -- self.esoLogoAnimation:SetHandler("OnStop", function()
if self.fadeMode == LOGO_FADE_IN then
self.fadeMode = LOGO_WAIT_FOR_BUTTON
self:PlayPressAnyButtonAnimationFromStart()
elseif self.fadeMode == LOGO_FADING_OUT then
PregameStateManager_AdvanceState()
end
end)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:98 -- self.pressTextAnimation:SetHandler("OnStop", function()
if self.pressAnyPromptFadingIn then
self.continueAllowed = true
if self.continueDesired then
self:ContinueFunction()
end
self.pressAnyPromptFadingIn = false
self.continueDesired = false
end
end)
- pregame/gamecredits/sharedgamecredits.lua:19 -- control:SetHandler("OnUpdate", function(control, timeS) self:OnUpdate(timeS) end)
- pregame/pregameanimatedbackground/morrowindbackground.lua:332 -- control:SetHandler("OnUpdate", function(_, timeS) self:OnUpdate(timeS) end)
- pregameandingame/gammaadjust/gammaadjust.lua:159 -- slider:SetHandler("OnValueChanged", ZO_GammaAdjust_SetGamma)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:63 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:68 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:74 -- scroll:SetHandler("OnUpdate", OnUpdate)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:140 -- scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:17 -- self.control:SetHandler("OnShow", function() self:OnShow() end)
- publicallingames/currency/currency.lua:399 -- self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- publicallingames/currency/currency.lua:401 -- self:SetHandler("OnMouseUp", nil)
- publicallingames/itempreview/keyboard/itempreviewlisthelper_keyboard.lua:12 -- self.previewPreviousArrowButton:SetHandler("OnClicked", function() self:PreviewPrevious() end)
- publicallingames/itempreview/keyboard/itempreviewlisthelper_keyboard.lua:13 -- self.previewNextArrowButton:SetHandler("OnClicked", function() self:PreviewNext() end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:25 -- rotationControl:SetHandler("OnMouseEnter", function(control) control.mouseInside = true end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:26 -- rotationControl:SetHandler("OnMouseExit", function(control) control.mouseInside = false end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:27 -- rotationControl:SetHandler("OnMouseDown",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if GetCursorContentType() ~= MOUSE_CONTENT_EMPTY then
PlaceInWorldLeftClick()
else
if control.canRotate then
control.isRotating = true
BeginItemPreviewSpin()
end
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:40 -- rotationControl:SetHandler("OnMouseUp",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:49 -- rotationControl:SetHandler("OnEffectivelyHidden",
function(control)
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:56 -- rotationControl:SetHandler("OnUpdate",
function(control)
if control.mouseInside and CanSpinPreviewCharacter() and GetCursorContentType() == MOUSE_CONTENT_EMPTY then
control.canRotate = true
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_ROTATE)
else
if control.canRotate then
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_DO_NOT_CARE)
end
control.canRotate = false
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:78 -- control:SetHandler("OnClicked", function(control) self:CyclePreviewVariations(direction) end)
- publicallingames/tile/dailyrewardstile.lua:75 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:OnCountDownLabelUpdate(currentTime) end)
- publicallingames/tile/dailyrewardstile.lua:80 -- self.control:SetHandler("OnUpdate", nil)
- publicallingames/tile/keyboard/dailyrewardstile_keyboard.lua:29 -- self.actionButton:SetHandler("OnMouseEnter", OnActionButtonMouseEnter)
- publicallingames/tile/keyboard/dailyrewardstile_keyboard.lua:30 -- self.actionButton:SetHandler("OnMouseExit", OnActionButtonMouseExit)