- app/loadingscreen/gamepad/gamepadloadingscreen.lua:62 --
control:SetHandler("OnShow", function(...) control:OnShown() end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:63 --
control:SetHandler("OnHide", function(...) control:OnHidden() end)
- common/console/autosaving_console.lua:22 --
control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- common/gamepad/zo_gamepadparametricscrolllisttemplates.lua:103 --
control:SetHandler("OnEffectivelyHidden", ZO_ConveyorSceneFragment_ResetMovement)
- ingame/battleground/battlegroundscoreboard.lua:101 --
control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/battleground/battlegroundscorehud.lua:151 --
control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/buffdebuff/buffdebuff.lua:74 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/campaign/campaignbrowser.lua:669 --
control:SetHandler("OnUpdate", UpdateWaitingTooltip)
- ingame/campaign/campaignbrowser.lua:677 --
control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/console/gamepadchatsystem.lua:177 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:192 --
control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/contacts/notifications_common.lua:1510 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/contacts/keyboard/friendslist_keyboard.lua:16 --
control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:16 --
control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/crafting/smithingcreation_shared.lua:34 --
control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/crowncrates/crowncrates.lua:497 --
control:SetHandler("OnMouseEnter", function()
--the mouse must move a little bit from where it was when it exited the control to enter again
if control.mouseExitX then
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
else
control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
end
else
onMouseEnter()
end
end)
- ingame/crowncrates/crowncrates.lua:503 --
control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncrates.lua:506 --
control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncrates.lua:514 --
control:SetHandler("OnMouseExit", function()
onMouseExit()
control:SetHandler("OnUpdate", nil)
control.mouseExitX, control.mouseExitY = GetUIMousePosition()
end)
- ingame/crowncrates/crowncrates.lua:516 --
control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackchoosing.lua:197 --
control:SetHandler("OnMouseUp", OnMouseUp)
- ingame/crowncrates/crowncratespackopening.lua:1076 --
control:SetHandler("OnUpdate", nil)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:142 --
control:SetHandler("OnUpdate", function()
self:UpdateTimers()
end)
- ingame/death/death.lua:212 --
control:SetHandler("OnUpdate", function() ava:UpdateDisplay() end)
- ingame/death/death.lua:213 --
control:SetHandler("OnHide", function() ava.timerCooldown:Stop() end)
- ingame/death/death.lua:269 --
control:SetHandler("OnUpdate", function() imperialPvP:UpdateDisplay() end)
- ingame/death/death.lua:270 --
control:SetHandler("OnHide", function() imperialPvP.timerCooldown:Stop() end)
- ingame/death/death.lua:337 --
control:SetHandler("OnUpdate", function() imperialPvE:UpdateDisplay() end)
- ingame/death/death.lua:410 --
control:SetHandler("OnUpdate", function() twoOption:UpdateDisplay() end)
- ingame/death/death.lua:440 --
control:SetHandler("OnHide", function()
resurrect.timerCooldown:Stop()
end)
- ingame/fence/keyboard/fence_keyboard.lua:45 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:32 --
control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:37 --
control:SetHandler("OnUpdate", self.updateFunction)
- ingame/guild/keyboard/guildhistory_keyboard.lua:55 --
control:SetHandler("OnUpdate", self.updateFunction)
- ingame/guild/keyboard/guildroster_keyboard.lua:13 --
control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:299 --
control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(gameTimeSecs) end)
- ingame/housingeditor/housingeditorhud.lua:252 --
control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:66 --
control:SetHandler("OnUpdate", data.labelUpdateFunction)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:84 --
control:SetHandler("OnUpdate", nil)
- ingame/inventory/gamepad/gamepadinventory.lua:59 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/searchingforgroup.lua:63 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:34 --
control:SetHandler("OnUpdate", OnUpdate)
- ingame/map/worldmap.lua:3640 --
control:SetHandler("OnUpdate", nil)
- ingame/map/worldmapkeepsummary_shared.lua:13 --
control:SetHandler("OnUpdate", function(_, time)
if(self.nextUpdate == nil or time > self.nextUpdate) then
self:RefreshTimeDependentControls()
self.nextUpdate = time + UPDATE_RATE
end
end)
- ingame/map/worldmapkeepupgrade_shared.lua:52 --
control:SetHandler("OnUpdate", function(_, timeS)
if self.nextUpdateS == nil or timeS > self.nextUpdateS then
self:RefreshTimeDependentControls()
self.nextUpdateS = timeS + UPDATE_RATE_SECONDS
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:22 --
control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/playerprogressbar/playerprogressbar.lua:410 --
control:SetHandler("OnUpdate", function(_, timeSecs)
self:OnUpdate(timeSecs)
end)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:36 --
control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:52 --
control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:30 --
control:SetHandler("OnUpdate", function(_, timeS)
if self.hideKeybindsAtS then
if timeS >= self.hideKeybindsAtS then
self.hideKeybindsAtS = nil
SetGuiHidden("ingame", true)
else
local timeUntilHideS = self.hideKeybindsAtS - timeS
if timeUntilHideS < FADE_DURATION_S then
self.control:SetAlpha(timeUntilHideS / FADE_DURATION_S)
end
end
end
end)
- ingame/stats/bountydisplay.lua:32 --
control:SetHandler("OnUpdate", function(_, time) self:Update(time) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:26 --
control:SetHandler("OnMouseEnter", function(...) self:OnRewardEntryMouseEnter(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:27 --
control:SetHandler("OnMouseExit", function(...) self:OnRewardEntryMouseExit(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:28 --
control:SetHandler("OnMouseUp", function(...) self:OnRewardEntryMouseUp(...) end)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1007 --
control:SetHandler("OnUpdate", OnUpdate)
- libraries/utility/zo_editcontrolgroup.lua:39 --
control:SetHandler("OnTab", function (control, ...)
if autoCompleteObject:IsOpen() then
autoCompleteTabHandler(control, ...)
else
self:OnTabPressed(control)
end
end)
- libraries/utility/zo_editcontrolgroup.lua:47 --
control:SetHandler("OnTab", function(control)
self:OnTabPressed(control)
end)
- libraries/utility/zo_hook.lua:40 --
control:SetHandler(handlerName, newHandlerFunction)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:85 --
control:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:37 --
control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and self.closeable then
local ANIMATE = false
self:Hide(ANIMATE)
end
end)
- libraries/zo_radialmenu/zo_radialmenucontroller.lua:66 --
control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_tile/tile.lua:22 --
control:SetHandler("OnEffectivelyHidden", function() self:OnControlHidden() end)
- libraries/zo_tile/tile.lua:23 --
control:SetHandler("OnEffectivelyShown", function() self:OnControlShown() end)
- libraries/zo_tile/keyboard/contextualactionstile_keyboard.lua:18 --
control:SetHandler("OnMouseDoubleClick", function(_, ...) self:OnMouseDoubleClick(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:17 --
control:SetHandler("OnMouseEnter", function(...) self:OnMouseEnter(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:18 --
control:SetHandler("OnMouseExit", function(...) self:OnMouseExit(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:19 --
control:SetHandler("OnMouseUp", function(_, ...) self:OnMouseUp(...) end)
- libraries/zo_timerbar/zo_timerbar.lua:85 --
control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:140 --
control:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:29 --
control:SetHandler("OnEffectivelyShown", function() control:OnEffectivelyShown() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:30 --
control:SetHandler("OnEffectivelyHidden", function() control:OnEffectivelyHidden() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:31 --
control:SetHandler("OnUpdate", function() control:OnUpdate() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:158 --
control:SetHandler("OnUpdate", ResizingUpdateLoop)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:159 --
control:SetHandler("OnEffectivelyShown", ForceResizeUpdate)
- pregame/accountlogin/keyboard/zo_login.lua:149 --
control:SetHandler("OnUpdate", function(control, timeSeconds) self:OnUpdate(control, timeSeconds) end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:657 --
control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and button == MOUSE_BUTTON_INDEX_LEFT then
self:OnMouseUp(control)
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:663 --
control:SetHandler("OnMouseEnter", function(control)
self:OnMouseEnter(control)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:667 --
control:SetHandler("OnMouseExit", function(control)
self:OnMouseExit(control)
end)
- pregame/gamecredits/sharedgamecredits.lua:19 --
control:SetHandler("OnUpdate", function(control, timeS) self:OnUpdate(timeS) end)
- pregame/pregameanimatedbackground/morrowindbackground.lua:332 --
control:SetHandler("OnUpdate", function(_, timeS) self:OnUpdate(timeS) end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:78 --
control:SetHandler("OnClicked", function(control) self:CyclePreviewVariations(direction) end)