pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:96 -- self.esoLogoAnimation:SetHandler("OnStop", function()
if self.fadeMode == LOGO_FADE_IN then
self.fadeMode = LOGO_WAIT_FOR_BUTTON
self:PlayPressAnyButtonAnimationFromStart()
elseif self.fadeMode == LOGO_FADING_OUT then
PregameStateManager_AdvanceState()
end
end)