- ingame/campaign/campaignbonuses.lua:13 --
ZO_ScrollList_AddDataType(manager.list, BONUSES_HEADER_DATA, "ZO_CampaignBonusesHeaderRow", 50, function(control, data) manager:SetupBonusesHeaderEntry(control, data) end)
- ingame/campaign/campaignbonuses.lua:14 --
ZO_ScrollList_AddDataType(manager.list, BONUSES_DATA, "ZO_CampaignBonusesBonusRow", 80, function(control, data) manager:SetupBonusesEntry(control, data) end)
- ingame/campaign/campaignbrowser.lua:21 --
ZO_ScrollList_AddDataType(manager.list, self.campaignBrowser:GetCampaignType(), "ZO_CampaignBrowserRow", 30, function(control, data) manager:SetupCampaign(control, data) end)
- ingame/campaign/campaignbrowser.lua:22 --
ZO_ScrollList_AddDataType(manager.list, self.campaignBrowser:GetQueueType(), "ZO_CampaignBrowserQueueRow", 30, function(control, data) manager:SetupCampaignQueue(control, data) end)
- ingame/campaign/campaignemperor.lua:16 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_NONPLAYER_DATA, "ZO_CampaignEmperorLeaderboardsNonPlayerRow", 30, function(control, data) self:SetupLeaderboardNonPlayerEntry(control, data) end)
- ingame/campaign/campaignemperor.lua:17 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_PLAYER_DATA, "ZO_CampaignEmperorLeaderboardsPlayerRow", 30, function(control, data) self:SetupLeaderboardEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:45 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_NONPLAYER_DATA, "ZO_CampaignEmperorLeaderboardsNonPlayerRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardNonPlayerEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:46 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_PLAYER_DATA, "ZO_CampaignEmperorLeaderboardsPlayerRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:47 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_ALLIANCE_DATA, "ZO_CampaignEmperorLeaderboardsAllianceRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardAllianceEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:48 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_EMPTY_DATA, "ZO_CampaignEmperorLeaderboardsEmptyRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardEmptyEntry(control, data) end)
- ingame/collections/keyboard/collectionsbook.lua:572 --
ZO_ScrollList_AddDataType(self.list, STICKER_ROW_DATA, "ZO_CollectibleStickerRow", ZO_COLLECTIBLE_STICKER_ROW_HEIGHT, SetupRow)
- ingame/contacts/gamepad/sociallist_gamepad.lua:22 --
ZO_ScrollList_AddDataType(self.list, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_PRIMARY_DATA_TYPE, rowTemplate, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/contacts/keyboard/friendslist_keyboard.lua:24 --
ZO_ScrollList_AddDataType(self.list, FRIEND_DATA, "ZO_FriendsListRow", 30, function(control, data) self:SetupRow(control, data) end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:18 --
ZO_ScrollList_AddDataType(self.list, IGNORE_DATA, "ZO_IgnoreListRow", 30, function(control, data) self:SetupIgnoreEntry(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:218 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_REQUEST_DATA, "ZO_NotificationsRequestRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:219 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_YES_NO_DATA, "ZO_NotificationsYesNoRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:220 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_WAITING_DATA, "ZO_NotificationsWaitingRow", 50, function(control, data) self:SetupWaiting(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:221 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LEADERBOARD_DATA, "ZO_NotificationsLeaderboardRow", 50, function(control, data) self:SetupTwoButtonRow(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:222 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_ALERT_DATA, "ZO_NotificationsAlertRow", 50, function(control, data) self:SetupAlert(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:223 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_COLLECTIBLE_DATA, "ZO_NotificationsCollectibleRow", 50, function(control, data) self:SetupCollectibleRow(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:224 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LFG_JUMP_DUNGEON_DATA, "ZO_NotificationsLFGJumpDungeonRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:225 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LFG_READY_CHECK_DATA, "ZO_NotificationsLFGReadyCheckRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:226 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LFG_FIND_REPLACEMENT_DATA, "ZO_NotificationsLFGFindReplacementRow", 50, SetupRequest)
- ingame/crafting/craftinginventory.lua:52 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, self:GetDefaultTemplateSetupFunction(), nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/alchemy_keyboard.lua:338 --
ZO_ScrollList_AddDataType(self.list, SCROLL_DATA_TYPE_SOLVENT, "ZO_AlchemyInventorySolventRow", 72, SolventSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/alchemy_keyboard.lua:339 --
ZO_ScrollList_AddDataType(self.list, SCROLL_DATA_TYPE_REAGENT, "ZO_AlchemyInventoryReagentRow", 108, ReagentSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/smithingextraction_keyboard.lua:69 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, RowSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:265 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, RowSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:83 --
ZO_ScrollList_AddDataType(self.list, GEMIFIABLE_DATA, "ZO_CrownGemificationRow", 52, function(control, data) self:SetupGemifiable(control, data) end)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:37 --
ZO_ScrollList_AddDataType(self.list, GROUP_DATA, "ZO_GroupListRow", 30, function(control, data) self:SetupGroupEntry(control, data) end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:15 --
ZO_ScrollList_AddDataType(manager.list, GUILD_EVENT_DATA, "ZO_GuildHistoryRow", 45, function(control, data) manager:SetupGuildEvent(control, data) end)
- ingame/guild/keyboard/guildroster_keyboard.lua:18 --
ZO_ScrollList_AddDataType(self.list, GUILD_MEMBER_DATA, "ZO_KeyboardGuildRosterRow", 30, function(control, data) self:SetupRow(control, data) end)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:566 --
ZO_ScrollList_AddDataType(self.list, dataType, "ZO_HousingPermissionsRow_Gamepad", ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:347 --
ZO_ScrollList_AddDataType(self.contentsList:GetListControl(), dataType, controlTemplate, entryHeight, setupFunction, hideFunction)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:479 --
ZO_ScrollList_AddDataType(self.list, rowDataType, rowTemplate, 30, function(control, data) self:SetupRow(control, data) end)
- ingame/inventory/inventory.lua:180 --
ZO_ScrollList_AddDataType(listView, inventory.listDataType, inventory.rowTemplate, 52, inventory.listSetupCallback, inventory.listHiddenCallback, nil, ZO_InventorySlot_OnPoolReset)
- ingame/inventory/inventorywallet.lua:23 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_CURRENCY_ITEM, "ZO_InventoryWalletSlot", LIST_ENTRY_HEIGHT, function(control, data) self:SetUpEntry(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/keybindings/keyboard/keybindings.lua:348 --
ZO_ScrollList_AddDataType(self.list, LAYER_DATA_TYPE, "ZO_KeybindingListLayerHeader", 60, SetUpLayerHeaderEntry)
- ingame/keybindings/keyboard/keybindings.lua:349 --
ZO_ScrollList_AddDataType(self.list, CATEGORY_DATA_TYPE, "ZO_KeybindingListCategoryHeader", 48, SetUpCategoryHeaderEntry)
- ingame/keybindings/keyboard/keybindings.lua:350 --
ZO_ScrollList_AddDataType(self.list, KEYBIND_DATA_TYPE, "ZO_KeybindingListRow", 30, SetUpRowEntry)
- ingame/leaderboards/gamepad/leaderboardlist_gamepad.lua:58 --
ZO_ScrollList_AddDataType(self.list, ZO_LEADERBOARD_PLAYER_DATA, LEADERBOARD_LIST_TEMPLATE, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupLeaderboardPlayerEntry(control, data) end)
- ingame/leaderboards/keyboard/leaderboards_keyboard.lua:36 --
ZO_ScrollList_AddDataType(self.list, ZO_LEADERBOARD_PLAYER_DATA, "ZO_LeaderboardsPlayerRow", 30, function(control, data) self:SetupLeaderboardPlayerEntry(control, data) end)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:221 --
ZO_ScrollList_AddDataType(self.list, BOOK_DATA_TYPE, "ZO_LoreLibrary_BookEntry", 52, SetUpBookEntry)
- ingame/mail/keyboard/mailinbox_keyboard.lua:27 --
ZO_ScrollList_AddDataType(self.list, MAIL_DATA, "ZO_MailInboxRow", MAIL_INBOX_ROW_HEIGHT, function(control, data) self:SetupInboxEntry(control, data) end, nil, SOUNDS.MAIL_ITEM_SELECTED)
- ingame/mail/keyboard/mailinbox_keyboard.lua:29 --
ZO_ScrollList_AddDataType(self.list, EMPTY_MAIL_DATA, "ZO_MailEmptyInboxRow", MAIL_INBOX_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:38 --
ZO_ScrollList_AddDataType(self.list, HOUSE_HEADER, "ZO_WorldMapHouseHeader", 32, SetupHeader)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:39 --
ZO_ScrollList_AddDataType(self.list, HOUSE_DATA, "ZO_WorldMapHouseRow", 60, SetupHouse)
- ingame/map/keyboard/worldmaplocations_keyboard.lua:30 --
ZO_ScrollList_AddDataType(self.list, LOCATION_DATA, "ZO_WorldMapLocationRow", 23, function(control, data) self:SetupLocation(control, data) end)
- ingame/quickslot/quickslot.lua:27 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_QUICKSLOT_ITEM, "ZO_PlayerInventorySlot", LIST_ENTRY_HEIGHT, function(control, data) manager:SetUpQuickSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/quickslot/quickslot.lua:28 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_COLLECTIBLE_ITEM, "ZO_CollectionsSlot", LIST_ENTRY_HEIGHT, function(control, data) manager:SetUpCollectionSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/repair/repairwindow.lua:31 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_REPAIR_ITEM, "ZO_PlayerInventorySlot", 52, function(control, data) self:SetupRepairItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/skills/keyboard/zo_skills.lua:91 --
ZO_ScrollList_AddDataType(manager.abilityList, SKILL_ABILITY_DATA, "ZO_Skills_Ability", 70, function(control, data) manager:SetupAbilityEntry(control, data) end)
- ingame/skills/keyboard/zo_skills.lua:92 --
ZO_ScrollList_AddDataType(manager.abilityList, SKILL_HEADER_DATA, "ZO_Skills_AbilityTypeHeader", 32, function(control, data) manager:SetupHeaderEntry(control, data) end)
- ingame/storewindow/keyboard/buyback_keyboard.lua:31 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_BUY_BACK_ITEM, "ZO_PlayerInventorySlot", 52, function(control, data) self:SetupBuyBackSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:87 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_STORE_ITEM, "ZO_PlayerInventorySlot", 52, function(control, data) manager:SetUpBuySlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:515 --
ZO_ScrollList_AddDataType(searchResultsList, SEARCH_RESULTS_DATA_TYPE, "ZO_TradingHouseSearchResult", 52, SetupSearchResultRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:516 --
ZO_ScrollList_AddDataType(searchResultsList, GUILD_SPECIFIC_ITEM_DATA_TYPE, "ZO_TradingHouseSearchResult", 52, SetupGuildSpecificItemRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:554 --
ZO_ScrollList_AddDataType(postedItemsList, ITEM_LISTINGS_DATA_TYPE, "ZO_TradingHouseItemListing", 52, SetupPostedItemRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/zo_loot/loot.lua:109 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_LOOT_ITEM, "ZO_LootItemSlot", 52, function(control, data) self:SetUpLootItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/zo_loot/loot.lua:110 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_LOOT_BLANK, "ZO_LootBlankItemSlot", 52, function(control, data) self:SetUpBlankLootItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- internalingame/market/keyboard/market_keyboard.lua:147 --
ZO_ScrollList_AddDataType(self.list, 1, "ZO_MarketListEntry", ZO_MARKET_LIST_ENTRY_HEIGHT, SetupEntry, NO_ON_HIDDEN_CALLBACK, NO_SELECT_SOUND, OnEntryReset)
- libraries/zo_combobox/zo_combobox.lua:106 --
ZO_ScrollList_AddDataType(self.m_scroll, ENTRY_ID, SCROLLABLE_ENTRY_TEMPLATE, SCROLLABLE_ENTRY_TEMPLATE_HEIGHT, SetupScrollableEntry)
- libraries/zo_combobox/zo_combobox.lua:107 --
ZO_ScrollList_AddDataType(self.m_scroll, LAST_ENTRY_ID, SCROLLABLE_ENTRY_TEMPLATE, SCROLLABLE_ENTRY_TEMPLATE_HEIGHT, SetupScrollableEntry)
- libraries/zo_dialog/zo_listdialog.lua:47 --
ZO_ScrollList_AddDataType(self.list, SCROLL_TYPE_ITEM, listTemplate, listItemHeight, Setup)
- pregame/accountlogin/pegi.lua:65 --
ZO_ScrollList_AddDataType(self.list, SCROLL_TYPE_PEGI, "ZO_PEGI_CountrySelectDialog_ListItem", 32, SetupListItem)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:324 --
ZO_ScrollList_AddDataType(list, CHARACTER_DATA, "ZO_CharacterEntry", 80, SetupCharacterEntry)
- pregame/serverselect/keyboard/zo_serverselect.lua:137 --
ZO_ScrollList_AddDataType(list, SERVER_DATA, "ZO_ServerSelectRowTemplate", 24, SetupServer)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:22 --
ZO_ScrollList_AddDataType(self.list, ADDON_DATA, "ZO_AddOnRow", ROW_HEIGHT, self:GetRowSetupFunction())
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:377 --
ZO_ScrollList_AddDataType(self.list, typeId, "ZO_AddOnRow", useHeight, self:GetRowSetupFunction())