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ESO Function Data v100018
GenerateGamepadBackButtonDescriptor()
Function Aliases
No known aliases for this function.
Global Function Definitions
common/zo_keybindstrip/keybindstrip.lua:134
--
function KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(callback, keybind, sound)
Local Function Definitions
No known local definitions for this function.
Function Calls
common/zo_keybindstrip/keybindstrip.lua:206
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() SCENE_MANAGER:HideCurrentScene() end)
ingame/achievements/gamepad/achievements_gamepad.lua:421
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() if self.visibleCategoryId then self.visibleCategoryId = nil self.achievementId = nil self:Update() PlaySound(SOUNDS.GAMEPAD_MENU_BACK) else SCENE_MANAGER:HideCurrentScene() end end)
ingame/dyeing/gamepad/dyeing_gamepad.lua:296
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KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:NavigateBack() end)
ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:706
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:UnfocusBidSelector() end)
ingame/help/gamepad/help_customer_service_gamepad.lua:160
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() SCENE_MANAGER:HideCurrentScene() end, nil, SOUNDS.DIALOG_DECLINE)
ingame/help/gamepad/help_mechanicassistance_gamepad.lua:127
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() SCENE_MANAGER:HideCurrentScene() end, nil, SOUNDS.DIALOG_DECLINE)
ingame/inventory/gamepad/inventoryitemimprovement_gamepad.lua:36
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor( function() SCENE_MANAGER:HideCurrentScene() end)
ingame/mail/gamepad/mailinbox_gamepad.lua:256
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:EnterMailList() end)
ingame/mail/gamepad/mailinbox_gamepad.lua:257
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:EnterOptionsList() end)
ingame/mail/gamepad/mailsend_gamepad.lua:337
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self.mainList:WhenInactiveSetTargetControlHidden(true) self:UpdateMoneyAttachment() self:EnterOutbox() end)
ingame/mail/gamepad/mailsend_gamepad.lua:364
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:UpdateMoneyAttachment() self:EnterOutbox() end)
ingame/mail/gamepad/mailsend_gamepad.lua:428
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:UpdatePostageMoney() self:EnterOutbox() end)
ingame/map/worldmap.lua:6236
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() SCENE_MANAGER:RemoveFragment(GAMEPAD_WORLD_MAP_CHOICE_FRAGMENT) end)
ingame/tradinghouse/gamepad/tradinghouse_browse_gamepad.lua:147
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:UnfocusPriceSelector() end)
ingame/tradinghouse/gamepad/tradinghouse_createlisting_gamepad.lua:85
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:UnfocusPriceSelector() end)
ingame/zo_loot/gamepad/lootcommon_gamepad.lua:6
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor( function() EndLooting() end)
pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:458
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(ReturnToCharacterSelect)
pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:461
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:261
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:283
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:304
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:313
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:340
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("Disconnect") end)
pregame/console/createaccount/createaccount_gamepad.lua:127
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(SwitchToMainList)
pregame/console/createaccount/createaccount_gamepad.lua:144
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.NEGATIVE_CLICK) PregameStateManager_SetState("CreateLinkAccount") end)
pregame/console/createlinkaccountscreen/createlinkaccountscreen_gamepad.lua:100
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.NEGATIVE_CLICK) PregameStateManager_SetState("AccountLogin") end)
pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:66
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.DIALOG_DECLINE) if self.previousState == "AccountLogin" then CancelLogin() end PregameStateManager_SetState(self.previousState) end)
pregame/console/gamestartup/gamestartup_gamepad.lua:206
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() -- if we just kicked off a platforms list load request, wait for that to finish before we let the player got back to IIS if self.canCancelOrLoadPlatforms == true then PlaySound(SOUNDS.DIALOG_DECLINE) self.canCancelOrLoadPlatforms = false PregameStateManager_SetState("AccountLogin") end end)
pregame/console/gamestartup/gamestartup_gamepad.lua:235
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.DIALOG_DECLINE) PregameStateManager_SetState("AccountLogin") end)
pregame/console/gamestartup/gamestartup_gamepad.lua:260
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.DIALOG_DECLINE) PregameStateManager_SetState("AccountLogin") end)
pregame/console/linkaccountscreen/linkaccountscreen_gamepad.lua:118
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PregameStateManager_SetState("CreateLinkAccount") PlaySound(SOUNDS.NEGATIVE_CLICK) end)
pregame/console/linkaccountscreen/linkaccountscreen_gamepad.lua:129
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() self:SwitchToMainList() end)
pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:128
--
KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function() PlaySound(SOUNDS.DIALOG_DECLINE) PregameStateManager_SetState("AccountLogin") end)