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local SWAP_SAVED_ICON = "EsoUI/Art/Dye/GamePad/Dye_set_icon.dds"
control . dyeSelector : SetFocusChangedCallback ( function ( entry ) ZO_Dyeing_Gamepad_Highlight ( control , entry and entry . control ) end )
local entry = {
slotIndex = i ,
iconScaleAnimation = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ZO_DyeingEquipSlot_Gamepad_FocusScaleAnimation" , dyeControl ) ,
}
end
end
end
end
local equipment = ZO_Dyeing_RadialMenu_Gamepad . New ( self , control , "ZO_DyeingEquipSlot_Gamepad" , sharedHighlight )
return equipment
end
end
for i = 1 , # ZO_DYEABLE_EQUIP_SLOTS_GAMEPAD_ORDER do
local equipSlot = ZO_DYEABLE_EQUIP_SLOTS_GAMEPAD_ORDER [ i ]
if ( equipSlot ~= EQUIP_SLOT_OFF_HAND and equipSlot ~= EQUIP_SLOT_BACKUP_OFF )
or equipSlot == activeEquipSlot then
equipSlot = equipSlot ,
}
end
end
end |