ESO Function Data v100015
SetFocusByIndex()
Function Aliases
No known aliases for this function.
Global Function Definitions
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:244
--
function ZO_GamepadFocus:SetFocusByIndex(newIndex, setIfInactive)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/achievements/gamepad/achievements_gamepad.lua:508
--
self.chainFocus:SetFocusByIndex(chainIndex)
ingame/crafting/gamepad/smithingcreation_gamepad.lua:67
--
self.focus:SetFocusByIndex(self.focus:GetFocus())
ingame/crafting/gamepad/smithingresearch_gamepad.lua:294
--
self.focus:SetFocusByIndex(focusIndex)
ingame/crafting/gamepad/smithingresearch_gamepad.lua:296
--
self.focus:SetFocusByIndex(1)
ingame/dyeing/gamepad/dyeing_equipment_gamepad.lua:26
--
control.dyeSelector:SetFocusByIndex(1)
ingame/dyeing/gamepad/dyeing_gamepad.lua:1008
--
self.savedSetFocusList:SetFocusByIndex(presetToSelect)
ingame/dyeing/gamepad/dyeing_saved_gamepad.lua:21
--
control.dyeSelector:SetFocusByIndex(1)
internalingame/market/gamepad/marketgridscreen_gamepad.lua:121
--
self:SetFocusByIndex(newIndex)
internalingame/market/gamepad/marketgridscreen_gamepad.lua:165
--
self:SetFocusByIndex(newIndex)
internalingame/market/gamepad/marketgridscreen_gamepad.lua:579
--
self.focusList:SetFocusByIndex(listIndex)
internalingame/market/gamepad/market_gamepad.lua:1093
--
self.focusList:SetFocusByIndex(listIndex)
internalingame/market/gamepad/market_gamepad.lua:1391
--
self.focusList:SetFocusByIndex(self.prePurchaseSelectedIndex)
libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:185
--
self.m_focus:SetFocusByIndex(highlightIndex, reselectIndex)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:65
--
self:SetFocusByIndex(self.savedIndex ~= 0 and self.savedIndex or 1)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:141
--
self:SetFocusByIndex(zo_clamp(focus, 1, #self.data))
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:232
--
self:SetFocusByIndex(k)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:241
--
self:SetFocusByIndex(1, setIfInactive)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:270
--
self:SetFocusByIndex(newIndex, setIfInactive)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:282
--
self:SetFocusByIndex(nil)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:318
--
self:SetFocusByIndex(index)
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:330
--
self:SetFocusByIndex(index)
libraries/zo_pagedlist/zo_pagedlist.lua:424
--
self.focus:SetFocusByIndex(savedIndex or 1)
libraries/zo_pagedlist/zo_pagedlist.lua:426
--
self.focus:SetFocusByIndex(1)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1272
--
self.extraInfoFocus:SetFocusByIndex(i)