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endend else end end else else end end endend return end -- Can't click if already clicked, unless that's explicitly allowed return end -- Can't click disabled/invalid buttons if not buttonData or not buttonData.isValidOption then return end return end -- For now only the LMB will be allowed to click radio buttons. if buttonId == MOUSE_BUTTON_INDEX_LEFT then -- Set all buttons in the group to unpressed, and unlocked. -- If the button is disabled externally (maybe it isn't a valid option at this time) -- then set it to unpressed, but disabled. end else -- Set the clicked button to pressed and lock it down (so that it stays pressed.) end end end endend -- Remember the original handler so that its call can be forced. self.m_buttons[button] = { originalHandler = originalHandler, isValidOption = true } -- newly added buttons always start as valid options for now. -- This throws away return values from the original function, which is most likely ok in the case of a click handler. end end end endend if buttonData then -- Restore the button to its correct state, as if it hadn't been added to the radio group -- Since "valid option" is set externally, just use that to figure out the current enabled state. end endend-- This changes the enabled state of the entire radio group, but must still take into account -- whether each button is a valid option...for example, enabling a radio group that has certain-- invalid options must remember to keep those options disabled. end endend-- Allow external control over whether individual buttons are valid options-- within the group. Invalid options will force those buttons to appear disabled. if buttonData and (isValidOption ~= buttonData.isValidOption) then buttonData.isValidOption = isValidOption -- NOTE: This doesn't update the state of the clicked button, because that could -- potentially call a click handler that shouldn't be called at this time, or cause -- more data to need to be updated externally...it's a best practice to first figure -- out which buttons need to be validOptions, and then allow the clicked button to change. endend -- Restore the button to its correct state, as if it hadn't been added to the radio group -- Since "valid option" is set externally, just use that to figure out the current enabled state. -- Reset handler, it's ok if this is nil, it means there was no original handler -- so there shouldn't be one now... end endend if wasButtonClicked ~= isClicked then endendend-- Just change the state of the button group to reflect the current state of the data;-- this shouldn't actually call any click handlers. -- Find the button that's actually the clicked button from backing data break end end -- Update the state of all the buttons and reassign the currently clicked button endendend -- key: button, value: buttonDataendend |