- common/gamepad/zo_gamepadgrid.lua:38 --
zo_clamp(y, 1, #items)
- common/gamepad/zo_gamepadgrid.lua:39 --
zo_clamp(x, 1, #items[y])
- common/gamepad/zo_gamepadgrid.lua:41 --
zo_clamp(x, 1, #items)
- common/gamepad/zo_gamepadgrid.lua:42 --
zo_clamp(y, 1, #items[x])
- common/gamepad/zo_gamepadparametricscrolllisttemplates.lua:301 --
zo_clamp(self.indexOnOpen, 1, #self.dataList)
- ingame/centerscreenannounce/centerscreenannounce.lua:617 --
zo_clamp(GetFrameTimeMilliseconds() - self:GetAcquisitionTimeMS(), 0, MAX_SMALL_LINE_FADE_OUT_TIME)
- ingame/centerscreenannounce/centerscreenannounce.lua:1633 --
zo_clamp(#allMajorLines + #self.pendingMajorMessages, 0, MAX_MAJOR_TEXT_LINES)
- ingame/champion/championassignableactionbar.lua:489 --
zo_clamp(self.currentSlotIndex, 1, self.bar:GetNumSlots())
- ingame/compass/compassframe.lua:56 --
zo_clamp(screenWidth * .35, MIN_WIDTH, MAX_WIDTH)
- ingame/crafting/craftingcreateslotanimation.lua:72 --
zo_clamp(TOTAL_SLOT_LENGTH_MS / numSlotsAnimating, MIN_LENGTH_PER_SLOT, MAX_LENGTH_PER_SLOT)
- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:10 --
zo_clamp(distanceFromCenter - continousParametricOffset, -1, 1)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:773 --
zo_clamp(newIndex, GUILDMASTER_INDEX + 1, #self.ranks)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:302 --
zo_clamp(rankIndex, 1, #self.ranks)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:324 --
zo_clamp(targetIndex, 2, numRanks)
- ingame/housetours/gamepad/housetours_gamepad.lua:1707 --
zo_clamp(lastSelectedIndex, 1, numEntries)
- ingame/housingeditor/housingeditorhud.lua:1623 --
zo_clamp(2 * verticalAngle, -HALF_PI, HALF_PI)
- ingame/lockpick/lockpick.lua:316 --
zo_clamp(self.virtualMouseX, pin:GetLeft() - windowLeft + inset, pin:GetRight() - windowLeft - inset)
- ingame/lockpick/lockpick.lua:502 --
zo_clamp(newX, self.lockpickLowerBound, self.lockpickUpperBound)
- ingame/lorereader/lorereader.lua:560 --
zo_clamp(self.pageGrouping + offset, 1, self.maxPageGroupings)
- ingame/map/mappin.lua:2746 --
zo_clamp(ZO_WorldMap_GetPanAndZoom():GetCurrentCurvedZoom(), CONSTANTS.MIN_PIN_SCALE, CONSTANTS.MAX_PIN_SCALE)
- ingame/map/worldmap.lua:1296 --
zo_clamp(normalizedZoom, 0, 1)
- ingame/map/worldmap.lua:1349 --
zo_clamp(oldNormalizedZoom + delta * NORMALIZED_ZOOM_PER_DELTA, 0, 1)
- ingame/map/worldmap.lua:1368 --
zo_clamp(oldNormalizedZoom + frameDeltaS * normalizedSpeed, 0, 1)
- ingame/map/worldmap.lua:1397 --
zo_clamp(cx + deltaX, -g_mapOverflowMaxX, g_mapOverflowMaxX)
- ingame/map/worldmap.lua:1398 --
zo_clamp(cy + deltaY, -g_mapOverflowMaxY, g_mapOverflowMaxY)
- ingame/map/worldmap.lua:1418 --
zo_clamp((self.targetOffsetX or cx) + deltaX, -g_mapOverflowMaxX, g_mapOverflowMaxX)
- ingame/map/worldmap.lua:1419 --
zo_clamp((self.targetOffsetY or cy) + deltaY, -g_mapOverflowMaxY, g_mapOverflowMaxY)
- ingame/map/worldmap.lua:1453 --
zo_clamp(offsetNX, -borderSizeN, borderSizeN)
- ingame/map/worldmap.lua:1454 --
zo_clamp(offsetNY, -borderSizeN, borderSizeN)
- ingame/map/worldmap.lua:1533 --
zo_clamp(self.currentNormalizedZoom, 0, 1)
- ingame/map/worldmap.lua:1566 --
zo_clamp(newContainerOffsetX, -g_mapOverflowMaxX, g_mapOverflowMaxX)
- ingame/map/worldmap.lua:1567 --
zo_clamp(newContainerOffsetY, -g_mapOverflowMaxY, g_mapOverflowMaxY)
- ingame/map/worldmap.lua:1592 --
zo_clamp(offsetX, -g_mapOverflowMaxX, g_mapOverflowMaxX)
- ingame/map/worldmap.lua:1593 --
zo_clamp(offsetY, -g_mapOverflowMaxY, g_mapOverflowMaxY)
- ingame/map/worldmap.lua:5116 --
zo_clamp(transientModeData.mapZoom, 0, 1)
- ingame/playerattributebars/playerattributebars.lua:706 --
zo_clamp(barAreaWidth, MIN_BAR_AREA_WIDTH, MAX_BAR_AREA_WIDTH)
- ingame/repair/repairkits.lua:73 --
zo_clamp(self.conditionBar:GetValue() + conditionToAdd, 0, 100)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:129 --
zo_clamp(newActionSlotIndex, ACTION_BAR_FIRST_NORMAL_SLOT_INDEX + 1, ACTION_BAR_ULTIMATE_SLOT_INDEX + 1)
- ingame/soulgemitemcharger/soulgemitemcharger.lua:76 --
zo_clamp(self.chargesBar:GetValue() + chargesToAdd, 0, max)
- ingame/subtitles/subtitles.lua:35 --
zo_clamp(messageLength / charactersPerSecond, MIN_DISPLAY_LENGTH_SECONDS, MAX_DISPLAY_LENGTH_SECONDS)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:440 --
zo_clamp(self.minPrice, MIN_TRADING_HOUSE_POST_PRICE, MAX_PLAYER_CURRENCY)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:446 --
zo_clamp(self.maxPrice, MIN_TRADING_HOUSE_POST_PRICE, MAX_PLAYER_CURRENCY)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:154 --
zo_clamp(zo_floor(valMin / 10) * 10, 0, maxChampionPoints)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:155 --
zo_clamp(zo_floor(valMax / 10) * 10, 0, maxChampionPoints)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:158 --
zo_clamp(zo_floor(valMin), 0, maxPlayerLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:159 --
zo_clamp(zo_floor(valMax), 0, maxPlayerLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:247 --
zo_clamp(zo_floor(self.minPrice), MIN_TRADING_HOUSE_POST_PRICE, MAX_PLAYER_CURRENCY)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:248 --
zo_clamp(zo_floor(self.maxPrice), MIN_TRADING_HOUSE_POST_PRICE, MAX_PLAYER_CURRENCY)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:181 --
zo_clamp(zo_round(percentRegen * 20), 1, MAX_ARROWS)
- ingame/unitattributevisualizer/modules/powershield.lua:228 --
zo_clamp(value / barInfo.attributeMax, 0, 1.0)
- ingame/zo_currencyinput/zo_currencyinput.lua:275 --
zo_clamp(currencyAmount, min, max)
- internalingame/antiquitydigging/antiquitydigging.lua:376 --
zo_clamp(self.selectedColumn + deltaX, 1, self.numColumns)
- internalingame/antiquitydigging/antiquitydigging.lua:377 --
zo_clamp(self.selectedRow + deltaY, 1, self.numRows)
- internalingame/tribute/tributemechanic_manager.lua:247 --
zo_clamp(progress * 1.25, 0, 1)
- internalingame/tribute/tributemechanic_manager.lua:792 --
zo_clamp(currentVerticalOffset + offset, 0, maxHeight)
- libraries/globals/globalapi.lua:113 --
zo_clamp(value, 0.0, 1.0)
- libraries/globals/globalapi.lua:337 --
zo_clamp(distance, 0, maxLength)
- libraries/utility/zo_scrollanimationutils.lua:11 --
zo_clamp(targetValue, MIN_SCROLL_VALUE, MAX_SCROLL_VALUE)
- libraries/zo_buttontabbar/gamepad/zo_gamepadbuttontabbar.lua:51 --
zo_clamp(self.selectedIndex + 1, 1, #self.buttons)
- libraries/zo_buttontabbar/gamepad/zo_gamepadbuttontabbar.lua:60 --
zo_clamp(self.selectedIndex - 1, 1, #self.buttons)
- libraries/zo_dialog/zo_listdialog.lua:102 --
zo_clamp(numListItems, self.minVisibleItems, self.maxVisibleItems)
- libraries/zo_focus/gamepad/zo_gamepadfocus.lua:151 --
zo_clamp(focus, 1, #self.data)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:205 --
zo_clamp(selectedIndex, 1 - #self.list, 0)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:391 --
zo_clamp(self:CalculateSelectedIndexOffset() + (GetUIMousePosition() - self.draggingXStart), -self.controlEntryWidth * (#self.list - 1), 0)
- libraries/zo_pagedlist/zo_pagedlist.lua:311 --
zo_clamp(pageNum, 1, self.numPages)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:503 --
zo_clamp(newIndex, 1, #self.dataList)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:572 --
zo_clamp(selectedIndex, 1, #self.dataList)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1161 --
zo_clamp(distanceFromCenter - continuousParametricOffset, -2, 2)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1261 --
zo_clamp(distanceFromCenter - continousParametricOffset, -1, 1)
- libraries/zo_particles/zo_particle.lua:148 --
zo_clamp((timeS - self.startTimeS) / (self.endTimeS - self.startTimeS), 0, 1)
- libraries/zo_particles/zo_particle.lua:152 --
zo_clamp(timeS - self.startTimeS, 0, self.endTimeS - self.startTimeS)
- libraries/zo_smoothslider/zo_smoothslider.lua:78 --
zo_clamp((value - self.min) / (self.max - self.min), 0, 1)
- libraries/zo_smoothslider/zo_smoothslider.lua:153 --
zo_clamp(targetIndex, 1, self.numDivisions)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:487 --
zo_clamp(selectedIndex, 1, #self.sortHeaders)
- libraries/zo_spinner/zo_spinner.lua:17 --
zo_clamp(value, min, max)
- libraries/zo_templates/labeltemplates_shared.lua:485 --
zo_clamp((frameTimeMs - startTimeMs) / intervalTimeMs, 0, 1)
- libraries/zo_templates/labeltemplates_shared.lua:909 --
zo_clamp(integralDifference, 1, self.maxTransitionSteps)
- libraries/zo_templates/labeltemplates_shared.lua:922 --
zo_clamp(self.transitionAccelerationFactor * animationMaxSpeedCoefficient * BASE_ANIMATION_MAX_SPEED_MULTIPLIER, 0, 1)
- libraries/zo_templates/scrolltemplates.lua:212 --
zo_clamp(targetValue, scrollMin, scrollMax)
- libraries/zo_templates/scrolltemplates.lua:367 --
zo_clamp(targetValue, scrollMin, scrollMax)
- libraries/zo_templates/scrolltemplates.lua:421 --
zo_clamp(verticalOffset + scrollDistance, 0, verticalExtents)
- libraries/zo_templates/scrolltemplates.lua:506 --
zo_clamp(verticalOffset + scrollDistance, 0, verticalExtents)
- libraries/zo_templates/scrolltemplates.lua:529 --
zo_clamp(finalVerticalOffset, 0, finalVerticalExtents)
- libraries/zo_templates/scrolltemplates.lua:1811 --
zo_clamp(selectedIndex, 1, #self.data)
- libraries/zo_templates/statusbartemplates.lua:463 --
zo_clamp(value, self.min, self.max)
- libraries/zo_tooltip/zo_tooltip.lua:625 --
zo_clamp(base, min, max)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:55 --
zo_clamp((v2.x * v1.y - v1.x * v2.y) * factor, 0.0, 1.0)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:56 --
zo_clamp((v0.x * v2.y - v2.x * v0.y) * factor, 0.0, 1.0)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:57 --
zo_clamp(1 - right - top, 0.0, 1.0)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:75 --
zo_clamp(Dot(differenceX, differenceY, edgeX, edgeY) / edgeLength, 0.0, 1.0)
- libraries/zo_vectorrange/zo_vectorrange.lua:200 --
zo_clamp(normalizedInterval, 0, 1)
- libraries/zo_vectorrange/zo_vectorrange.lua:366 --
zo_clamp(normalizedInterval, 0, 1)
- libraries/zo_visualeffects/zo_flickereffect.lua:58 --
zo_clamp(speedMultiplier or 0.5, 0, 1)
- libraries/zo_visualeffects/zo_flickereffect.lua:59 --
zo_clamp(1 - (alphaFlickerStrength or 0.5), 0, 1)
- libraries/zo_visualeffects/zo_flickereffect.lua:61 --
zo_clamp(1 - (colorFlickerStrength or 0.5), 0, 1)
- pregame/charactercreate/zo_charactercreateslider_base.lua:48 --
zo_clamp(newSteppedValue, min, max)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:339 --
zo_clamp(elapsedHours, 0.0, totalHours)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:448 --
zo_clamp(zo_ceil(numOrigins * zo_random()), 1, numOrigins)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:537 --
zo_clamp(origin.x + forward.x * interval + axisSine * axisDistance, 0.0, 1.0)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:538 --
zo_clamp(origin.y + forward.y * interval + axisCosine * axisDistance, 0.0, 1.0)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:544 --
zo_clamp(1 - scaleX * scaleX, 0.5, 1.0)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:545 --
zo_clamp(1 - scaleY * scaleY, 0.5, 1.0)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:552 --
zo_clamp(zo_sin(interval * ZO_PI) * 2, 0, particle.maxAlpha)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:360 --
zo_clamp(windIntensityFromInteractionDuration + windIntensityFromMagnitude, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:407 --
zo_clamp((fadeInProgress - 1) / 6, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:616 --
zo_clamp(controlProgress, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:773 --
zo_clamp(self.movementControllerVectorX - 0.1, -1, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:776 --
zo_clamp(self.movementControllerVectorX + 0.1, -1, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:786 --
zo_clamp(self.movementControllerVectorY - 0.1, -1, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:789 --
zo_clamp(self.movementControllerVectorY + 0.1, -1, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:865 --
zo_clamp(positionX, minX, maxX)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:866 --
zo_clamp(positionY, minY, maxY)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:928 --
zo_clamp(cursorDistance / 150, 0, 1)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:941 --
zo_clamp(transitionIntervalElapsedS / self.windVelocityTransitionIntervalS, 0, 0.9)
- pregameandingame/screenadjust/screenadjust.lua:220 --
zo_clamp(width, self.rootWidth * MIN_PERCENTAGE, self.rootWidth)
- pregameandingame/screenadjust/screenadjust.lua:221 --
zo_clamp(height, self.rootHeight * MIN_PERCENTAGE, self.rootHeight)
- publicallingames/tooltip/itemtooltips.lua:391 --
zo_clamp(value + valueToAdd, MIN_CONDITION_OR_CHARGE, maxValue)
- publicallingames/tribute/tributecard.lua:1552 --
zo_clamp(math.sin(1.5 * progress * ZO_PI), 0, 1)
- publicallingames/tribute/tributecard.lua:1553 --
zo_clamp(math.sin((1.5 * progress - 0.5) * ZO_PI), 0, 1)