- ingame/playertoplayer/playertoplayer.lua:173 --
ZO_RadialMenu:New(ZO_PlayerToPlayerMenu_Gamepad, "ZO_RadialMenuHUDEntryTemplate_Gamepad", "DefaultRadialMenuAnimation", "DefaultRadialMenuEntryAnimation", "RadialMenu", USE_DEFAULT_DIRECTIONAL_INPUTS, DEFAULT_ENABLE_MOUSE, DEFAULT_SELECT_IF_CENTERED, ZO_AreTogglableWheelsEnabled)
- ingame/playertoplayer/playertoplayer.lua:234 --
ZO_RadialMenu:New(ZO_PlayerToPlayerMenu_Keyboard, "ZO_PlayerToPlayerMenuEntryTemplate_Keyboard", "DefaultRadialMenuAnimation", "DefaultRadialMenuEntryAnimation", "RadialMenu", USE_DEFAULT_DIRECTIONAL_INPUTS, DEFAULT_ENABLE_MOUSE, DEFAULT_SELECT_IF_CENTERED, ZO_AreTogglableWheelsEnabled)
- ingame/utilitywheel/gamepad/assignableutilitywheel_gamepad.lua:94 --
ZO_RadialMenu:New(self.control, "ZO_AssignableUtilityWheelSlot_Gamepad_Template", nil, "SelectableItemRadialMenuEntryAnimation", "RadialMenu", nil, nil, nil, self.data.showKeybinds)
- libraries/zo_radialmenu/zo_radialmenucontroller.lua:10 --
ZO_RadialMenu:New(self.menuControl, entryTemplate, animationTemplate, entryAnimationTemplate, actionLayerNames or "RadialMenu")