ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:154 -- list:SetOnActivatedChangedFunction(function(currentList, activated)
ZO_GamepadOnDefaultScrollListActivatedChanged(currentList, activated)
if activated then
self:OnSelectedItemChanged(list:GetTargetData())
else
local NO_DATA = nil
self:OnSelectedItemChanged(NO_DATA)
end
end)