Back to Home
ESO Function Data v101042
Add()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- common/gamepad/zo_gamepadparametricscrolllistscreen.lua:622 -- g_updateCooldownManager:Add(self)
- common/zo_colorpicker/gamepad/zo_colorpicker_gamepad.lua:16 -- PIXEL_UNITS:Add(self.previewInitialTexture, PIXEL_SOURCE_PIXELS)
- common/zo_colorpicker/gamepad/zo_colorpicker_gamepad.lua:20 -- PIXEL_UNITS:Add(previewBorderBackdrop, PIXEL_SOURCE_PIXELS)
- common/zo_colorpicker/gamepad/zo_colorpicker_gamepad.lua:28 -- PIXEL_UNITS:Add(valueSliderBackgroundTexture, PIXEL_SOURCE_PIXELS)
- common/zo_colorpicker/gamepad/zo_colorpicker_gamepad.lua:33 -- PIXEL_UNITS:Add(alphaSliderBackgroundTexture, PIXEL_SOURCE_PIXELS)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:46 -- self.mouseInputGroup:Add(self.icon, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:409 -- self.mouseInputGroup:Add(iconControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/armory/armorychampionactionbar.lua:20 -- self.mouseInputGroup:Add(slot.button, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/armory/armoryskillsactionbar.lua:154 -- inputGroup:Add(self.button, inputType)
- ingame/armory/keyboard/armory_keyboard.lua:281 -- self.inputGroup:Add(self.mainHandControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/armory/keyboard/armory_keyboard.lua:282 -- self.inputGroup:Add(self.offHandControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/armory/keyboard/armory_keyboard.lua:283 -- self.inputGroup:Add(self.poisonControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:130 -- layout:Add(self)
- ingame/campaign/campaignbrowserdialogs.lua:202 -- self.radioButtonGroup:Add(self.setNowButton)
- ingame/campaign/campaignbrowserdialogs.lua:203 -- self.radioButtonGroup:Add(self.setOnEndButton)
- ingame/campaign/campaignbrowserdialogs.lua:386 -- timeLockedDialog.radioButtonGroup:Add(timeLockedDialog.useAlliancePointsButton)
- ingame/campaign/campaignbrowserdialogs.lua:387 -- timeLockedDialog.radioButtonGroup:Add(timeLockedDialog.useGoldButton)
- ingame/campaign/campaignbrowserdialogs.lua:541 -- radioButtonGroup:Add(soloQueueButton)
- ingame/campaign/campaignbrowserdialogs.lua:542 -- radioButtonGroup:Add(groupQueueButton)
- ingame/chatsystem/sharedchatsystem.lua:178 -- self.commandHistory:Add(text)
- ingame/chatsystem/sharedchatsystem.lua:748 -- self.tabGroup:Add(tab)
- ingame/crafting/keyboard/craftadvisor_keyboard.lua:132 -- self.tabs:Add(SI_CRAFT_ADVISOR_WRITS_TITLE, { WRIT_ADVISOR_FRAGMENT, MEDIUM_LEFT_PANEL_BG_FRAGMENT}, self.writData)
- ingame/crafting/keyboard/craftadvisor_keyboard.lua:133 -- self.tabs:Add(SI_CHARACTER_EQUIP_TITLE, { READ_ONLY_CHARACTER_WINDOW_FRAGMENT, THIN_LEFT_PANEL_BG_FRAGMENT}, self.equipmentData)
- ingame/crowncrates/crowncratespackchoosing.lua:188 -- self.boxMouseInputGroup:Add(frontMousePlane, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/crowncrates/crowncratespackchoosing.lua:189 -- self.boxMouseInputGroup:Add(lid.top, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/crowncrates/crowncratespackopening.lua:271 -- self.mouseInputGroup:Add(self.activateCollectibleKeybindControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/crowncrates/crowncratespackopening.lua:272 -- self.mouseInputGroup:Add(self.keyboardTooltipMouseoverAreaControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/fence/keyboard/fence_keyboard.lua:96 -- self.modeBar:Add(SI_STORE_MODE_SELL, { INVENTORY_FRAGMENT, BACKPACK_FENCE_LAYOUT_FRAGMENT }, sellButtonData, stackAllButton)
- ingame/fence/keyboard/fence_keyboard.lua:108 -- self.modeBar:Add(SI_FENCE_LAUNDER_TAB, { INVENTORY_FRAGMENT, BACKPACK_LAUNDER_LAYOUT_FRAGMENT }, launderButtonData, stackAllButton)
- ingame/groupfinder/keyboard/groupfinder_additionalfilters_keyboard.lua:74 -- self.difficultyRadioButtonGroup:Add(difficultyButton)
- ingame/groupfinder/keyboard/groupfinder_applicationlist_keyboard.lua:277 -- self.inputGroup:Add(self.characterNameLabel, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/groupfinder/keyboard/groupfinder_applicationlist_keyboard.lua:288 -- self.inputGroup:Add(self.classIcon, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/groupfinder/keyboard/groupfinder_applicationlist_keyboard.lua:297 -- self.inputGroup:Add(roleControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/groupfinder/keyboard/groupfinder_applicationlist_keyboard.lua:309 -- self.inputGroup:Add(self.noteControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/groupfinder/keyboard/groupfinder_createeditgrouplisting_keyboard.lua:63 -- self.difficultyRadioButtonGroup:Add(difficultyButton)
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:325 -- self.difficultyRadioButtonGroup:Add(difficultyButton)
- ingame/guild/keyboard/guildhome_keyboard.lua:28 -- manager.savingEditBoxGroup:Add(manager.motd)
- ingame/guild/keyboard/guildhome_keyboard.lua:37 -- manager.savingEditBoxGroup:Add(manager.description)
- ingame/guild/keyboard/guildroster_keyboard.lua:426 -- self.setRankDialogRadioButtonGroup:Add(rankButton)
- ingame/housingeditor/keyboard/housingfurniturebrowser_keyboard.lua:186 -- menuBarFragment:Add(SI_HOUSING_FURNITURE_TAB_PLACE, { self.placeablePanel:GetFragment() }, placeButtonData)
- ingame/housingeditor/keyboard/housingfurniturebrowser_keyboard.lua:193 -- menuBarFragment:Add(SI_HOUSING_FURNITURE_TAB_PURCHASE, { self.productsPanel:GetFragment(), MARKET_CURRENCY_KEYBOARD_FRAGMENT }, productsButtonData)
- ingame/housingeditor/keyboard/housingfurniturebrowser_keyboard.lua:200 -- menuBarFragment:Add(SI_HOUSING_FURNITURE_TAB_RETRIEVAL, { self.retrievalPanel:GetFragment() }, retrievalButtonData)
- ingame/housingeditor/keyboard/housingfurniturebrowser_keyboard.lua:207 -- menuBarFragment:Add(SI_HOUSING_FURNITURE_TAB_SETTINGS, { self.settingsPanel:GetFragment() }, settingsButtonData)
- ingame/housingeditor/keyboard/housingpathsettings_keyboard.lua:169 -- self.radioButtonGroup:Add(self.pathingStateOnButton)
- ingame/housingeditor/keyboard/housingpathsettings_keyboard.lua:170 -- self.radioButtonGroup:Add(self.pathingStateOffButton)
- ingame/housingeditor/keyboard/housingpathsettings_keyboard.lua:190 -- self.conformToGroundRadioButtonGroup:Add(self.conformToGroundOnButton)
- ingame/housingeditor/keyboard/housingpathsettings_keyboard.lua:191 -- self.conformToGroundRadioButtonGroup:Add(self.conformToGroundOffButton)
- ingame/inventory/inventory.lua:2694 -- bankFragmentBar:Add(SI_BANK_WITHDRAW, { BANK_FRAGMENT, BACKPACK_BANK_LAYOUT_FRAGMENT }, withdrawButtonData, self.bankWithdrawTabKeybindButtonGroup)
- ingame/inventory/inventory.lua:2700 -- bankFragmentBar:Add(SI_BANK_DEPOSIT, { INVENTORY_FRAGMENT, BACKPACK_BANK_LAYOUT_FRAGMENT }, depositButtonData, self.bankDepositTabKeybindButtonGroup)
- ingame/inventory/inventory.lua:2841 -- houseBankFragmentBar:Add(SI_BANK_WITHDRAW, { HOUSE_BANK_FRAGMENT, BACKPACK_HOUSE_BANK_LAYOUT_FRAGMENT }, withdrawButtonData, self.houseBankWithdrawTabKeybindButtonGroup)
- ingame/inventory/inventory.lua:2847 -- houseBankFragmentBar:Add(SI_BANK_DEPOSIT, { INVENTORY_FRAGMENT, BACKPACK_HOUSE_BANK_LAYOUT_FRAGMENT }, depositButtonData, self.houseBankDepositTabKeybindButtonGroup)
- ingame/inventory/inventory.lua:2980 -- guildBankFragmentBar:Add(SI_BANK_WITHDRAW, { GUILD_BANK_FRAGMENT, BACKPACK_GUILD_BANK_LAYOUT_FRAGMENT }, withdrawButtonData, self.guildBankWithdrawTabKeybindButtonGroup)
- ingame/inventory/inventory.lua:2986 -- guildBankFragmentBar:Add(SI_BANK_DEPOSIT, { INVENTORY_FRAGMENT, BACKPACK_GUILD_BANK_LAYOUT_FRAGMENT }, depositButtonData, self.guildBankDepositTabKeybindButtonGroup)
- ingame/inventory/inventorymenubar.lua:157 -- self.modeBar:Add(SI_INVENTORY_MODE_ITEMS, { INVENTORY_FRAGMENT, additionalFragment }, self.inventoryButtonData, keybinds)
- ingame/inventory/inventorymenubar.lua:159 -- self.modeBar:Add(SI_INVENTORY_MODE_CRAFT_BAG, { CRAFT_BAG_FRAGMENT, additionalFragment }, self.craftBagButtonData, keybinds)
- ingame/inventory/inventorymenubar.lua:161 -- self.modeBar:Add(SI_INVENTORY_MODE_CURRENCY, { WALLET_FRAGMENT, additionalFragment }, self.currencyButtonData, keybinds)
- ingame/inventory/inventorymenubar.lua:163 -- self.modeBar:Add(SI_INVENTORY_MODE_QUEST_ITEMS, { QUEST_ITEMS_FRAGMENT, additionalFragment }, self.questButtonData, keybinds)
- ingame/inventory/inventorymenubar.lua:165 -- self.modeBar:Add(SI_INVENTORY_MODE_QUICKSLOTS, { KEYBOARD_QUICKSLOT_FRAGMENT, KEYBOARD_QUICKSLOT_CIRCLE_FRAGMENT, additionalFragment }, self.quickslotsButtonData, keybinds)
- ingame/lfg/preferredroles.lua:28 -- self.radioButtonGroup:Add(roleButton)
- ingame/mail/keyboard/mailsend_keyboard.lua:27 -- self.radioButtonGroup:Add(self.attachMoneyRadioButton)
- ingame/mail/keyboard/mailsend_keyboard.lua:28 -- self.radioButtonGroup:Add(self.codRadioButton)
- ingame/map/mappin_manager.lua:29 -- mouseInputGroup:Add(pin:GetControl(), ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/map/mappin_manager.lua:89 -- mouseInputGroup:Add(blobControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:31 -- self.modeBar:Add(SI_MAP_INFO_MODE_QUESTS, { WORLD_MAP_QUESTS_FRAGMENT }, questButtonData)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:37 -- self.modeBar:Add(SI_MAP_INFO_MODE_KEY, { WORLD_MAP_KEY_FRAGMENT }, keyButtonData)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:43 -- self.modeBar:Add(SI_MAP_INFO_MODE_FILTERS, { WORLD_MAP_KEY_FILTERS_FRAGMENT }, filtersButtonData)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:49 -- self.modeBar:Add(SI_MAP_INFO_MODE_LOCATIONS, { WORLD_MAP_LOCATIONS_FRAGMENT }, locationButtonData)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:55 -- self.modeBar:Add(SI_MAP_INFO_MODE_HOUSES, { WORLD_MAP_HOUSES:GetFragment() }, housesButtonData)
- ingame/map/keyboard/worldmapinfo_keyboard.lua:62 -- self.modeBar:Add(SI_MAP_INFO_MODE_ANTIQUITIES, { WORLD_MAP_ANTIQUITIES_KEYBOARD:GetFragment() }, antiquitiesButtonData)
- ingame/map/keyboard/worldmapkeepinfo_keyboard.lua:44 -- self.modeBar:Add(text, fragments, buttonData)
- ingame/restyle/keyboard/restylestation_keyboard.lua:619 -- self.radioButtonGroup:Add(self.perSlotRadioButton)
- ingame/restyle/keyboard/restylestation_keyboard.lua:620 -- self.radioButtonGroup:Add(self.flatRadioButton)
- ingame/retrait/keyboard/zo_retraitstation_keyboard.lua:76 -- self.tabs:Add(self.retraitTab.categoryName, retraitFragments, self.retraitTab, ZO_RETRAIT_KEYBOARD:GetKeybindDescriptor())
- ingame/retrait/keyboard/zo_retraitstation_keyboard.lua:84 -- self.tabs:Add(self.reconstructTab.categoryName, reconstructFragments, self.reconstructTab, ZO_RECONSTRUCT_KEYBOARD:GetKeybindDescriptor())
- ingame/sharedinformationarea/sharedinformationarea.lua:25 -- self.prioritizedVisibility:Add(lootWindow, LOOT_PRIORITY, ZO_SHARED_INFORMATION_AREA_SUPPRESSION_CATEGORIES.HAS_KEYBINDS, "Loot")
- ingame/sharedinformationarea/sharedinformationarea.lua:29 -- self.prioritizedVisibility:Add(tutorial, TUTORIAL_PRIORITY, NO_CATEGORIES, "Tutorial")
- ingame/sharedinformationarea/sharedinformationarea.lua:33 -- self.prioritizedVisibility:Add(synergy, SYNERGY_PRIORITY, ZO_SHARED_INFORMATION_AREA_SUPPRESSION_CATEGORIES.HAS_KEYBINDS, "Synergy")
- ingame/sharedinformationarea/sharedinformationarea.lua:37 -- self.prioritizedVisibility:Add(ram, RAM_PRIORITY, NO_CATEGORIES, "Ram")
- ingame/sharedinformationarea/sharedinformationarea.lua:41 -- self.prioritizedVisibility:Add(flagCapture, FLAG_CAPTURE_PRIORITY, NO_CATEGORIES, "Flag")
- ingame/sharedinformationarea/sharedinformationarea.lua:45 -- self.prioritizedVisibility:Add(playerToPlayer, PLAYER_TO_PLAYER_PRIORITY, ZO_SHARED_INFORMATION_AREA_SUPPRESSION_CATEGORIES.HAS_KEYBINDS, "PlayerToPlayer")
- ingame/sharedinformationarea/sharedinformationarea.lua:49 -- self.prioritizedVisibility:Add(acts, ACTS_PRIORITY, NO_CATEGORIES, "ActiveCombatTips")
- ingame/sharedinformationarea/sharedinformationarea.lua:53 -- self.prioritizedVisibility:Add(instanceKick, INSTANCE_KICK_PRIORITY, ZO_SHARED_INFORMATION_AREA_SUPPRESSION_CATEGORIES.HAS_KEYBINDS, "InstanceKick")
- ingame/skills/keyboard/zo_skills.lua:319 -- radioButtonGroup:Add(skillLineRadioButton)
- ingame/skills/keyboard/zo_skills.lua:320 -- radioButtonGroup:Add(allRadioButton)
- ingame/stable/keyboard/stable_keyboard.lua:125 -- self.modeBar:Add(SI_STORE_MODE_BUY, { STORE_FRAGMENT }, buyButtonData)
- ingame/stable/keyboard/stable_keyboard.lua:133 -- self.modeBar:Add(SI_STABLE_STABLES_TAB, { STABLES_FRAGMENT }, stablesButtonData)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:363 -- self.modeBar:Add(SI_STORE_MODE_BUY, { STORE_FRAGMENT }, self.buyButtonData)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:365 -- self.modeBar:Add(SI_STORE_MODE_SELL, { INVENTORY_FRAGMENT, BACKPACK_STORE_LAYOUT_FRAGMENT }, self.sellButtonData, self.stackAllButton)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:366 -- self.modeBar:Add(SI_STORE_MODE_BUY_BACK, { BUY_BACK_FRAGMENT }, self.buyBackButtonData)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:368 -- self.modeBar:Add(SI_STORE_MODE_REPAIR, { REPAIR_FRAGMENT }, self.repairButtonData)
- internalingame/globals/marketdialogs.lua:770 -- radioButtonGroup:Add(forMeRadioButton)
- internalingame/globals/marketdialogs.lua:771 -- radioButtonGroup:Add(asGiftRadioButton)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:19 -- self.mouseInputGroup:Add(element, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:48 -- self.mouseInputGroup:Add(descriptionControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:49 -- self.mouseInputGroup:Add(descriptionControl.scroll, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:50 -- self.mouseInputGroup:Add(descriptionControl.scrollbar, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:51 -- self.mouseInputGroup:Add(descriptionControl.scrollUpButton, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:52 -- self.mouseInputGroup:Add(descriptionControl.scrollDownButton, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:90 -- self.mouseInputGroup:Add(self.actionButton, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:91 -- self.mouseInputGroup:Add(self.helpButton, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- libraries/zo_dialog/zo_dialog.lua:732 -- dialog.radioButtonGroup:Add(radioButton)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:23 -- self:Add(rootControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:59 -- self:Add(control, inputType)
- libraries/zo_pixelunits/zo_pixelunits.lua:289 -- self:Add(control, PIXEL_SOURCE_PIXELS)
- libraries/zo_pixelunits/zo_pixelunits.lua:342 -- PIXEL_UNITS:Add(self, PIXEL_SOURCE_PIXELS)
- libraries/zo_platformstyle/zo_platformstyle.lua:40 -- PLATFORM_STYLE_MANAGER:Add(self)
- libraries/zo_scene/zo_scene.lua:37 -- sceneManager:Add(self)
- libraries/zo_spinner/zo_spinner.lua:320 -- inputGroup:Add(self.control, inputType)
- libraries/zo_spinner/zo_spinner.lua:321 -- inputGroup:Add(self.increaseButton, inputType)
- libraries/zo_spinner/zo_spinner.lua:322 -- inputGroup:Add(self.decreaseButton, inputType)
- libraries/zo_templates/editboxsizetemplates.lua:50 -- EDIT_CONTAINER_SIZER_MANAGER:Add(self)
- libraries/zo_templates/editboxtemplates_gamepad.lua:9 -- EditContainerSizer_Gamepad:Add(self)
- libraries/zo_templates/editboxtemplates_keyboard.lua:10 -- EditContainerSizer_Keyboard:Add(self)
- libraries/zo_templates/editboxtemplates_keyboard.lua:21 -- EditContainerDarkSizer_Keyboard:Add(self)
- libraries/zo_tree/zo_tree.lua:37 -- TREES:Add(tree)
- pregame/accountlogin/keyboard/serverselect.lua:13 -- dialogControl.radioButtonGroup:Add(serverRadioButton)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:20 -- self.radioGroup:Add(self.createRadio)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:21 -- self.radioGroup:Add(self.activateRadio)
- pregame/charactercreate/zo_charactercreate_shared.lua:427 -- radioGroup:Add(buttonControl)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:272 -- self.genderRadioGroup:Add(maleSelectorButton)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:273 -- self.genderRadioGroup:Add(femaleSelectorButton)