CHARACTER_SELECT_MANAGER:RegisterCallback("CharacterListUpdated", function()
if self.refresh then
if numCharacters == 0 then
return -- We are going to the character create screen
end
PlaySound(SOUNDS.GAMEPAD_MENU_BACK)
ZO_CharacterSelect_Gamepad_ReturnToCharacterList(ACTIVATE_VIEWPORT)
self.refresh = false
self.characterList:Clear()
end
RecreateList(self)
end)