- ingame/scenes/ingamefragments.lua:119 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, OnNormalizedPointChanged)
- ingame/scenes/ingamefragments.lua:158 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:166 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelMediumLeftPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:175 --
ZO_NormalizedPointFragment:New(CalculateFurnitureBrowserFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:182 --
ZO_NormalizedPointFragment:New(CalculateCraftingFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:189 --
ZO_NormalizedPointFragment:New(CalculateCraftingGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:195 --
ZO_NormalizedPointFragment:New(CalculateCenteredFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:202 --
ZO_NormalizedPointFragment:New(CalculateOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:209 --
ZO_NormalizedPointFragment:New(CalculateStoreWindowTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:216 --
ZO_NormalizedPointFragment:New(CalculateGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:223 --
ZO_NormalizedPointFragment:New(CalculateGamepadOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:229 --
ZO_NormalizedPointFragment:New(CalculateGamepadLeftFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:236 --
ZO_NormalizedPointFragment:New(CalculateGamepadTradingHouseFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:243 --
ZO_NormalizedPointFragment:New(CalculateGamepadRightFramingTarget, SetFrameLocalPlayerTarget)