- ingame/actionbar/abilityslot.lua:256 --
EVENT_MANAGER:AddFilterForEvent("ZO_AbilitySlot_CooldownUpdated", EVENT_ABILITY_COOLDOWN_UPDATED, REGISTER_FILTER_ABILITY_ID, abilitySlot.actionId)
- ingame/actionbar/actionbar.lua:612 --
EVENT_MANAGER:AddFilterForEvent("ZO_ActionBar", EVENT_POWER_UPDATE, REGISTER_FILTER_POWER_TYPE, POWERTYPE_ULTIMATE, REGISTER_FILTER_UNIT_TAG, "player")
- ingame/alerttext/alerttext_shared.lua:37 --
EVENT_MANAGER:AddFilterForEvent("AlertTextManager", EVENT_COMBAT_EVENT, REGISTER_FILTER_IS_ERROR, true)
- ingame/chatsystem/console/gamepadchatsystem.lua:258 --
EVENT_MANAGER:AddFilterForEvent("GamepadChatSystem", EVENT_INTERFACE_SETTING_CHANGED, REGISTER_FILTER_SETTING_SYSTEM_TYPE, SETTING_TYPE_UI)
- ingame/combatlogs/targetdummylog.lua:91 --
EVENT_MANAGER:AddFilterForEvent("TargetDummyLog", EVENT_COMBAT_EVENT, REGISTER_FILTER_TARGET_COMBAT_UNIT_TYPE, COMBAT_UNIT_TYPE_TARGET_DUMMY)
- ingame/contextual/contextual.lua:165 --
EVENT_MANAGER:AddFilterForEvent("ZO_Contextual", EVENT_POWER_UPDATE, REGISTER_FILTER_POWER_TYPE, POWERTYPE_HEALTH, REGISTER_FILTER_UNIT_TAG, "reticleover")
- ingame/healthwarning/zo_healthwarning.lua:99 --
EVENT_MANAGER:AddFilterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, REGISTER_FILTER_POWER_TYPE, POWERTYPE_HEALTH)
- ingame/healthwarning/zo_healthwarning.lua:100 --
EVENT_MANAGER:AddFilterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, REGISTER_FILTER_UNIT_TAG, "player")
- ingame/unitattributevisualizer/unitattributevisualizer.lua:51 --
EVENT_MANAGER:AddFilterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED, REGISTER_FILTER_UNIT_TAG, self.unitTag)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:53 --
EVENT_MANAGER:AddFilterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED, REGISTER_FILTER_UNIT_TAG, self.unitTag)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:55 --
EVENT_MANAGER:AddFilterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED, REGISTER_FILTER_UNIT_TAG, self.unitTag)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:68 --
EVENT_MANAGER:AddFilterForEvent(eventNamespace, EVENT_TARGET_CHANGED, REGISTER_FILTER_UNIT_TAG, "player")
- ingame/vibration/vibration.lua:71 --
EVENT_MANAGER:AddFilterForEvent("Vibration", EVENT_COMBAT_EVENT, REGISTER_FILTER_VIBRATION_FILTER, 0)