- app/loadingscreen/sharedloadingscreen.lua:79 --
EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_AREA_LOAD_STARTED, function(...) self:OnAreaLoadStarted(...) end)
- app/loadingscreen/sharedloadingscreen.lua:80 --
EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SCREEN_RESIZED, function(...) self:SizeLoadingTexture(...) end)
- app/loadingscreen/sharedloadingscreen.lua:81 --
EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_PREPARE_FOR_JUMP, function(...) self:OnPrepareForJump(...) end)
- app/loadingscreen/sharedloadingscreen.lua:82 --
EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_JUMP_FAILED, function(...) self:OnJumpFailed(...) end)
- app/loadingscreen/sharedloadingscreen.lua:90 --
EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:41 --
EVENT_MANAGER:RegisterForEvent("LoadingScreen", EVENT_LOAD_RUNNING_LONG, function(...) control:OnLongLoadTime(...) end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:49 --
EVENT_MANAGER:RegisterForEvent("GamepadLoadingScreen", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- common/globals/presence.lua:23 --
EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- common/globals/presence.lua:24 --
EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_LEVEL_UPDATE, UpdateInformation)
- common/globals/presence.lua:25 --
EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_VETERAN_RANK_UPDATE, UpdateInformation)
- common/globals/presence.lua:26 --
EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_ZONE_UPDATE, UpdateLocation)
- common/optionspanels/optionspanel_video_shared.lua:56 --
EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_SCREEN_RESIZED, UpdateDefaultScaleIndicator)
- common/zo_saveloaddialog/zo_saveloaddialog.lua:287 --
EVENT_MANAGER:RegisterForEvent("SaveLoadDialog", EVENT_SLD_SAVE_LOAD_ERROR, HandleSaveLoadError)
- common/zo_uierrors/errorframe.lua:57 --
EVENT_MANAGER:RegisterForEvent("ZO_UIErrors_OnEvent", EVENT_LUA_ERROR, OnUIError)
- common/zo_uierrors/errorframe.lua:58 --
EVENT_MANAGER:RegisterForEvent("ZO_UIErrors_OnEvent", EVENT_LUA_LOW_MEMORY, OnLowMemory)
- ingame/actionbar/abilityslot.lua:323 --
EVENT_MANAGER:RegisterForEvent("ZO_AbilitySlot_CooldownUpdated", EVENT_ABILITY_COOLDOWN_UPDATED, OnAbilityCooldownUpdated)
- ingame/actionbar/actionbar.lua:454 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_UPDATED, function (evt,slotnum) HandleSlotChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:455 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOTS_FULL_UPDATE, OnActionSlotsFullUpdate)
- ingame/actionbar/actionbar.lua:456 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_STATE_UPDATED, function (evt,slotnum) HandleStateChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:457 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_UPDATE_COOLDOWNS, UpdateCooldowns)
- ingame/actionbar/actionbar.lua:458 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:459 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:460 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_OPEN_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:461 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CLOSE_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:462 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/actionbar/actionbar.lua:463 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/actionbar/actionbar.lua:464 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/actionbar/actionbar.lua:465 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ITEM_SLOT_CHANGED, OnItemSlotChanged)
- ingame/actionbar/actionbar.lua:466 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_ABILITY_SLOTTED, OnAbilitySlotted)
- ingame/actionbar/actionbar.lua:467 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_QUICKSLOT_CHANGED, OnActiveQuickslotChanged)
- ingame/actionbar/actionbar.lua:468 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_PLAYER_ACTIVATED, UpdateAllSlots)
- ingame/actionbar/actionbar.lua:469 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/actionbar/actionbar.lua:472 --
EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/alerttext/alerthandlers.lua:613 --
EVENT_MANAGER:RegisterForEvent("AlertHandlers_ON_UNIT_CREATED", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/alerttext/alerttext_shared.lua:35 --
EVENT_MANAGER:RegisterForEvent("AlertTextManager", event, OnAlertEvent)
- ingame/campaign/campaignbrowser.lua:32 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() manager:OnCampaignSelectionDataChanged() end)
- ingame/campaign/campaignbrowser.lua:33 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:34 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_GUEST_CAMPAIGN_CHANGED, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:35 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) manager:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/campaignbrowser.lua:36 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) manager:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/campaignbrowser.lua:37 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) manager:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/campaignbrowser.lua:38 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() manager:OnCampaignQueuePositionChanged() end)
- ingame/campaign/campaignbrowser.lua:39 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_CREATED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:40 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_DESTROYED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:41 --
EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_LEADER_UPDATE, function() manager:OnGroupLeaderUpdate() end)
- ingame/campaign/campaigndataregistration.lua:12 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/campaign/campaigndataregistration.lua:13 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/campaign/campaignselector.lua:37 --
EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/campaign/campaignselector.lua:38 --
EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:465 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:466 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:467 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_GUEST_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:468 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) self:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:469 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) self:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:470 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) self:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:471 --
EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() self:OnCampaignQueuePositionChanged() end)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:843 --
EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:844 --
EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADVANCED, OnQuestAdvanced)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:845 --
EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADDED, OnQuestAdded)
- ingame/chatsystem/chathandlers.lua:158 --
EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. eventId, eventId, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1466 --
EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. event, event, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1487 --
EVENT_MANAGER:RegisterForEvent("ChatSystem_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/chatsystem/sharedchatsystem.lua:1521 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_CHAT_CHANNEL_INVITE, OnChannelInvite)
- ingame/chatsystem/sharedchatsystem.lua:1522 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_ZONE_CHANNEL_CHANGED, OnZoneChannelChanged)
- ingame/chatsystem/sharedchatsystem.lua:1523 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_DATA_LOADED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1524 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1525 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANKS_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1526 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1527 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/sharedchatsystem.lua:1528 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/chatsystem/sharedchatsystem.lua:1533 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_REQUESTED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1534 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_FORCED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1535 --
EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_TERMINATED, OnAgentChatActiveChanged)
- ingame/chatsystem/console/gamepadchatsystem.lua:220 --
EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/console/gamepadchatsystem.lua:221 --
EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessageChannel)
- ingame/collections/collectionsinventorysingleton.lua:35 --
EVENT_MANAGER:RegisterForEvent("ZO_CollectionsInventorySingleton_OnCollectionUpdated", EVENT_COLLECTION_UPDATED, RebuildScriptData)
- ingame/collections/collectionsinventorysingleton.lua:36 --
EVENT_MANAGER:RegisterForEvent("ZO_CollectionsInventorySingleton_OnCollectibleUpdated", EVENT_COLLECTIBLE_UPDATED, RebuildScriptData)
- ingame/contacts/friendslist_shared.lua:45 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/friendslist_shared.lua:46 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_ADDED, function(_, displayName) self:OnFriendAdded(displayName) end)
- ingame/contacts/friendslist_shared.lua:47 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_REMOVED, function(_, displayName) self:OnFriendRemoved(displayName) end)
- ingame/contacts/friendslist_shared.lua:48 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_UPDATED, function(_, displayName) self:OnFriendCharacterUpdated(displayName) end)
- ingame/contacts/friendslist_shared.lua:49 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_ZONE_CHANGED, function(_, displayName, characterName, zoneName) self:OnFriendCharacterZoneChanged(displayName, characterName, zoneName) end)
- ingame/contacts/friendslist_shared.lua:50 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_LEVEL_CHANGED, function(_, displayName, characterName, level) self:OnFriendCharacterLevelChanged(displayName, characterName, level) end)
- ingame/contacts/friendslist_shared.lua:51 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_VETERAN_RANK_CHANGED, function(_, displayName, characterName, veteranRank) self:OnFriendCharacterVeteranRankChanged(displayName, characterName, veteranRank) end)
- ingame/contacts/friendslist_shared.lua:52 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_NOTE_UPDATED, function(_, displayName, note) self:OnFriendNoteUpdated(displayName, note) end)
- ingame/contacts/friendslist_shared.lua:53 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/ignorelist_shared.lua:31 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/ignorelist_shared.lua:32 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_ADDED, function(_, displayName) self:OnIgnoreAdded(displayName) end)
- ingame/contacts/ignorelist_shared.lua:33 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_REMOVED, function(_, displayName) self:OnIgnoreRemoved(displayName) end)
- ingame/contacts/ignorelist_shared.lua:34 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_NOTE_UPDATED, function(_, displayName, note) self:OnIgnoreNoteUpdated(displayName, note) end)
- ingame/contacts/notifications_common.lua:50 --
EVENT_MANAGER:RegisterForEvent(self.notificationManager.eventNamespace, event, self.pushUpdateCallback)
- ingame/contacts/notifications_common.lua:156 --
EVENT_MANAGER:RegisterForEvent(provider.notificationManager.eventNamespace.."MotDProvider", EVENT_ADD_ON_LOADED, function(_, name) provider:OnAddOnLoaded(name) end)
- ingame/contextual/contextual.lua:163 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOT_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:164 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOTS_FULL_UPDATE, OnSlotsUpdated)
- ingame/contextual/contextual.lua:165 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_ACTIVATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:166 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/contextual/contextual.lua:167 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/contextual/contextual.lua:168 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/contextual/contextual.lua:169 --
EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/crafting/sharedalchemy.lua:49 --
EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:ShowScene("alchemy")
end
end)
- ingame/crafting/sharedalchemy.lua:55 --
EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:HideScene("alchemy")
end
end)
- ingame/death/death.lua:499 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEAD, function() death:OnPlayerDead() end)
- ingame/death/death.lua:500 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ALIVE, function() death:OnPlayerAlive() end)
- ingame/death/death.lua:501 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST, UpdateDisplay)
- ingame/death/death.lua:502 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST_REMOVED, UpdateDisplay)
- ingame/death/death.lua:503 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_GRAVEYARD_USAGE_FAILURE, UpdateDisplay)
- ingame/death/death.lua:504 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_COMPLETE, UpdateDisplay)
- ingame/death/death.lua:505 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_FAILED, UpdateDisplay)
- ingame/death/death.lua:506 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_REQUEST_FAILURE, UpdateDisplay)
- ingame/death/death.lua:507 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_INFO_UPDATE, UpdateDisplay)
- ingame/death/death.lua:508 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_REVIVE_COUNTER_UPDATE, function()
if(self.currentType) then
self.types[self.currentType]:UpdateDisplay()
end
end)
- ingame/death/death.lua:513 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ACTIVATED, function()
death:UpdateDisplay()
death:RefreshRaidEnded()
end)
- ingame/death/death.lua:517 --
EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TIMER_STATE_UPDATE, function()
death:UpdateDisplay()
death:RefreshRaidEnded()
end)
- ingame/death/hudraidlifedisplay.lua:16 --
EVENT_MANAGER:RegisterForEvent("HUDRaidLifeManager", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if(settingType == SETTING_TYPE_UI and settingId == UI_SETTING_SHOW_RAID_LIVES) then
self:RefreshMode()
end
end)
- ingame/deathrecap/deathrecap.lua:79 --
EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_DEAD, function() self:OnPlayerDead() end)
- ingame/deathrecap/deathrecap.lua:80 --
EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ALIVE, function() self:OnPlayerAlive() end)
- ingame/deathrecap/deathrecap.lua:81 --
EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ACTIVATED, function() self:SetupDeathRecap() end)
- ingame/durability/durabilitywarner.lua:39 --
EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/durability/durabilitywarner.lua:46 --
EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/durability/durabilitywarner.lua:48 --
EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_PLAYER_COMBAT_STATE, function() self:UpdateWarning() end)
- ingame/durability/durabilitywarner.lua:52 --
EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing_shared.lua:53 --
EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SYSTEMS:ShowScene("dyeing")
end)
- ingame/dyeing/dyeing_shared.lua:57 --
EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SYSTEMS:HideScene("dyeing")
end)
- ingame/fence/fence_manager.lua:19 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_OPEN_FENCE, function(eventCode) self:OnFenceOpened() end)
- ingame/fence/fence_manager.lua:20 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_CLOSE_STORE, function(eventCode) self:OnFenceClosed() end)
- ingame/fence/fence_manager.lua:21 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_SELL_RECEIPT, function(eventCode, itemName, quantity, money) self:OnSellSuccess() end)
- ingame/fence/fence_manager.lua:22 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_ITEM_LAUNDER_RESULT, function(eventCode, result) self:OnLaunderResult(result) end)
- ingame/fence/fence_manager.lua:23 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_FULL_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:24 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:25 --
EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_JUSTICE_FENCE_UPDATE, function(eventCode, sellsUsed, laundersUsed)
self:OnFenceStateUpdated(sellsUsed, laundersUsed)
end)
- ingame/floatingmarkers/floatingmarkers.lua:14 --
EVENT_MANAGER:RegisterForEvent("ZO_FloatingMarkers", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/gamepad/gamepadgamercard.lua:49 --
EVENT_MANAGER:RegisterForEvent("GamepadGamerCard_ConsoleInfoRecieved", EVENT_CONSOLE_INFO_RECIEVED, function(event, ...) OnConsoleInfoRecieved(...) end)
- ingame/gamepad/playermenu/playermenu.lua:351 --
EVENT_MANAGER:RegisterForEvent("PlayerMenu", EVENT_LEVEL_UPDATE, MarkNewnessDirty)
- ingame/globals/autocomplete.lua:279 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessage)
- ingame/globals/autocomplete.lua:280 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/globals/autocomplete.lua:281 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_MAIL_INBOX_UPDATE, OnInboxUpdate)
- ingame/globals/autocomplete.lua:282 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_TRADE_INVITE_ACCEPTED, OnTradeWindowInviteAccepted)
- ingame/globals/autocomplete.lua:283 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/globals/autocomplete.lua:284 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_PLAYER_CHANGED, OnReticleTargetPlayerChanged)
- ingame/globals/autocomplete.lua:297 --
EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_ADD_ON_LOADED, Initialize)
- ingame/globals/globals.lua:45 --
EVENT_MANAGER:RegisterForEvent("Globals", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- ingame/globals/globals.lua:46 --
EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/globals/globals.lua:47 --
EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DISALLOWED, OnLogoutDisallowed)
- ingame/globals/globals.lua:48 --
EVENT_MANAGER:RegisterForEvent("Globals", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChanged)
- ingame/group/jumptoleader.lua:58 --
EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnUnitCreated", EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/group/jumptoleader.lua:59 --
EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnGroupMemberJoined", EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/group/jumptoleader.lua:60 --
EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnZoneUpdate", EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/group/jumptoleader.lua:61 --
EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/group/zo_groupingtools_shared.lua:911 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupingToolsQueueStatus_OnGroupingToolsStatusUpdate", EVENT_GROUPING_TOOLS_STATUS_UPDATE,
function(event, isSearching)
PlaySound(isSearching and SOUNDS.LFG_SEARCH_STARTED or SOUNDS.LFG_SEARCH_FINISHED)
end
)
- ingame/group/zo_grouplist_manager.lua:80 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnUnitCreated", EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/group/zo_grouplist_manager.lua:81 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnUnitDestroyed", EVENT_UNIT_DESTROYED, function(event, ...) OnUnitDestroyed(...) end)
- ingame/group/zo_grouplist_manager.lua:83 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberLeft", EVENT_GROUP_MEMBER_LEFT, function(event, ...) OnGroupMemberLeft(...) end)
- ingame/group/zo_grouplist_manager.lua:84 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnLevelUpdate", EVENT_LEVEL_UPDATE, function(event, ...) OnLevelUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:85 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnVeteranRankUpdate", EVENT_VETERAN_RANK_UPDATE, function(event, ...) OnVeteranRankUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:86 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnZoneUpdate", EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:87 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberRolesChanged", EVENT_GROUP_MEMBER_ROLES_CHANGED, function(event, ...) OnGroupMemberRolesChanged(...) end)
- ingame/group/zo_grouplist_manager.lua:88 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberConnectedStatus", EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(event, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/zo_grouplist_manager.lua:89 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnLeaderUpdate", EVENT_LEADER_UPDATE, function(event, ...) OnLeaderUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:90 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupUpdate", EVENT_GROUP_UPDATE, function(event, ...) OnGroupUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:91 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/group/zo_grouplist_manager.lua:92 --
EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberAccountNameUpdated", EVENT_GROUP_MEMBER_ACCOUNT_NAME_UPDATED, function(event, ...) OnGroupMemberAccountNameUpdated(...) end)
- ingame/guild/guildheraldry_shared.lua:40 --
EVENT_MANAGER:RegisterForEvent("guildHeraldry", EVENT_PLAYER_DEACTIVATED, function(eventCode)
EndHeraldryCustomization()
end)
- ingame/guild/guildroster_shared.lua:45 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/guildroster_shared.lua:46 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(self:MatchesGuild(guildId)) then self:OnGuildRanksChanged() end end)
- ingame/guild/guildroster_shared.lua:47 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster_shared.lua:48 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) self:OnGuildSelfJoined() end)
- ingame/guild/guildroster_shared.lua:49 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRemoved(guildId, characterName) end end)
- ingame/guild/guildroster_shared.lua:50 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster_shared.lua:51 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster_shared.lua:52 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster_shared.lua:53 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_VETERAN_RANK_CHANGED, function(_, guildId, displayName, characterName, veteranRank) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterVeteranRankChanged(displayName, characterName, veteranRank) end end)
- ingame/guild/guildroster_shared.lua:54 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster_shared.lua:55 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:MatchesGuild(guildId)) then self:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster_shared.lua:56 --
EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if(self:MatchesGuild(guildId)) then self:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildselector.lua:29 --
EVENT_MANAGER:RegisterForEvent("GuildsSelector", EVENT_GUILD_DATA_LOADED, function() selector:InitializeGuilds() end)
- ingame/guild/gamepad/guildselector_gamepad.lua:20 --
EVENT_MANAGER:RegisterForEvent("Guild​Selector​Gamepad", EVENT_GUILD_DATA_LOADED, function() self:RefreshGuildList() end)
- ingame/guildkiosk/guildkiosk_shared.lua:30 --
EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START, OnGuildKioskConsiderPurchaseStart)
- ingame/guildkiosk/guildkiosk_shared.lua:31 --
EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP, OnGuildKioskConsiderPurchaseStop)
- ingame/guildkiosk/guildkiosk_shared.lua:63 --
EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_START, function() OnGuildKioskConsiderBidStart() end)
- ingame/guildkiosk/guildkiosk_shared.lua:64 --
EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_STOP, function() OnGuildKioskConsiderBidStop() end)
- ingame/healthwarning/zo_healthwarning.lua:101 --
EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_DEAD, PlayerDead)
- ingame/healthwarning/zo_healthwarning.lua:102 --
EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_ALIVE, UpdateHealthWarning)
- ingame/healthwarning/zo_healthwarning.lua:103 --
EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/help/gamepad/help_root_gamepad.lua:67 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_CANCELED, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:68 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:69 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_IN_COMBAT, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:70 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_INVALID_LOCATION, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:71 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_COMPLETE, function() self:OnStuckComplete() end)
- ingame/inventory/inventoryslot.lua:2124 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/inventory/inventoryslot.lua:2125 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTION_SLOT_UPDATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2126 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_DEAD, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2134 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_ADDED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2135 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_REMOVED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2136 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_UPDATED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2138 --
EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_CRAFT_STARTED, function() g_slotActions:Clear() end)
- ingame/inventory/sharedinventory.lua:13 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_DESTROYED, OnInventoryItemDestroyed)
- ingame/inventory/sharedinventory.lua:18 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_USED, OnInventoryItemUsed)
- ingame/inventory/sharedinventory.lua:20 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_FENCE, function() self:RefreshInventory(BAG_BACKPACK) end)
- ingame/inventory/sharedinventory.lua:88 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:89 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:92 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_GUILD_BANK, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:93 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CLOSE_GUILD_BANK, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:94 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_SELECTED, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:95 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_DESELECTED, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:96 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEMS_READY, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:97 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_OPEN_ERROR, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:104 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:105 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:106 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:123 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_LIST_UPDATED, OnFullQuestInventoryUpdated)
- ingame/inventory/sharedinventory.lua:124 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_CONDITION_COUNTER_CHANGED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:125 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_TOOL_UPDATED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:126 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADDED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:127 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADVANCED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:128 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/inventory/sharedinventory.lua:130 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, OnFullInventoryUpdated)
- ingame/inventory/stack.lua:111 --
EVENT_MANAGER:RegisterForEvent("ZO_Stack", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/leaderboards/leaderboards_shared.lua:23 --
EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_RAID_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/leaderboards_shared.lua:24 --
EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/mainmenu/mainmenu.lua:413 --
EVENT_MANAGER:RegisterForEvent(self.control:GetName() .. sceneGroupName, event, function()
if self.sceneShowGroupName == sceneGroupName then
ZO_MenuBar_UpdateButtons(self.sceneGroupBar, FORCE_SELECTION)
end
end)
- ingame/mainmenu/mainmenu_shared.lua:25 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_DEAD, function() self:OnPlayerAliveStateChanged(PLAYER_IS_DEAD) end)
- ingame/mainmenu/mainmenu_shared.lua:26 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_ALIVE, function() self:OnPlayerAliveStateChanged(PLAYER_IS_ALIVE) end)
- ingame/mainmenu/mainmenu_shared.lua:27 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/mainmenu_shared.lua:28 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_NOT_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_NOT_SWIMMING) end)
- ingame/mainmenu/mainmenu_shared.lua:29 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_WEREWOLF_STATE_CHANGED, function(eventCode, isWerewolf) self:OnPlayerWerewolfStateChanged(isWerewolf) end)
- ingame/mainmenu/mainmenu_shared.lua:30 --
EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_ACTIVATED, function() self:RefreshPlayerState() end)
- ingame/map/cmaphandlers.lua:39 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_ALLIANCE_OWNER_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:40 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_UNDER_ATTACK_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:41 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_INITIALIZED, RefreshKeep)
- ingame/map/cmaphandlers.lua:46 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_GATE_STATE_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:47 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEPS_INITIALIZED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:52 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_OBJECTIVES_UPDATED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:53 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_OBJECTIVE_CONTROL_STATE, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:54 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_GAME_STATE_CHANGED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:55 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ZONE_SCORING_CHANGED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:60 --
EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_PLAYER_ACTIVATED, RefreshAll)
- ingame/map/worldmap.lua:2734 --
EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", EVENT_QUEST_POSITION_REQUEST_COMPLETE, OnQuestPositionRequestComplete)
- ingame/map/worldmap.lua:6196 --
EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/map/worldmap.lua:6222 --
EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", event, handler)
- ingame/map/worldmap.lua:6247 --
EVENT_MANAGER:RegisterForEvent("ZO_WorldMap_Add_On_Loaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:90 --
EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_CAPTURE_AREA_STATUS, function(...) self:ServerUpdate(...) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:91 --
EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_HIDE_OBJECTIVE_STATUS, function(...) self:Hide(...) end)
- ingame/playeremote/playeremote.lua:24 --
EVENT_MANAGER:RegisterForEvent("PlayerEmote_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/playerprogressbar/playerprogressbar.lua:37 --
EVENT_MANAGER:RegisterForEvent("PlayerProgressBarCurrentFragment", EVENT_VETERAN_POINTS_UPDATE, function()
fragment:RefreshBaseType()
end)
- ingame/questtoolmonitor/questtoolmonitor.lua:13 --
EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolChanged", EVENT_ACTIVE_QUEST_TOOL_CHANGED, function(...) self:OnActiveQuestToolChanged(...) end)
- ingame/questtoolmonitor/questtoolmonitor.lua:14 --
EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolRemoved", EVENT_ACTIVE_QUEST_TOOL_CLEARED, function(...) self:OnActiveQuestToolRemoved(...) end)
- ingame/quickslot/gamepad/gamepadquickslot.lua:91 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ACTION_SLOT_UPDATED, OnQuickSlotUpdated)
- ingame/scenes/hudscene.lua:5 --
EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_DEAD, function() fragment:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:6 --
EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_ALIVE, function() fragment:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:117 --
EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_DEAD, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:118 --
EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ALIVE, UpdateDeathFragments)
- ingame/scenes/ingamefragments.lua:77 --
EVENT_MANAGER:RegisterForEvent("ZO_FramePlayerTargetFragment"..self.id, EVENT_SCREEN_RESIZED, self.UpdateTarget)
- ingame/scenes/ingamescenemanager.lua:21 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_NEW_MOVEMENT_IN_UI_MODE, function() manager:OnNewMovementInUIMode() end)
- ingame/scenes/ingamescenemanager.lua:22 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_CAMERA_ACTIVATED, function() manager:OnGameCameraActivated() end)
- ingame/scenes/ingamescenemanager.lua:23 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_FOCUS_CHANGED, function(_, hasFocus) manager:OnGameFocusChanged(hasFocus) end)
- ingame/scenes/ingamescenemanager.lua:24 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_ENTER_GROUND_TARGET_MODE, function() manager:OnEnterGroundTargetMode() end)
- ingame/scenes/ingamescenemanager.lua:25 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_ACTIVATED, function() manager:OnLoadingScreenDropped() end)
- ingame/scenes/ingamescenemanager.lua:26 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_DEACTIVATED, function() manager:OnLoadingScreenShown() end)
- ingame/scenes/ingamescenemanager.lua:27 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GLOBAL_MOUSE_UP, function() manager:OnGlobalMouseUp() end)
- ingame/scenes/ingamescenemanager.lua:28 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_MOUNTED_STATE_CHANGED, function() manager:OnMountStateChanged() end)
- ingame/scenes/ingamescenemanager.lua:29 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) manager:OnTutorialStart(...) end)
- ingame/scenes/ingamescenemanager.lua:30 --
EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() manager:OnGamepadPreferredModeChanged() end)
- ingame/scriptedworldevents/scriptedworldevents.lua:79 --
EVENT_MANAGER:RegisterForEvent("ZO_ScriptedWorldEvent", EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/siegebar/siegebar.lua:59 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_CONTROL, function() manager:OnBeginSiegeControl() end)
- ingame/siegebar/siegebar.lua:60 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_END_SIEGE_CONTROL, function() manager:OnEndSiegeControl() end)
- ingame/siegebar/siegebar.lua:61 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_UPGRADE, function() manager:OnBeginSiegeUpgrade() end)
- ingame/siegebar/siegebar.lua:62 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_PACKUP_ABILITY, function() manager:OnEnableSiegePackup() end)
- ingame/siegebar/siegebar.lua:63 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_PACKUP_ABILITY, function() manager:OnDisableSiegePackup() end)
- ingame/siegebar/siegebar.lua:64 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_FIRE_ABILITY, function() manager:OnEnableSiegeFire() end)
- ingame/siegebar/siegebar.lua:65 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_FIRE_ABILITY, function() manager:OnDisableSiegeFire() end)
- ingame/siegebar/siegebar.lua:66 --
EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred) manager.isDirty = true end)
- ingame/skills/newskillcalloutmanager.lua:25 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_LINE_ADDED, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:26 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_RANK_UPDATE, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:27 --
EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ABILITY_PROGRESSION_RANK_UPDATE, OnAbilityRankUpdate)
- ingame/skills/gamepad/gamepadskills.lua:552 --
EVENT_MANAGER:RegisterForEvent("SkillsLevelUpdate", EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/stable/stablemanager.lua:49 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_START, InteractStart)
- ingame/stable/stablemanager.lua:50 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_END, function(eventCode) self:FireCallbacks("StableInteractEnd") end)
- ingame/stable/stablemanager.lua:51 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_ACTIVE_MOUNT_CHANGED, ActiveMountChanged)
- ingame/stable/stablemanager.lua:57 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MOUNT_INFO_UPDATED, UpdateStats)
- ingame/stable/stablemanager.lua:62 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_RIDING_SKILL_IMPROVEMENT, RidingSkillImprovement)
- ingame/stable/stablemanager.lua:68 --
EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/stuck/stuck.lua:10 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/stuck/stuck.lua:11 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_BEGIN, function() self:OnStuckBegin() end)
- ingame/stuck/stuck.lua:12 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_CANCELED, function() self:OnStuckCanceled() end)
- ingame/stuck/stuck.lua:13 --
EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_COMPLETE, function() self:OnStuckComplete() end)
- ingame/tooltip/tooltip.lua:413 --
EVENT_MANAGER:RegisterForEvent("AbilityTooltip", EVENT_ABILITY_PROGRESSION_XP_UPDATE, OnAbilityProgressionXPUpdate)
- ingame/tradinghouse/tradinghouse_shared.lua:85 --
EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_OPEN_TRADING_HOUSE, function() OnTradingHouseOpen() end)
- ingame/tradinghouse/tradinghouse_shared.lua:86 --
EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_CLOSE_TRADING_HOUSE, function() OnCloseTradingHouse() end)
- ingame/tutorial/briefhudtutorial.lua:33 --
EVENT_MANAGER:RegisterForEvent("BriefHudTutorial", EVENT_PLAYER_DEAD, function() self:ClearAll() end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:50 --
EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED, function(eventCode, ...) self:OnUnitAttributeVisualAdded(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:51 --
EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED, function(eventCode, ...) self:OnUnitAttributeVisualUpdated(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:52 --
EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED, function(eventCode, ...) self:OnUnitAttributeVisualRemoved(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:58 --
EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:66 --
EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitattributevisualizer/modules/armordamage.lua:196 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArmorDamage" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:52 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArrowRegenerationModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/possession.lua:102 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PossessionModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/powershield.lua:56 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PowerShieldModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:71 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ShrinkExpandModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/unwavering.lua:37 --
EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_UnwaveringModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitframes/unitframes.lua:1945 --
EVENT_MANAGER:RegisterForEvent("UnitFrames_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/vibration/vibration.lua:59 --
EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_VIBRATION, Vibrate)
- ingame/vibration/vibration.lua:60 --
EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_COMBAT_EVENT, OnCombatEvent)
- internalingame/globals/marketdialogs.lua:226 --
EVENT_MANAGER:RegisterForEvent("MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/mail/confirmmail.lua:37 --
EVENT_MANAGER:RegisterForEvent("ZoConfirmMail", EVENT_CONFIRM_SEND_MAIL, function(eventCode, to, subject, body, numAttachments, attachedMoney)
ZO_Dialogs_ReleaseDialog("CONFIRM_MAIL")
local confirmText
if numAttachments > 0 and attachedMoney > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD_AND_ITEMS, attachedMoney, numAttachments, to)
elseif numAttachments > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_ITEMS, numAttachments, to)
else
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD, attachedMoney, to)
end
ZO_Dialogs_ShowPlatformDialog("CONFIRM_MAIL", { to = to, subject = subject, body = body }, {mainTextParams = { confirmText }})
end)
- internalingame/market/market_shared.lua:38 --
EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_STATE_UPDATED, function(eventId, ...) OnMarketStateUpdated(...) end)
- internalingame/market/market_shared.lua:39 --
EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_CURRENCY_UPDATE, function(eventId, ...) OnMarketCurrencyUpdated(...) end)
- internalingame/market/market_shared.lua:40 --
EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(...) end)
- internalingame/market/market_shared.lua:41 --
EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PRODUCT_SEARCH_RESULTS_READY, function() OnMarketSearchResultsReady() end)
- internalingame/market/market_shared.lua:42 --
EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_COLLECTIBLE_UPDATED, function(eventId, ...) OnMarketCollectibleUpdated(...) end)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:234 --
EVENT_MANAGER:RegisterForEvent("GAMEPAD_MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/sounds/soundevents.lua:28 --
EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- libraries/globals/globals.lua:31 --
EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- libraries/globals/globals.lua:57 --
EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_GLOBAL_MOUSE_DOWN, OnGlobalMouseDown)
- libraries/globals/globals.lua:64 --
EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- libraries/zo_contextmenus/zo_contextmenus.lua:464 --
EVENT_MANAGER:RegisterForEvent("ZO_Menu_OnGlobalMouseUp", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- libraries/zo_scene/zo_scenemanager.lua:16 --
EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_REMOTE_SCENE_STATE_CHANGE, function(_, sceneName, sceneChangeType, sceneChangeOrigin)
local scene = self:GetScene(sceneName)
if scene and (sceneChangeOrigin ~= ZO_REMOTE_SCENE_CHANGE_ORIGIN) then
scene:SetSendsStateChanges(false)
if self:IsShowing(sceneName) then
if sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_HIDE or sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_POP then
self:Hide(sceneName)
end
else
if sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_PUSH then
self:Push(sceneName)
elseif sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_SHOW then
self:Show(sceneName)
end
end
scene:SetSendsStateChanges(true)
end
end)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:12 --
EVENT_MANAGER:RegisterForEvent("ZO_SceneGraphNode", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if settingType == SETTING_TYPE_UI and settingId == UI_SETTING_CUSTOM_SCALE then
self.UICustomScale = tonumber(GetSetting(SETTING_TYPE_UI, UI_SETTING_CUSTOM_SCALE))
end
end)
- pregame/accountlogin/zo_login.lua:233 --
EVENT_MANAGER:RegisterForEvent("Login", EVENT_SCREEN_RESIZED, ResizeLoginControls)
- pregame/accountlogin/zo_login.lua:234 --
EVENT_MANAGER:RegisterForEvent("Login", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/zo_login.lua:235 --
EVENT_MANAGER:RegisterForEvent("Login", EVENT_SERVER_IN_MAINTENANCE_MODE, OnEnterMaintenanceMode)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2294 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2295 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2296 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1552 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1553 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_ZOOM_CHANGED, ZO_CharacterCreate_HandleZoomChanged)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1554 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1555 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1556 --
EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:81 --
EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_KEYBINDINGS_LOADED, HandleKeybindingsLoaded)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:143 --
EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, ProfileLoginResult)
- pregame/console/legalagreements/legalagreementsscreen.lua:223 --
EVENT_MANAGER:RegisterForEvent("LegalAgreements", EVENT_FETCHED_LEGAL_DOCS, function() PregameStateManager_SetState("LegalAgreements") end)
- pregame/gamecredits/gamecredits.lua:155 --
EVENT_MANAGER:RegisterForEvent("GameCredits", EVENT_GAME_CREDITS_READY, BeginCredits)
- pregame/serverselect/zo_serverselect.lua:129 --
EVENT_MANAGER:RegisterForEvent("ServerSelect", EVENT_WORLD_LIST_RECEIVED, ZO_ServerSelect_UpdateWorlds)
- pregame/statemanager/pregamestatemanager.lua:417 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_AREA_LOAD_STARTED, OnAreaLoadStarted)
- pregame/statemanager/pregamestatemanager.lua:418 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- pregame/statemanager/pregamestatemanager.lua:454 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/statemanager/pregamestatemanager.lua:455 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SHOW_GUI, ShowGui)
- pregame/statemanager/pregamestatemanager.lua:456 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelected)
- pregame/statemanager/console/pregamestates_console.lua:370 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/console/pregamestates_console.lua:420 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, ServerDisconnectError)
- pregame/statemanager/console/pregamestates_console.lua:421 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_PROFILE_LOGIN_RESULT, OnProfileLoginResult)
- pregame/statemanager/pc/pregamestates.lua:278 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/pc/pregamestates.lua:302 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/statemanager/pc/pregamestates.lua:303 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/statemanager/pc/pregamestates.lua:304 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnBadLogin)
- pregame/statemanager/pc/pregamestates.lua:305 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_AUTHENTICATION_DOWN, OnAuthenticationDown)
- pregame/statemanager/pc/pregamestates.lua:306 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_SUCCESSFUL, OnLoginSuccessful)
- pregame/statemanager/pc/pregamestates.lua:307 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_QUEUED, OnLoginQueued)
- pregame/statemanager/pc/pregamestates.lua:308 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_REQUESTED, OnLoginRequested)
- pregame/statemanager/pc/pregamestates.lua:309 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, ServerDisconnectError)
- pregame/statemanager/pc/pregamestates.lua:310 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_GLOBAL_ERROR, GlobalError)
- pregame/statemanager/pc/pregamestates.lua:311 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/statemanager/pc/pregamestates.lua:312 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OVERFLOW_MODE_PROMPT, OnOverflowModeWaiting)
- pregame/statemanager/pc/pregamestates.lua:313 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/statemanager/pc/pregamestates.lua:322 --
EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_ADD_ON_LOADED, OnPregameUILoaded)