- common/zo_addonmanager/zo_addonmanager.lua:64 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:RefreshData() end)
- ingame/achievements/gamepad/achievements_gamepad.lua:204 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:205 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:206 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:888 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:889 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:890 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/banking/gamepad/banking_gamepad.lua:46 --
self.control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/banking/gamepad/banking_gamepad.lua:47 --
self.control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/banking/gamepad/banking_gamepad.lua:371 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeaderData)
- ingame/banking/gamepad/banking_gamepad.lua:372 --
self.control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, RefreshHeaderData)
- ingame/banking/gamepad/banking_gamepad.lua:373 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdate)
- ingame/banking/gamepad/banking_gamepad.lua:374 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdate)
- ingame/banking/gamepad/banking_gamepad.lua:546 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/banking_gamepad.lua:547 --
self.control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 --
self.control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/campaign/campaignoverview.lua:86 --
self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/championperks/championperks.lua:128 --
self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/championperks/championperks.lua:810 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/championperks/championperks.lua:811 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/championperks/championperks.lua:812 --
self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/championperks/championperks.lua:813 --
self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/championperks/championperks.lua:814 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/collections/collectionsbook.lua:357 --
self.control:RegisterForEvent(EVENT_COLLECTIBLES_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/collections/collectionsbook.lua:358 --
self.control:RegisterForEvent(EVENT_COLLECTION_UPDATED, OnCollectionUpdated)
- ingame/collections/collectionsbook.lua:359 --
self.control:RegisterForEvent(EVENT_COLLECTIBLE_UPDATED, OnCollectibleUpdated)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:52 --
self.control:RegisterForEvent(EVENT_COLLECTION_UPDATED, function() self:OnCollectionUpdated() end)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:53 --
self.control:RegisterForEvent(EVENT_COLLECTIBLE_UPDATED, function(event, id) self:OnCollectibleUpdated(id) end)
- ingame/compass/compass.lua:74 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:95 --
self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:96 --
self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:206 --
self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:211 --
self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:212 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:219 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:220 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:PerformFullAreaQuestUpdate() end)
- ingame/compass/compassframe.lua:26 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/crafting/alchemy.lua:67 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/enchanting.lua:49 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("enchanting")
end
end)
- ingame/crafting/enchanting.lua:55 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("enchanting")
end
end)
- ingame/crafting/sharedalchemy.lua:103 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/sharedenchanting.lua:100 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/sharedprovisioner.lua:41 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:48 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:55 --
self.control:RegisterForEvent(EVENT_RECIPE_LEARNED, function()
if self:ShouldShowForControlScheme() then
self:DirtyRecipeList()
end
end)
- ingame/crafting/sharedprovisioner.lua:82 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:83 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:85 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if self:ShouldShowForControlScheme() then
if nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL then
self:DirtyRecipeList()
end
end
end)
- ingame/crafting/smithing.lua:61 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/smithing.lua:68 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/smithing.lua:78 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/smithing.lua:79 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/smithing.lua:81 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/smithing.lua:87 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/smithing.lua:88 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/smithingcreation.lua:18 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/smithingcreation_shared.lua:28 --
self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:28 --
self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/gamepad/gamepadalchemy.lua:53 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/gamepadalchemy.lua:206 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:199 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("gamepad_enchanting_mode")
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:205 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("gamepad_enchanting_mode")
SCENE_MANAGER:Hide("gamepad_enchanting_creation")
SCENE_MANAGER:Hide("gamepad_enchanting_extraction")
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:267 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:86 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:93 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:103 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:104 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:106 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:112 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:113 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/provisioner.lua:55 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/death/raidlifedisplay.lua:57 --
self.control:RegisterForEvent(EVENT_RETICLE_TARGET_PLAYER_CHANGED, self.reticleTargetChangedCallback)
- ingame/deathrecap/deathrecap.lua:104 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing.lua:87 --
self.control:RegisterForEvent(EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SCENE_MANAGER:Show("dyeing")
end)
- ingame/dyeing/dyeing.lua:91 --
self.control:RegisterForEvent(EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SCENE_MANAGER:Hide("dyeing")
end)
- ingame/dyeing/dyeing.lua:95 --
self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:DirtyDyeLayout() end)
- ingame/dyeing/dyeing.lua:110 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/gamepad/dyeing_gamepad.lua:425 --
self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:UpdateUnlockedDyes() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:69 --
self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:DirtyDyeLayout() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:82 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/group/zo_groupingtools_shared.lua:493 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:ClearUpdate() end)
- ingame/group/zo_groupingtools_shared.lua:494 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) self:OnGroupingToolsStatusUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:495 --
self.control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, ...) self:OnPreferredCampaignChanged(...) end)
- ingame/group/zo_groupingtools_shared.lua:497 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, ...) self:OnLevelUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:498 --
self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) self:OnVeteranRankUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:499 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupChanged)
- ingame/group/zo_groupingtools_shared.lua:500 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupChanged)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:387 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(eventCode, ...) OnGroupMemberJoined(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:388 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:389 --
self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(eventCode, ...) OnLeaderUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:390 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:391 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(eventCode, ...) OnGroupingToolsStatusUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:393 --
self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, function(eventCode, ...) OnVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:394 --
self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) OnVeteranRankChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:396 --
self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/guild/guildheraldry.lua:43 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/guildheraldry.lua:51 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/guildheraldry.lua:57 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/guildheraldry.lua:65 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:99 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:105 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:109 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
self:EnableHighlight()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
self:HideStyleHighlight()
self:HideColorHighlight()
self:SelectMode(ZO_HERALDRY_CATEGORY_MODE)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:122 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:173 --
self.control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:174 --
self.control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() self:OnGuildHistoryResponseReceived() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:24 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:25 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:26 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:27 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:28 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:51 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:52 --
self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:53 --
self.control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:54 --
self.control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:55 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:56 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:57 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:58 --
self.control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:59 --
self.control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:121 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:122 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:123 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:124 --
self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/help/gamepad/help_common_gamepad.lua:25 --
self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/gamepad/help_search_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, function() self:UpdateSearchResults(GetHelpSearchResults()) end)
- ingame/instancekickwarning/instancekickwarning.lua:28 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:29 --
self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:30 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:31 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactwindow/interactwindow_shared.lua:150 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/inventory/gamepad/gamepadinventory.lua:647 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:648 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:649 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:650 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:61 --
self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:62 --
self.control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:63 --
self.control:RegisterForEvent(EVENT_GUILD_SELF_LEFT_GUILD, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:64 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:65 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:66 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbank_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:163 --
self.control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:164 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/gamepad/guildbank_gamepad.lua:166 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/gamepad/guildbank_gamepad.lua:167 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/gamepad/guildbank_gamepad.lua:168 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankReady)
- ingame/inventory/gamepad/guildbank_gamepad.lua:169 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:170 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:171 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:172 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_TRANSFER_ERROR, OnGuildBankTransferError)
- ingame/inventory/gamepad/guildbank_gamepad.lua:174 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdate)
- ingame/inventory/gamepad/guildbank_gamepad.lua:175 --
self.control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnMoneyUpdate)
- ingame/inventory/gamepad/guildbank_gamepad.lua:177 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:178 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRanksChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:179 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:180 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:181 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:183 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:184 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:630 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnUpdateEvent)
- ingame/inventory/gamepad/guildbank_gamepad.lua:631 --
self.control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/inventory/gamepad/guildbank_gamepad.lua:632 --
self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnUpdateEvent)
- ingame/lockpick/lockpick.lua:78 --
self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:79 --
self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:80 --
self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:81 --
self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:41 --
self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/mail/gamepad/mailinbox_gamepad.lua:389 --
self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:390 --
self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:391 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:392 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:393 --
self.control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) self:RefreshMailList() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:394 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailsend_gamepad.lua:175 --
self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:176 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:177 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:187 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:188 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:192 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:193 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:194 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:195 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/performance/performancemeter.lua:59 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 --
self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playertoplayer/playertoplayer.lua:64 --
self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:65 --
self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:271 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:272 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:273 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:274 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:275 --
self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:276 --
self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:277 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:278 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:279 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:280 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:281 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:282 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:283 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:284 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:285 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:286 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:287 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:323 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:324 --
self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/repair/repairwindow.lua:87 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:88 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:89 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/reticle/reticle.lua:30 --
self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:31 --
self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:32 --
self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:33 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:34 --
self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:35 --
self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/skills/gamepad/gamepadactionbar.lua:27 --
self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, Refresh)
- ingame/skills/gamepad/gamepadactionbar.lua:28 --
self.control:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, Refresh)
- ingame/skills/gamepad/gamepadskills.lua:530 --
self.control:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:531 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:532 --
self.control:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:533 --
self.control:RegisterForEvent(EVENT_SKILL_XP_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:534 --
self.control:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:535 --
self.control:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:536 --
self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, RefreshVisible)
- ingame/stable/sellmount.lua:124 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/stable/sellmount.lua:125 --
self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/sellmount.lua:126 --
self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/stable.lua:21 --
self.control:RegisterForEvent(EVENT_STABLE_INTERACT_START, function(eventCode, ...) self:OnStablesInteractStart(...) end)
- ingame/stable/stable.lua:22 --
self.control:RegisterForEvent(EVENT_STABLE_INTERACT_END, function(eventCode, ...) self:OnStablesInteractEnd(...) end)
- ingame/stable/stable.lua:23 --
self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, function(eventCode, ...) self:OnFullMountUpdate(...) end)
- ingame/stable/stable.lua:24 --
self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, function(eventCode, ...) self:OnMountUpdate(...) end)
- ingame/stable/stable.lua:25 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function(eventCode, ...) self:OnMoneyUpdated(...) end)
- ingame/stable/gamepad/buymount_gamepad.lua:54 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshAll)
- ingame/stable/gamepad/buymount_gamepad.lua:55 --
self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/gamepad/buymount_gamepad.lua:56 --
self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:55 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:56 --
self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:57 --
self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/gamepad/stable_header.lua:96 --
self.control:RegisterForEvent(EVENT_STABLE_INTERACT_START, function(eventCode, ...) self:OnStablesInteractStart(...) end)
- ingame/stable/gamepad/stable_header.lua:97 --
self.control:RegisterForEvent(EVENT_STABLE_INTERACT_END, function(eventCode, ...) self:OnStablesInteractEnd(...) end)
- ingame/stable/gamepad/stable_header.lua:98 --
self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, function(eventCode, ...) self:UpdateHeader(...) end)
- ingame/stable/gamepad/stable_header.lua:99 --
self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, function(eventCode, ...) self:UpdateHeader(...) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:68 --
self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:69 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:70 --
self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:71 --
self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:72 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:73 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnRefresh)
- ingame/stats/keyboard/zo_stats_keyboard.lua:30 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_FORCE_RESPEC, function(_, note) self:OnAttributeForceRespec(note) end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:54 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:148 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, function(_, unitTag) if(unitTag == "player") then UpdateSelectedTitle() end end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:149 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:150 --
self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function(eventCode, unitTag) if unitTag == "player" then UpdateRank() end end)
- ingame/storewindow/buyback.lua:94 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/buyback.lua:95 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/buyback.lua:96 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/storewindow/buyback.lua:97 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/buyback.lua:98 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
if(itemSoundCategory == ITEM_SOUND_CATEGORY_NONE) then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:29 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:41 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:35 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:36 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:73 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:75 --
self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:76 --
self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:77 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:78 --
self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/synergy/synergy.lua:16 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:17 --
self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/tradewindow/tradewindow_shared.lua:183 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:79 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:80 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/voicechat/console/gamepadvoicechat.lua:830 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) self:OnChannelJoined(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:831 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnChannelLeft(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:832 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_EMPTY, function(eventCode, ...) self:OnChannelEmpty(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:834 --
self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnOtherPlayerJoinedChannel(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:835 --
self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnOtherPlayerLeftChannel(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:837 --
self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:839 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_AVAILABLE, function(eventCode, ...) self:OnNewChannelAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:840 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnChannelNoLongerAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:842 --
self.control:RegisterForEvent(EVENT_VOICE_MUTE_RESPONSE, function(eventCode, ...) self:OnMuteResponse(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:844 --
self.control:RegisterForEvent(EVENT_IGNORE_ADDED, function(eventCode, ...) self:OnIgnoreChanged(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:845 --
self.control:RegisterForEvent(EVENT_IGNORE_REMOVED, function(eventCode, ...) self:OnIgnoreChanged(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:180 --
self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:182 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) self:OnChannelJoined(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:183 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnChannelLeft(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:185 --
self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnOtherPlayerJoinedChannel(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:187 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_AVAILABLE, function(eventCode, ...) self:OnNewChannelAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:190 --
self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnOtherPlayerLeftChannel(...) end)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:62 --
self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_quest/questtimer.lua:39 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:40 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:41 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:189 --
self.control:RegisterForEvent(eventId, callback)