------------------- --Crown Store Scene ------------------- local marketScene = SCENE_MANAGER:GetScene("market") -- the preview options fragment needs to be added before the ITEM_PREVIEW_KEYBOARD fragment -- which is part of ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP marketScene:AddFragment(MARKET_ITEM_PREVIEW_OPTIONS_FRAGMENT) marketScene:AddFragmentGroup(ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP) marketScene:AddFragment(TREE_UNDERLAY_FRAGMENT) marketScene:AddFragment(KEYBIND_STRIP_FADE_FRAGMENT) marketScene:AddFragment(UI_SHORTCUTS_ACTION_LAYER_FRAGMENT) ---------------------------- --Endeavor Seals Store Scene ---------------------------- local endeavorSealStoreScene = SCENE_MANAGER:GetScene("endeavorSealStoreSceneKeyboard") -- the preview options fragment needs to be added before the ITEM_PREVIEW_KEYBOARD fragment -- which is part of ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP endeavorSealStoreScene:AddFragment(MARKET_ITEM_PREVIEW_OPTIONS_FRAGMENT) endeavorSealStoreScene:AddFragmentGroup(ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP) endeavorSealStoreScene:AddFragment(TREE_UNDERLAY_FRAGMENT) endeavorSealStoreScene:AddFragment(KEYBIND_STRIP_FADE_FRAGMENT) endeavorSealStoreScene:AddFragment(UI_SHORTCUTS_ACTION_LAYER_FRAGMENT) ------------------- --Eso Plus Offers Scene ------------------- local esoPlusOffersScene = SCENE_MANAGER:GetScene("esoPlusOffersSceneKeyboard") -- the preview options fragment needs to be added before the ITEM_PREVIEW_KEYBOARD fragment -- which is part of ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP esoPlusOffersScene:AddFragment(MARKET_ITEM_PREVIEW_OPTIONS_FRAGMENT) esoPlusOffersScene:AddFragmentGroup(ZO_ITEM_PREVIEW_LIST_HELPER_KEYBOARD_FRAGMENT_GROUP) esoPlusOffersScene:AddFragment(TREE_UNDERLAY_FRAGMENT) esoPlusOffersScene:AddFragment(KEYBIND_STRIP_FADE_FRAGMENT) esoPlusOffersScene:AddFragment(UI_SHORTCUTS_ACTION_LAYER_FRAGMENT) ------------------- --Crown Crates Scene ------------------- local remoteCrownCratesSceneKeyboard = ZO_RemoteScene:New("crownCrateKeyboard", SCENE_MANAGER)