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if activityData then
bodySection : AddLine ( ZO_NORMAL_TEXT : Colorize ( activityData : GetDescription ( ) ) , self : GetStyle ( "bodyDescription" ) )
rewardsSection : AddLine ( GetString ( SI_TIMED_ACTIVITIES_REWARD_HEADER ) , self : GetStyle ( "timedActivityRewardHeader" ) )
rewardsSection : AddLine ( zo_iconTextFormat ( rewardData : GetGamepadIcon ( ) , "100%" , "100%" , rewardData : GetFormattedNameWithStackGamepad ( ) ) , self : GetStyle ( "timedActivityReward" ) )
end
else
end
end
end
end |