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local DATA_TYPE_REPAIR_ITEM = 1
end
ZO_ScrollList_AddDataType ( self . list , DATA_TYPE_REPAIR_ITEM , "ZO_PlayerInventorySlot" , 52 , function ( control , data ) self : SetupRepairItem ( control , data ) end , nil , nil , ZO_InventorySlot_OnPoolReset )
end
local menuBarData =
{
initialButtonAnchorPoint = RIGHT ,
buttonTemplate = "ZO_StoreTab" ,
normalSize = 51 ,
downSize = 64 ,
buttonPadding = - 15 ,
animationDuration = 180 ,
}
local repairFilter =
{
descriptor = ITEMFILTERTYPE_DAMAGED ,
}
end
end
end
local SUPPRESS_TEXT_CHANGED_CALLBACK = true
self . searchBox : SetText ( TEXT_SEARCH_MANAGER : GetSearchText ( "storeTextSearch" ) , SUPPRESS_TEXT_CHANGED_CALLBACK )
end
end
end
end
end
end
end
ZO_CurrencyControl_SetSimpleCurrency ( self . money , CURT_MONEY , GetCurrencyAmount ( CURT_MONEY , CURRENCY_LOCATION_CHARACTER ) , ZO_KEYBOARD_CURRENCY_OPTIONS )
end
end
if numUsedSlots < numSlots then
self . freeSlotsLabel : SetText ( zo_strformat ( SI_INVENTORY_BACKPACK_REMAINING_SPACES , numUsedSlots , numSlots ) )
else
self . freeSlotsLabel : SetText ( zo_strformat ( SI_INVENTORY_BACKPACK_COMPLETELY_FULL , numUsedSlots , numSlots ) )
end
end
end
do
if TEXT_SEARCH_MANAGER : IsDataInSearchTextResults ( "storeTextSearch" , BACKGROUND_LIST_FILTER_TARGET_BAG_SLOT , bagId , slotIndex ) then
local icon , stackCount , _ , _ , _ , _ , _ , functionalQuality , displayQuality = GetItemInfo ( bagId , slotIndex )
if stackCount > 0 then
if repairCost > 0 then
{
bagId = bagId ,
slotIndex = slotIndex ,
stackCount = stackCount ,
functionalQuality = functionalQuality ,
displayQuality = displayQuality ,
-- quality is deprecated, included here for addon backwards compatibility
quality = displayQuality ,
condition = condition ,
repairCost = repairCost
}
end
end
end
end
end
end
end
end
end
local REPAIR_COST_CURRENCY_OPTIONS =
{
showTooltips = false ,
font = "ZoFontGameShadow" ,
iconSide = RIGHT ,
}
-- data.quality is deprecated, included here for addon backwards compatibility
ZO_CurrencyControl_SetSimpleCurrency ( repairCostControl , CURT_MONEY , data . repairCost , REPAIR_COST_CURRENCY_OPTIONS )
end
do
local sortKeys =
{
condition = { tiebreaker = "name" , isNumeric = true } ,
repairCost = { tiebreaker = "name" , isNumeric = true } ,
}
end
end
end
end
end |