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end
{
keyboard =
{
FONT_HEADER = "ZoFontGameShadow" ,
FONT_SUBLABEL = "ZoFontGameShadow" ,
FONT_PROGRESS_LABEL = "ZoFontGameShadow" ,
TEXT_TYPE_HEADER = MODIFY_TEXT_TYPE_NONE ,
RESIZE_TO_FIT_PADDING_HEIGHT = 10 ,
SUBLABEL_PRIMARY_ANCHOR_OFFSET_Y = 2 ,
HEADER_ICON_SIZE = 25 ,
HEADER_ICON_OFFSET = - 2 ,
} ,
gamepad =
{
FONT_HEADER = "ZoFontGamepadBold27" ,
FONT_SUBLABEL = "ZoFontGamepad34" ,
FONT_PROGRESS_LABEL = "ZoFontGamepad34" ,
TEXT_TYPE_HEADER = MODIFY_TEXT_TYPE_UPPERCASE ,
RESIZE_TO_FIT_PADDING_HEIGHT = 20 ,
SUBLABEL_PRIMARY_ANCHOR_OFFSET_Y = 10 ,
HEADER_ICON_SIZE = 48 ,
HEADER_ICON_OFFSET = - 10 ,
}
}
end
end
end
local hidden = true
if campaignKey ~= 0 then
if campaignData then
if activityData then
local progressText = zo_strformat ( SI_PROMOTIONAL_EVENT_TRACKER_PROGRESS_FORMATTER , ZO_CommaDelimitNumber ( progress ) , ZO_CommaDelimitNumber ( completionThreshold ) )
hidden = false
end
end
end
end
self : GetFragment ( ) : SetHiddenForReason ( "NoTrackedPromotionalEvent" , hidden , DEFAULT_HUD_DURATION , DEFAULT_HUD_DURATION )
end
end
end
end
-- ZO_HUDTracker_Base override.
self : RefreshAnchorSetOnControl ( self . progressLabel , style . PROGRESS_LABEL_PRIMARY_ANCHOR , style . PROGRESS_LABEL_SECONDARY_ANCHOR )
end
end
end
end |