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end
end
end )
end
{
gamepadInfo =
{
dialogType = GAMEPAD_DIALOGS . PARAMETRIC ,
} ,
title =
{
} ,
local parametricList = dialog . info . parametricList
local listItem =
{
template = "ZO_GamepadItemEntryTemplate" ,
entryData = entryData ,
}
end
end ,
parametricList = { } , -- Generated Dynamically
buttons =
{
{
end
end ,
} ,
{
} ,
} ,
} )
end
local actions = { }
local trackAction =
{
end ,
}
end
local scryAction =
{
end ,
}
end
local abandonAction =
{
ZO_Dialogs_ShowGamepadDialog ( "CONFIRM_ABANDON_ANTIQUITY_SCRYING_PROGRESS" , { antiquityId = antiquityId , } )
end ,
}
end
end
ZO_SharedGamepadEntry_OnSetup ( entryControl , data , selected , reselectingDuringRebuild , enabled , active )
if not entryControl . progressIconMetaPool then
else
end
local previousIcon
for goalIndex = 1 , totalNumGoals do
if numGoalsAchieved >= goalIndex then
else
end
if previousIcon then
else
end
previousIcon = iconControl
end
end
end
local NO_EQUALITY_FUNCTION = nil
local NO_CONTROL_POOL_PREFIX = nil
local NO_HEADER_SETUP_FUNCTION = nil
self . list : AddDataTemplate ( "ZO_WorldMapAntiquitiesGamepadEntry" , EntrySetup , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , NO_CONTROL_POOL_PREFIX , ResetEntry )
self . list : AddDataTemplateWithHeader ( "ZO_WorldMapAntiquitiesGamepadEntry" , EntrySetup , ZO_GamepadMenuEntryTemplateParametricListFunction , NO_EQUALITY_FUNCTION , "ZO_GamepadMenuEntryHeaderTemplate" , NO_HEADER_SETUP_FUNCTION , NO_CONTROL_POOL_PREFIX , ResetEntry )
local narrationInfo =
{
end ,
end ,
}
end
end
else
end
end
local lastAntiquityCategory
entryData . isTrackedAntiquity = antiquityEntry . isTracked
if lastAntiquityCategory ~= antiquityEntry . antiquityCategory then
entryData : SetHeader ( GetString ( ZO_MAP_ANTIQUITY_CATEGORY_TO_HEADER_STRING [ antiquityEntry . antiquityCategory ] ) )
lastAntiquityCategory = antiquityEntry . antiquityCategory
else
end
end
end
end
end
{
-- Track antiquity
{
end ,
return false
end
end
} ,
-- Options
{
end ,
return false
end
return targetData ~= nil
end
} ,
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . keybindStripDescriptor , GAME_NAVIGATION_TYPE_BUTTON , ZO_WorldMapInfo_OnBackPressed )
end
end
end
end
--Global XML
return height
end
end
end |