1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 |
local ACTIVATE_ON_SHOW = true
ZO_HelpTutorialsGamepad . Initialize ( self , control , ACTIVATE_ON_SHOW , HELP_TUTORIALS_ENTRIES_GAMEPAD_SCENE )
end
end
end
else
end
end
end
end
{
-- Link in Chat
{
end ,
if targetData then
end
return false
end ,
} ,
-- Back
}
ZO_Gamepad_AddListTriggerKeybindDescriptors ( self . keybindStripDescriptor , function ( ) return self . itemList end )
end
entryData . helpIndex = helpIndex
entryData . helpCategoryIndex = categoryIndex
--TODO XAR: Do we want to somehow narrate the image as well?
local _ , description1 , description2 , image , gamepadDescription1 , gamepadDescription2 = GetHelpInfo ( helpEntryData . helpCategoryIndex , helpEntryData . helpIndex )
description1 = gamepadDescription1 == "" and description1 or gamepadDescription1
description2 = gamepadDescription2 == "" and description2 or gamepadDescription2
return { SCREEN_NARRATION_MANAGER : CreateNarratableObject ( helpEntryData . text ) , SCREEN_NARRATION_MANAGER : CreateNarratableObject ( description1 ) , SCREEN_NARRATION_MANAGER : CreateNarratableObject ( description2 ) }
end
end
end
-- Add the entries.
if TEXT_SEARCH_MANAGER : IsDataInSearchTextResults ( self . searchContext , BACKGROUND_LIST_FILTER_TARGET_HELP_ID , helpId ) then
end
end
-- Update the key bindings.
-- Update the header.
end
end
return
end
end
end
if not selectedData then
return
end
end
if helpCategoryIndex and helpIndex then
end
return true
end
end
end |