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local gameEntries = { }
-- Resume Game
end
end
-- Settings
end
-- Controls
end
end
local keybindingsData = { name = GetString ( SI_GAME_MENU_KEYBINDINGS ) , categoryName = GetString ( SI_GAME_MENU_CONTROLS ) , callback = ShowKeybindings , unselectedCallback = HideKeybindings }
end
-- Addons
end
end
return
end
end
local data = { name = GetString ( SI_GAME_MENU_ADDONS ) , callback = ShowAddons , unselectedCallback = HideAddons , showNewIconCallback = ShouldShowNewIcon , hasSelectedState = true }
end
-- Login Announcements
end
end
-- Logout
else
end
end
end
-- Exit Game
end
end
-- Setup
gameEntries = { }
end
end
-- do nothing
end
if ( newState == SCENE_FRAGMENT_SHOWING ) then
elseif ( newState == SCENE_FRAGMENT_HIDING ) then
end
end )
end
end |