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ESO Lua File v101044

ingame/dyeing/dyeingtooldye.lua

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ZO_DyeingToolDye = ZO_DyeingToolBase:Subclass()
function ZO_DyeingToolDye:New(...)
    return ZO_DyeingToolBase.New(self, ...)
end
function ZO_DyeingToolDye:Initialize(owner)
   ZO_DyeingToolBase.Initialize(self, owner)
end
function ZO_DyeingToolDye:Activate(fromTool, suppressSounds)
    if fromTool and not suppressSounds then
        PlaySound(SOUNDS.DYEING_TOOL_DYE_SELECTED)
    end
end
function ZO_DyeingToolDye:OnLeftClicked(restyleSlotData, dyeChannel)
    restyleSlotData:SetPendingDyes(zo_replaceInVarArgs(dyeChannel, self.owner:GetSelectedDyeId(), restyleSlotData:GetPendingDyes()))
    self.owner:OnPendingDyesChanged(restyleSlotData)
    PlaySound(SOUNDS.DYEING_TOOL_DYE_USED)
end
function ZO_DyeingToolDye:OnSavedSetLeftClicked(dyeSetIndex, dyeChannel)
    SetSavedDyeSetDyes(dyeSetIndex, zo_replaceInVarArgs(dyeChannel, self.owner:GetSelectedDyeId(), GetSavedDyeSetDyes(dyeSetIndex)))
    self.owner:OnSavedSetSlotChanged(dyeSetIndex)
    PlaySound(SOUNDS.DYEING_TOOL_DYE_USED)
end
function ZO_DyeingToolDye:GetCursorType()
    return MOUSE_CURSOR_PAINT
end
function ZO_DyeingToolDye:GetToolActionString()
    return SI_DYEING_TOOL_DYE_TOOLTIP
end