- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:176 --
shadowParticleSystem:SetParticleParameter("Width", 1600)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:177 --
shadowParticleSystem:SetParticleParameter("Height", 1600)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:178 --
shadowParticleSystem:SetParticleParameter("Texture", "EsoUI/Art/PregameAnimatedBackground/elsweyrDragonShadow.dds")
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:179 --
shadowParticleSystem:SetParticleParameter("StartAlpha", 0.3)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:180 --
shadowParticleSystem:SetParticleParameter("AnchorPoint", CENTER)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:181 --
shadowParticleSystem:SetParticleParameter("BentArcElevationStartRadians", startRadians)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:182 --
shadowParticleSystem:SetParticleParameter("BentArcElevationChangeRadians", 0)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:183 --
shadowParticleSystem:SetParticleParameter("BentArcAzimuthStartRadians", 0)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:184 --
shadowParticleSystem:SetParticleParameter("BentArcAzimuthChangeRadians", 0)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:185 --
shadowParticleSystem:SetParticleParameter("BentArcVelocity", 2000)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:186 --
shadowParticleSystem:SetParticleParameter("BentArcOrientWithMotion", true)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:187 --
shadowParticleSystem:SetParticleParameter("BentArcOrientWithMotionTextureRotationRadians", math.rad(90))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:188 --
shadowParticleSystem:SetParticleParameter("StartOffsetX", offsetX)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:189 --
shadowParticleSystem:SetParticleParameter("StartOffsetY", offsetY)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:190 --
shadowParticleSystem:SetParticleParameter("DurationS", 4)