ingame/promotionalevents/promotionalevents_shared.lua:184 -- self.campaignPanel:SetHandler("OnUpdate", function(_, currentTimeS)
if self.currentCampaignData and currentTimeS > self.nextRefreshTimeS then
self.nextRefreshTimeS = currentTimeS + CAMPAIGN_DURATION_UPDATE_INTERVAL_S
self:RefreshDurationLabel()
end
end)