- internalingame/scrying/scrying.lua:289 --
self.abilitySlot:SetHandler("OnMouseEnter", function()
InitializeTooltip(AbilityTooltip, self.icon, TOPLEFT, 5, -5, TOPRIGHT)
AbilityTooltip:SetAbilityId(self.abilityId)
end)
- internalingame/scrying/scrying.lua:293 --
self.abilitySlot:SetHandler("OnMouseExit", function()
ClearTooltip(AbilityTooltip)
end)
- internalingame/scrying/scrying.lua:296 --
self.abilitySlot:SetHandler("OnMouseUp", function(_, button, upInside)
if button == MOUSE_BUTTON_INDEX_LEFT and upInside then
SCRYING:TrySetCurrentSkill(self.activeSkill)
end
end)