- ingame/slashcommands/slashcommands_shared.lua:230 --
OutputSystemMessage("%s|r", RANDOM_ROLL_COMMAND_FORMATTED)
- ingame/slashcommands/slashcommands_shared.lua:231 --
OutputSystemMessage(" %s %s", RANDOM_ROLL_TEXTURE, zo_strformat(SI_RANDOM_ROLL_RANGE_RESULT, characterNameParam, ZO_SELECTED_TEXT:Colorize("44"), ZO_SELECTED_TEXT:Colorize("1"), ZO_SELECTED_TEXT:Colorize("100")))
- ingame/slashcommands/slashcommands_shared.lua:232 --
OutputSystemMessage("%s 50|r", RANDOM_ROLL_COMMAND_FORMATTED)
- ingame/slashcommands/slashcommands_shared.lua:233 --
OutputSystemMessage(" %s %s", RANDOM_ROLL_TEXTURE, zo_strformat(SI_RANDOM_ROLL_RANGE_RESULT, characterNameParam, ZO_SELECTED_TEXT:Colorize("39"), ZO_SELECTED_TEXT:Colorize("1"), ZO_SELECTED_TEXT:Colorize("50")))
- ingame/slashcommands/slashcommands_shared.lua:234 --
OutputSystemMessage("%s 2-12|r", RANDOM_ROLL_COMMAND_FORMATTED)
- ingame/slashcommands/slashcommands_shared.lua:235 --
OutputSystemMessage(" %s %s", RANDOM_ROLL_TEXTURE, zo_strformat(SI_RANDOM_ROLL_RANGE_RESULT, characterNameParam, ZO_SELECTED_TEXT:Colorize("7"), ZO_SELECTED_TEXT:Colorize("2"), ZO_SELECTED_TEXT:Colorize("12")))
- ingame/slashcommands/slashcommands_shared.lua:314 --
OutputSystemMessage("%s %s", RANDOM_ROLL_TEXTURE, message)
- ingame/slashcommands/slashcommands_shared.lua:323 --
OutputSystemMessage("%s %s", RANDOM_ROLL_TEXTURE, message)