- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:138 --
lightParticleSystem:SetParticleParameter("Width", 80, 140)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:139 --
lightParticleSystem:SetParticleParameter("EndAlpha", 0.85)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:140 --
lightParticleSystem:SetParticleParameter("Height", 1400)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:141 --
lightParticleSystem:SetParticleParameter("Texture", "EsoUI/Art/PregameAnimatedBackground/lightShaft.dds")
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:142 --
lightParticleSystem:SetParticleParameter("BlendMode", TEX_BLEND_MODE_ADD)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:143 --
lightParticleSystem:SetParticleParameter("DrawLayer", DL_OVERLAY)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:144 --
lightParticleSystem:SetParticleParameter("DurationS", LIGHT_DURATION_S)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:145 --
lightParticleSystem:SetParticleParameter("StartOffsetX", ZO_UniformRangeGenerator:New(offsetX - LIGHT_EMITTER_RANGE_X, offsetX + LIGHT_EMITTER_RANGE_X))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:146 --
lightParticleSystem:SetParticleParameter("StartOffsetY", ZO_UniformRangeGenerator:New(-450, -550))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:147 --
lightParticleSystem:SetParticleParameter("StartAlpha", 0)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:148 --
lightParticleSystem:SetParticleParameter("AlphaEasing", ZO_EaseInOutZeroToOneToZero)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:149 --
lightParticleSystem:SetParticleParameter("AnchorPoint", TOP)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:150 --
lightParticleSystem:SetParticleParameter("AnchorRelativePoint", TOP)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:151 --
lightParticleSystem:SetParticleParameter("StartRotationRadians", math.rad(30))
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:152 --
lightParticleSystem:SetParticleParameter("StartColorR", 1)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:153 --
lightParticleSystem:SetParticleParameter("StartColorG", 1)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:154 --
lightParticleSystem:SetParticleParameter("StartColorB", 0.95)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:155 --
lightParticleSystem:SetParticleParameter("StartScale", 0.9)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:156 --
lightParticleSystem:SetParticleParameter("EndScale", 1)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:119 --
lightParticleSystem:SetParticleParameter("Width", "EndAlpha", ZO_UniformRangeGenerator:New(32, 64, 0.2, 0.4))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:120 --
lightParticleSystem:SetParticleParameter("Height", 1400)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:121 --
lightParticleSystem:SetParticleParameter("Texture", "EsoUI/Art/PregameAnimatedBackground/lightShaft.dds")
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:122 --
lightParticleSystem:SetParticleParameter("BlendMode", TEX_BLEND_MODE_ADD)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:123 --
lightParticleSystem:SetParticleParameter("DrawLayer", DL_OVERLAY)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:124 --
lightParticleSystem:SetParticleParameter("DurationS", LIGHT_DURATION_S)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:125 --
lightParticleSystem:SetParticleParameter("StartOffsetX", ZO_UniformRangeGenerator:New(offsetX - LIGHT_EMITTER_RANGE_X, offsetX + LIGHT_EMITTER_RANGE_X))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:126 --
lightParticleSystem:SetParticleParameter("StartOffsetY", ZO_UniformRangeGenerator:New(-800, -400))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:127 --
lightParticleSystem:SetParticleParameter("StartAlpha", 0)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:128 --
lightParticleSystem:SetParticleParameter("AlphaEasing", ZO_EaseInOutZeroToOneToZero)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:129 --
lightParticleSystem:SetParticleParameter("AnchorPoint", TOP)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:130 --
lightParticleSystem:SetParticleParameter("AnchorRelativePoint", TOP)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:132 --
lightParticleSystem:SetParticleParameter("StartRotationRadians", math.rad(20 + index * 2))
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:133 --
lightParticleSystem:SetParticleParameter("StartColorR", 1)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:134 --
lightParticleSystem:SetParticleParameter("StartColorG", 1)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:135 --
lightParticleSystem:SetParticleParameter("StartColorB", 0.95)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:136 --
lightParticleSystem:SetParticleParameter("StartScale", 0.9)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:137 --
lightParticleSystem:SetParticleParameter("EndScale", 1)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:126 --
lightParticleSystem:SetParticleParameter("Width", "EndAlpha", ZO_UniformRangeGenerator:New(32, 64, 0.07, 0.1))
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:127 --
lightParticleSystem:SetParticleParameter("Height", 1400)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:128 --
lightParticleSystem:SetParticleParameter("Texture", "EsoUI/Art/PregameAnimatedBackground/lightShaft.dds")
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:129 --
lightParticleSystem:SetParticleParameter("BlendMode", TEX_BLEND_MODE_ADD)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:130 --
lightParticleSystem:SetParticleParameter("DrawLayer", DL_OVERLAY)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:131 --
lightParticleSystem:SetParticleParameter("DurationS", LIGHT_DURATION_S)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:132 --
lightParticleSystem:SetParticleParameter("StartOffsetX", ZO_UniformRangeGenerator:New(offsetX - LIGHT_EMITTER_RANGE_X, offsetX + LIGHT_EMITTER_RANGE_X))
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:133 --
lightParticleSystem:SetParticleParameter("StartOffsetY", ZO_UniformRangeGenerator:New(-800, -400))
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:134 --
lightParticleSystem:SetParticleParameter("StartAlpha", 0)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:135 --
lightParticleSystem:SetParticleParameter("AlphaEasing", ZO_EaseInOutZeroToOneToZero)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:136 --
lightParticleSystem:SetParticleParameter("AnchorPoint", TOP)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:137 --
lightParticleSystem:SetParticleParameter("AnchorRelativePoint", TOP)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:139 --
lightParticleSystem:SetParticleParameter("StartRotationRadians", math.rad(20 + index * 2))
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:140 --
lightParticleSystem:SetParticleParameter("StartColorR", 1)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:141 --
lightParticleSystem:SetParticleParameter("StartColorG", 1)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:142 --
lightParticleSystem:SetParticleParameter("StartColorB", 0.95)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:143 --
lightParticleSystem:SetParticleParameter("StartScale", 0.9)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:144 --
lightParticleSystem:SetParticleParameter("EndScale", 1)