ingame/endlessdungeon/gamepad/endlessdungeonbufftracker_gamepad.lua:61 -- gridList:SetHeaderNarrationFunction(function()
local narrations = {}
ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.titleText))
if self.progressionNarrationText then
for _, progressNarration in ipairs(self.progressionNarrationText) do
ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(progressNarration))
end
end
if not self.emptyLabel:IsHidden() then
ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.emptyLabel:GetText()))
end
return narrations
end)