ingame/help/gamepad/help_customer_service_gamepad.lua:248 -- control.editBox:SetHandler("OnFocusLost", function(editControl)
self:OnTextFieldFocusLost(editControl, data.fieldType)
self.activeEditBox = nil
list:RefreshVisible()
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(list)
end)