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ESO Function Data v101044
AddDirtyState()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- ingame/champion/champion.lua:95 -- self.refreshGroup:AddDirtyState("AllData", function()
self:RefreshConstellationStates()
self:RefreshStarEditors()
self:RefreshStatusInfo()
self:RefreshSelectedConstellationInfo()
self:RefreshSelectedStarTooltip()
self:RefreshKeybinds()
end)
- ingame/champion/champion.lua:104 -- self.refreshGroup:AddDirtyState("ChosenConstellationData", function()
self:RefreshChosenConstellationState()
self:RefreshStarEditors()
self:RefreshStatusInfo()
self:RefreshSelectedConstellationInfo()
self:RefreshSelectedStarTooltip()
self:RefreshKeybinds()
end)
- ingame/champion/champion.lua:113 -- self.refreshGroup:AddDirtyState("Points", function()
self:RefreshStatusInfo()
self:RefreshSelectedConstellationInfo()
self:RefreshSelectedStarTooltip()
self:RefreshKeybinds()
end)
- ingame/champion/champion.lua:120 -- self.refreshGroup:AddDirtyState("SelectedStarData", function()
self:RefreshSelectedStarTooltip()
self:RefreshKeybinds()
end)
- ingame/champion/champion.lua:125 -- self.refreshGroup:AddDirtyState("KeybindStrip", function()
self:RefreshKeybinds()
end)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:490 -- self.channelRefreshGroup:AddDirtyState("Dropdown", function()
local RESELECT = true
self:RefreshChannelDropdown(RESELECT)
end)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:494 -- self.channelRefreshGroup:AddDirtyState("ActiveChannel", function()
self:OnChatChannelChanged()
end)
- ingame/collections/itemsetsbook_shared.lua:82 -- categoriesRefreshGroup:AddDirtyState("List", function()
self:RefreshCategories()
end)
- ingame/collections/itemsetsbook_shared.lua:85 -- categoriesRefreshGroup:AddDirtyState("Visible", function()
self:RefreshVisibleCategories()
self:RefreshCategoryProgress()
end)
- ingame/collections/itemsetsbook_shared.lua:111 -- categoryContentRefreshGroup:AddDirtyState("All", function()
self:RefreshCategoryContent()
end)
- ingame/collections/itemsetsbook_shared.lua:114 -- categoryContentRefreshGroup:AddDirtyState("List", function()
self:RefreshCategoryContentList()
end)
- ingame/collections/itemsetsbook_shared.lua:117 -- categoryContentRefreshGroup:AddDirtyState("Visible", function()
self:RefreshVisibleCategoryContent()
end)
- ingame/collections/tributepatronbook_shared.lua:86 -- categoriesRefreshGroup:AddDirtyState("List", function()
self:RefreshCategories()
end)
- ingame/collections/tributepatronbook_shared.lua:89 -- categoriesRefreshGroup:AddDirtyState("Visible", function()
self:RefreshVisibleCategories()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:331 -- skillLineListRefreshGroup:AddDirtyState("List", function()
self:BuildSkillLineList(skillLineList)
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:336 -- skillLineListRefreshGroup:AddDirtyState("Visible", function()
skillLineList:RefreshVisible()
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:341 -- skillLineListRefreshGroup:AddDirtyState("Tooltip", function()
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:474 -- skillListRefreshGroup:AddDirtyState("List", function()
self:BuildSkillsList(skillList)
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:479 -- skillListRefreshGroup:AddDirtyState("Visible", function()
skillList:RefreshVisible()
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/gamepad/companionskills_gamepad.lua:484 -- skillListRefreshGroup:AddDirtyState("Tooltip", function()
self:RefreshTooltip()
self:RefreshKeybinds()
end)
- ingame/companion/keyboard/companionskills_keyboard.lua:101 -- skillLinesTreeRefreshGroup:AddDirtyState("List", function()
self:RefreshSkillLines()
end)
- ingame/companion/keyboard/companionskills_keyboard.lua:104 -- skillLinesTreeRefreshGroup:AddDirtyState("Visible", function()
skillLinesTree:RefreshVisible()
end)
- ingame/companion/keyboard/companionskills_keyboard.lua:138 -- skillListRefreshGroup:AddDirtyState("List", function()
self:RefreshSkills()
end)
- ingame/companion/keyboard/companionskills_keyboard.lua:141 -- skillListRefreshGroup:AddDirtyState("Visible", function()
local skillLineData = self:GetSelectedSkillLineData()
if skillLineData then
ZO_ScrollList_RefreshVisible(skillList)
end
end)
- ingame/contacts/sociallist_shared.lua:150 -- self.refreshGroup:AddDirtyState("Data", function()
self:RefreshData()
end)
- ingame/contacts/sociallist_shared.lua:153 -- self.refreshGroup:AddDirtyState("Filters", function()
self:RefreshFilters()
end)
- ingame/contacts/sociallist_shared.lua:156 -- self.refreshGroup:AddDirtyState("Sort", function()
self:RefreshSort()
end)
- ingame/crafting/smithingcreation_shared.lua:38 -- self.refreshGroup:AddDirtyState("AllLists", function()
self:RefreshAllListsLayer()
end)
- ingame/crafting/smithingcreation_shared.lua:41 -- self.refreshGroup:AddDirtyState("Result", function()
self:RefreshResultLayer()
end)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:72 -- categoriesRefreshGroup:AddDirtyState("List", function()
self:RefreshCategories()
end)
- ingame/guildhistory/guildhistory_shared.lua:16 -- self.refreshGroup:AddDirtyState("ListData", function()
self:RefreshData()
end)
- ingame/guildhistory/guildhistory_shared.lua:19 -- self.refreshGroup:AddDirtyState("ListFilters", function()
self:RefreshFilters()
end)
- ingame/skills/gamepad/gamepadskills.lua:958 -- categoryListRefreshGroup:AddDirtyState("List", function()
self:RefreshCategoryList()
end)
- ingame/skills/gamepad/gamepadskills.lua:961 -- categoryListRefreshGroup:AddDirtyState("Visible", function()
self.categoryList:RefreshVisible()
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.categoryKeybindStripDescriptor)
end)
- ingame/skills/gamepad/gamepadskills.lua:973 -- lineFilterListRefreshGroup:AddDirtyState("List", function()
self:RefreshLineFilterList(false)
end)
- ingame/skills/gamepad/gamepadskills.lua:976 -- lineFilterListRefreshGroup:AddDirtyState("Visible", function()
self.lineFilterList:RefreshVisible()
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.lineFilterKeybindStripDescriptor)
end)
- ingame/skills/gamepad/gamepadskills.lua:987 -- quickMenuRefreshGroup:AddDirtyState("List", function()
self.quickMenu:RefreshList()
end)
- ingame/skills/gamepad/gamepadskills.lua:990 -- quickMenuRefreshGroup:AddDirtyState("Visible", function()
self.quickMenu:RefreshVisible()
end)
- ingame/skills/gamepad/gamepadskills.lua:1000 -- selectedTooltipRefreshGroup:AddDirtyState("Full", function()
self:RefreshSelectedTooltip()
end)
- ingame/skills/keyboard/zo_skills.lua:537 -- skillLinesTreeRefreshGroup:AddDirtyState("List", function()
self:RebuildSkillLineList()
end)
- ingame/skills/keyboard/zo_skills.lua:540 -- skillLinesTreeRefreshGroup:AddDirtyState("Visible", function()
skillLinesTree:RefreshVisible()
end)
- ingame/skills/keyboard/zo_skills.lua:566 -- skillListRefreshGroup:AddDirtyState("List", function()
self:RebuildSkillList()
end)
- ingame/skills/keyboard/zo_skills.lua:569 -- skillListRefreshGroup:AddDirtyState("Visible", function()
local skillLineData = self:GetSelectedSkillLineData()
if skillLineData then
ZO_ScrollList_RefreshVisible(skillList)
self:RefreshSkillLineDisplay(skillLineData)
end
end)