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local g_currentPlayerNamelocal g_currentPlayerUserId if result ~= g_currentPlayerName and result ~= g_currentPlayerUserId then if include then results[lowerResult] = result else results[lowerResult] = nil end endend if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then --No @ symbols and no character names on console ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include) if hasCharacter then end end end endend) for memberIndex = 1, numMembers do if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then --No @ symbols and no character names on console ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include) if hasCharacter then end end end end endend)AUTO_COMPLETE_FLAG_HOME_TOURS = ZO_AutoComplete.AddFlag(function(results, input, onlineOnly, include) --Home Tours auto-completion includes both friends and guildmates but only by account name; no character names if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include) end end for memberIndex = 1, numMembers do if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include) end end endend)end |