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--Shared Trade Window Prototype if unitTag == "player" then end end) end endend else else end endend-- Singleton shared data return objectend if(aCon == bCon) then else return aCon < bCon end end WORLD_MAP_QUEST_BREADCRUMBS:RegisterCallback("QuestAvailable", function(...) self:OnQuestAvailable(...) end) WORLD_MAP_QUEST_BREADCRUMBS:RegisterCallback("QuestRemoved", function(...) self:OnQuestRemoved(...) end) end end)end return trueend if conditionData.xLoc >= 0 and conditionData.xLoc <= 1 and conditionData.yLoc >= 0 and conditionData.yLoc <= 1 and conditionData.insideCurrentMapWorld then return true end end end return falseend return end -- We already have this quest in the list. return end local shouldAddQuest if questSteps then else end if shouldAddQuest then questIndex = questIndex, questType = questType, displayType = displayType, }) end end if masterListIndex then endend if questData.questIndex == questIndex then return i end end return nilendendend if not WORLD_MAP_QUESTS_DATA then end return WORLD_MAP_QUESTS_DATAendend local labels = {} local questName, bgText, stepText, stepType, stepOverrideText, completed, tracked = GetJournalQuestInfo(questIndex) if completed then else local tasks = {} for i = 1, #tasks do end end local width = 0 for i = 1, #labels do end local MAX_WIDTH = 250 return labels, widthend |