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DEFAULT_SCENE_TRANSITION_TIME = 200
ZO_CONVEYOR_TRANSITION_TIME = 100
--Persist the offsets on the control because once we start animating it, the offsets can no longer be computed (it will have moved from its original position)
if animatingControl.translate and animatingControl.translate[index] then
end
end
if not animatingControl.translate then
animatingControl.translate = {}
end
local translate = animatingControl.translate
if not translate[index] then
translate[index] = {}
end
local translateAnchorInfo = translate[index]
translateAnchorInfo.startX = startX
translateAnchorInfo.endX = endX
translateAnchorInfo.startY = startY
translateAnchorInfo.endY = endY
end
if not animatingControl.translate or not animatingControl.translate[anchorIndex] then
if isValid then
end
end
end
if not animatingControl.translate or not animatingControl.translate[anchorIndex] then
if isValid then
end
end
end
if not animatingControl.translate or not animatingControl.translate[anchorIndex] then
if isValid then
end
end
end
if not animatingControl.translate or not animatingControl.translate[anchorIndex] then
if isValid then
end
end
end |