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local GET_ADVANCED_IF_NO_ID = true
local skillBuild = ZO_SKILLS_ADVISOR_SINGLETON:GetAvailableSkillBuildById(skillBuildId, GET_ADVANCED_IF_NO_ID)
if #buildTypeTable then
-- Top section of tooltips displays the first added item at the bottom so we need to add lines in reverse order
for i = #buildTypeTable, 1, -1 do
end
end
bodySection:AddLine(GetString(SI_SKILLS_ADVISOR_SKILL_BUILD_NEW_PLAYER), self:GetStyle("bodyDescription"), self:GetStyle("succeeded"))
end
end |