1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 |
local QUICKSLOT_ASSIGNMENT_TYPE_ITEM = 1
local QUICKSLOT_ASSIGNMENT_TYPE_COLLECTIBLE = 2
local QUICKSLOT_ASSIGNMENT_TYPE_QUEST_ITEM = 3
end
local wheelData =
{
hotbarCategories = { HOTBAR_CATEGORY_QUICKSLOT_WHEEL } ,
numSlots = ACTION_BAR_UTILITY_BAR_SIZE ,
showPendingIcon = true ,
showCategoryLabel = true ,
overrideGamepadTooltip = GAMEPAD_LEFT_TOOLTIP ,
}
if newState == SCENE_SHOWING then
local UNSLOT_PENDING_ENTRY = true
elseif newState == SCENE_HIDING then
elseif newState == SCENE_HIDDEN then
end
end )
end
else
end
end
return
end
end
{
{
local CLEAR_PENDING_DATA = true
end ,
}
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . navigationKeybindDescriptor , GAME_NAVIGATION_TYPE_BUTTON )
end
ZO_CurrencyControl_SetSimpleCurrency ( control , CURT_ALLIANCE_POINTS , GetCurrencyAmount ( CURT_ALLIANCE_POINTS , CURRENCY_LOCATION_CHARACTER ) , ZO_GAMEPAD_CURRENCY_OPTIONS )
return true
end
ZO_CurrencyControl_SetSimpleCurrency ( control , CURT_MONEY , GetCurrencyAmount ( CURT_MONEY , CURRENCY_LOCATION_CHARACTER ) , ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT )
return true
end
return zo_strformat ( SI_GAMEPAD_INVENTORY_CAPACITY_FORMAT , GetNumBagUsedSlots ( BAG_BACKPACK ) , GetBagSize ( BAG_BACKPACK ) )
end
end
end
end
{
}
{
}
{
}
else
end
end
end
end
end
end |