ingame/inventory/sharedinventory.lua:767 -- label:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, eventCurrencyType, eventCurrencyLocation, newAmount, oldAmount, reason)
if eventCurrencyType == currencyType and eventCurrencyLocation == currencyLocation then
if label:IsHidden() then
dirty = true
else
dirty = false
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, newAmount, currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
end
end
end)