ingame/companion/keyboard/companionequipment_keyboard.lua:192 -- COMPANION_EQUIPMENT_KEYBOARD_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
TEXT_SEARCH_MANAGER:ActivateTextSearch("companionEquipmentTextSearch")
self:UpdateList()
self:UpdateFreeSlots()
elseif newState == SCENE_FRAGMENT_HIDDEN then
TEXT_SEARCH_MANAGER:DeactivateTextSearch("companionEquipmentTextSearch")
self:ClearNewStatusOnItemsThePlayerHasSeen()
self.newItemData = {}
end
end)