ingame/armory/keyboard/armory_keyboard.lua:35 -- ARMORY_KEYBOARD_SCENE:SetHideSceneConfirmationCallback(function(scene, nextSceneName, bypassHideSceneConfirmationReason)
if ZO_ARMORY_MANAGER:IsBuildOperationInProgress() then
ARMORY_KEYBOARD_SCENE:RejectHideScene()
else
ARMORY_KEYBOARD_SCENE:AcceptHideScene()
end
end)